We've got some more news to drop, Walls style! The next game to get map rotation after this, will be Blitz!
This update introduces our new map queue system to The Walls, however we also took the time to patch up bugs with the addition of some new features & awesome maps for your enjoyment!
Sarrat
This map is set deep in the jungle; players will come across abandoned buildings, and flowing rivers. Once the walls have fallen it will all be down to teamwork to control the central pagoda, and vanquish your foes.
Outback
An wilderness styled map set in the outback. Players will have to venture deep underground to prepare themselves against the opposing teams.
Egypt
An abandoned desert village, generously populated with oases. Players will battle it out to control the water in the barren desert landscape. Teams will have to work together and overcome obstacles to claim victory.
Modern
An old favourite makes a triumphant return! Fortify your villa, or charge the middle? Your decision will bring your team to victory!
Quest Master
The Quest Master is now available for use in Walls! We've included a few daily quests and a weekly quest to complete. Reward amounts are similar to that of SkyWars and Crazy Walls!
Layout Editor
This was a highly requested feature by the community and we're happy to finally introduce it! The layout editor allows you to customize the the layout of your starter items in your inventory for every game. The layout editor is added as a new element in the shop!
Colorblind Mode
This update brings support for colorblind users. In the tab list, you will now see either a Red, Blue, Green, or Yellow prefix before your name to indicate what team you are playing on.
Scoreboard Update
After two years of using our legacy scoreboard system, we have updated the scoreboard to match the new, clean scoreboard layout used across the network!
Bug Fixes & Balancing
This update also fixes a few bugs in both the lobby & game as well as balancing to a few items in the shop:
- Fixed 1.8 compatibility issues with anvil levels & books
- Adjusted Bomberman price to be 3900 coins instead of level 1 price
- Fixed who message in pregame
- Allowed all players to interact with workbenches, enchantment tables, and anvils
- TNT minecarts no longer cause destruction if activated before the walls fall
- Fixed some starter items that had the incorrect enchantment levels in-game
- Compass now updates every second instead of every five seconds
- Fixed some starter items that were conflicting with a network level requirement
- Shouting is no longer possible in the pre-game lobby
- Strength potions nerfed
- Removed damage from arrows shot over the walls before falling
We've also added map voting to Walls so you can let us know what you think of the maps, new and old!
Thank you all for the consistent bug fixes and ideas, you helped make this update a great one!
Next game to get map rotation will be Blitz!