Releases: 360Controller/360Controller
360Controller 0.15 (beta 4)
This is an unofficial release of the driver.
This release was signed to be compatible with the new Yosemite Kext sign requirements and should work without workarounds. :)
This release adds support for various new controllers in addition to the Xbox One Elite controller. Also, Xbox One controllers no longer to pretend to be Xbox 360 controllers. If you have compatibility problems with an Xbox One controller, use the checkbox in the "Advanced" tab. This may require you to disconnect and reconnect your controller to take effect.
Note: In order to compile (with 32-bit support), you need to set DEVELOPER_DIR to an Xcode 4.6 Developer directory and run build.sh. Xcode 5 cannot compile 32-bit kexts.
This requires Mac OS 10.9 or later.
360Controller 0.15 (beta 3)
This is an unofficial release of the driver.
This release was signed to be compatible with the new Yosemite Kext sign requirements and should work without workarounds. :)
This release removes support for Wireless controller's remapping as it was causing issues with them.
Note: In order to compile (with 32-bit support), you need to set DEVELOPER_DIR to an Xcode 4.6 Developer directory and run build.sh. Xcode 5 cannot compile 32-bit kexts.
This requires Mac OS 10.9 or later.
360Controller 0.15 (beta 2)
This is an unofficial release of the driver.
This release was signed to be compatible with the new Yosemite Kext sign requirements and should work without workarounds. :)
This release have many improvements
• Beta 2: New (2015) XBox One Controller model supported
• Swap sticks
• All the stuff form Beta 1 (see above)
* This beta version have some issues! Wireless 360 controllers are not working properly. To work around that go to "Binding tab" and click "Reset Mapping", or just keep beta 1 if that was working well for you.*
Note: In order to compile (with 32-bit support), you need to set DEVELOPER_DIR to an Xcode 4.6 Developer directory and run build.sh. Xcode 5 cannot compile 32-bit kexts.
This requires Mac OS 10.9 or later.
360Controller 0.15 (beta)
This is an unofficial release of the driver.
This release was signed to be compatible with the new Yosemite Kext sign requirements and should work without workarounds. :)
This release have many improvements
• Xbox One Controller Support with Force Feedback by FranticRain.
• Completely reworked User Interface by Pyroh
• Added dozens of device IDs provided by users
• Swappable button ids and Deadzone adjustment improvements by FranticRain
• General bug fixes and improvements mostly from MaddTheSane
• You can now temporarily disable or completely uninstall the driver from the Preference Panel itself by RodrigoCard.
This beta version may have some issues.
Note: In order to compile (with 32-bit support), you need to set DEVELOPER_DIR to an Xcode 4.6 Developer directory and run build.sh. Xcode 5 cannot compile 32-bit kexts.
This requires Mac OS 10.9 or later.
360Controller 0.14
This is an unofficial release of the driver.
This release was signed to be compatible with the new Yosemite Kext sign requirements and should work without workarounds. Force Feedback and Wireless Controller's lights that were broken on 0.14-beta are now fixed! :)
This release have many improvements made by C.W. Betts. This includes synthesized getters/setters, KVO/KVC, and migration to ARC, general code readability improvements and better handling of feedback effects.
Note: In order to compile (with 32-bit support), you need to set DEVELOPER_DIR to an Xcode 4.6 Developer directory and run build.sh. Xcode 5 cannot compile 32-bit kexts.
This requires Mac OS 10.6 or later.
This requires Mac OS 10.9 or later.
360Controller 0.14 (beta) for Yosemite
This is an unofficial release of the driver.
This pre-release version was signed to be compatible with the new Yosemite Kext sign requirements and should work without workarounds. Note that Force Feedback and Wireless Controller's lights are currently broken on this version, so don't update yet If you are Not on Yosemite.
This release have many improvements made by C.W. Betts. This includes synthesized getters/setters, KVO/KVC, and migration to ARC, general code readability improvements and better handling of feedback effects
Note: This release is 64-bit only and requires Mac OS 10.9 or later.
360Controller 0.13.1
This is an unofficial release of the driver.
This release primarily fixes the incompatibility with Android File Transfer that leads to kernel panics on disconnect. Also, packaging is slightly improved.
The previous update (0.13-1) was a minor packaging update to restore compatibility with OS X 10.6.
Many bugfixes are included, especially to the force feedback components (which are rewritten and therefore now work!), as well as the preference pane.
Note: In order to compile (with 32-bit support), you need to set DEVELOPER_DIR to an Xcode 4.6 Developer directory and run build.sh. Xcode 5 cannot compile 32-bit kexts.
This requires Mac OS 10.6 or later.
360Controller 0.13-1
This is an unofficial release of the driver.
Many bugfixes are included, especially to the force feedback components (which are rewritten and therefore now work!), as well as the preference pane.
Note: In order to compile (with 32-bit support), you need to set DEVELOPER_DIR to an Xcode 4.6 Developer directory and run build.sh. Xcode 5 cannot compile 32-bit kexts.
This requires Mac OS 10.6 or later.
This minor update should increase compatibility with OS 10.6.
360Controller 0.13
This is an unofficial release of the driver.
Many bugfixes are included, especially to the force feedback components (which are rewritten and therefore now work!), as well as the preference pane.
Note: In order to compile (with 32-bit support), you need to set DEVELOPER_DIR to an Xcode 4.6 Developer directory and run build.sh. Xcode 5 cannot compile 32-bit kexts.
This requires Mac OS 10.6 or later.