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@sunag
sunag

Brazil, Curitiba

@pissang
Yi Shen pissang
WebGL / Front End / Data Visualization / Generative Art Fan / ZJUer

Shanghai, China

@simondevyoutube
simondevyoutube
Ex-software engineer, now spend my time writing random projects.
@neonbjb
James Betker neonbjb
Latent Analyst, Entropy Wrangler

OpenAI CO

@keijiro
Keijiro Takahashi keijiro

Unity Technologies Japan Japan

@N8python
n8programs N8python
Working on something different than what I was working on at the time I wrote this bio. All my work is CC0 unless otherwise specified.

Alpha Centauri

@nicholas-maltbie
Nick Maltbie nicholas-maltbie
Pronouns (he/him) Graduate with a MS in computer science from University of Cincinnati and now a Software Engineer. I have done some Exception-al work

Microsoft Seattle

@divamgupta
Divam Gupta divamgupta
Creator of one-click ML tool - Liner.ai • AI for VR @ Meta • Previously: research @ Microsoft , robotics @ CMU

Pittsburgh, United States

@jmacd
Joshua MacDonald jmacd
Engineer at @microsoft, works on @opentelemetry, builder, hacker, algorithms nerd. Caspar Water shovel / backhoe ops.

Microsoft Caspar, CA

@TheAlgorithms
The Algorithms TheAlgorithms
Open Source resource for learning Data Structures & Algorithms and their implementation in any Programming Language

India

@saharan
saharan saharan
a software engineer in Japan. sometimes making fun stuff at oimo.io
@greggman
Greggman greggman
30 years of games 9 years of Chrome

Earth

@Mugen87
Michael Herzog Mugen87
I ❤️ three.js

Human Interactive

@sokra
Tobias Koppers sokra
Author of webpack

@vercel Germany

@lo-th
lo-th lo-th
Freelance webgl developer & 3d modeler

3th france

@c-smile
Andrew c-smile
UI in all its incarnations. MS in Applied Physics and Mathematics. Diploma in Arts. Participated in HTML5 development at W3C as an invited expert.

Terra Informatica Software, Inc. Vancouver, Canada.

@mosra
Vladimír Vondruš mosra
Trying to make the world a better place.

Prague, Czech Republic

@icosa-foundation
Icosa Foundation icosa-foundation
Home of Open Brush, Open Blocks and Icosa Gallery, open source replacements for Google's Tilt Brush, Blocks and Poly
@polygonjs
Polygonjs polygonjs
node-based WebGL design tool

Polygonjs London

@georgewsinger
George Singer georgewsinger
https://github.com/SimulaVR/Simula

NYC

@fogleman
Michael Fogleman fogleman
Software Engineer at Formlabs

@Formlabs Cary, NC

@patriciogonzalezvivo
Patricio Gonzalez Vivo patriciogonzalezvivo
CG & ML

@patricio@merveilles.town

@mmp
Matt Pharr mmp

San Francisco, CA

@gkjohnson
Garrett Johnson gkjohnson
Working on graphics, space robots, path tracing, and learning some new stuff. Get in touch if you want to work together.

Tokyo, Japan

@raymondyfei
Raymond Yun Fei raymondyfei
Senior Research Scientist/Engineer - 3D & AI Graphics

Adobe San Francisco, CA

@Qianqianye
Qianqian Ye Qianqianye
Designer, Creative Technologist & Artist | Open Source Lead @processing

@processing Los Angeles

@cocos
Cocos cocos
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform 2D / 3D game engine.
@playcanvas
PlayCanvas playcanvas
Web Graphics Creation Platform

London, UK

@toji
Brandon Jones toji
WebGPU/WebXR at Google

@google San Jose, CA

@bhouston
Ben Houston bhouston
Coding computer graphics since 1990. 4x Entrepreneur (Threekit, Clara.io, Exocortex, Frantic Films Software)

Ottawa, Canada

@simeydotme
Simon Goellner simeydotme
Frontend Web Developer / UX Engineer ~ Passionate about that last 10%

Hong Kong

@taichi-dev
Taichi Developers taichi-dev

United States of America

@spite
Jaume Sanchez spite
Web Dev, pixel burner - WebGL · WebXR

@google-deepmind London · Barcelona

@photonstorm
Richard Davey photonstorm
Full time HTML5 Game Developer and creator of Phaser, Atari otaku, Retro Gaming Geek, child of the 80s, demoscener, anime and pixel art fan.

@phaserjs UK

@apple
Apple apple

Cupertino, CA

@looeee
Lewy Blue looeee
Author of the book Discover three.js! Check it out on the site below 😄

Discover three.js Ireland

@processing
Processing Foundation processing
We create platforms to promote software literacy within the visual arts, and visual literacy within technology-related fields.

Boston, New York, Los Angeles, Worldwide