The first UHC Champions update is out!
New professions, prestiges, shops changes, achievements, balance changes, bug fixes and extra ultimates! This is a big one!
Shop Changes and Additions
New Professions and Prestige
2 new professions,
Hunter and
Bloodcraft!
-The
Hunter profession is helpful for all players who enjoy open fights, thanks to its Tomb Robber perk you can collect gold nuggets from the dead bodies of your enemies!
-All the recipes of the
Bloodcraft profession are powerful items, they will require player heads, so this profession is for veteran players! The Celerity perk allows you to gain a few seconds of speed upon eating player’s heads.
On top of that, all professions now have a
Prestige upgrade!
You need to buy all the upgrades of the professions to unlock it, the Prestige allows you to craft all the recipes of the profession 1 more time each game.
The price of the Prestige upgrades goes from 37500 coins to 100000 coins, depending on the profession.
New Kits and Upgrades
There are now 2 new starter kits,
Looter and
Ecologist!
The
Looter kit gives you important items for crafting recipes, while the
Ecologist kit allows you to start the game with tons of wood and lily pads (amazing to cross water).
All starter kits now have 3 upgrades :
The prices of the upgrades are 5000, 15000 and 30000 coins.
Extra Ultimates
We added a total of 17 Extra Ultimates!
All those require maxed out professions to be unlocked.
Those recipes should make the gameplay of UHC Champions more lively.
Some of those items might seem powerful, those are usually hard enough to craft to remain situational.
Recipe and lobby changes
- The Alchemy recipes were not useful enough so we changed some of them.
- The Spiked Armor now also has Protection V and Unbreaking X.
- We added Fire Aspect I, Power II and Punch I on the Book of Thoth.
- The Steak recipe now gives 10 Steaks and is easier to craft.
- All recipe changes and additions are updated in the game lobby and the recipe book.
- We fixed some shop typos and tutorial issues (yes the anvils are not damaged anymore!!!!)
22 new achievements, not including the tiered achievements! Have fun!
Gameplay Changes
Some potion effects have been changed.
- Instead of dealing +30% and +60% damages, strength potions were actually dealing more than that, the bug is now fixed, so strength potions have been “nerfed”.
- Speed II potions got nerfed from +40% speed to +30% speed.
- Glistering melons will now require gold ingots instead of gold nuggets.
- Heal potions are now healing like in vanilla, so they have been nerfed.
Other changes:
- We increased a few mob drops to accelerate the preparation.
- Apples are easier to find from trees.
- Flint drop from gravel got buffed a little bit.
- The Vitamins and Expert perks have been buffed.
- Wither heads now can be used to heal like player heads, good luck finding them.
- TNT now instantly ignites when placed during deathmatch.
- You can craft multiple profession recipes at once.
- Upon killing an enemy with a bow, you see the distance in the chat.
- Joining a team game with a party instantly puts the party in the same team.
- Kit items stack with regular items.
- You can click in the chat to accept a team invite.
Quests
2 quests have been added:
Daily : Play 1 game and Kill 1 player
Weekly : Win 5 games and Kill 50 players.
Bug Fixes
- Recipes requiring buckets now return the bucket.
- The Endurance perk of the Alchemy profession is now working.
- Jimmies now always drop the full inventory
- Some armors from recipes were not working in anvils.
- Fixed the name of the Dragon Sword after being used in anvil.
- All splash potions are now working.