Mega Walls Update

Mega Walls Update
As one of our most popular games, Mega Walls is constantly undergoing massive changes to how it works to ensure the best possible gameplay. However due to the never failing turbulence that comes with Minecraft updates, we've had to focus on a multitude of changes to our games - especially Mega Walls. As such, I am thrilled to introduce this not only significant but also sexy Mega Walls Update. It not only includes class rebalances for just about everything, but also new options, new ways to earn coins, and several fixes. We're sure you guys are going to love it, so let's get right into it!​

Quick Additions
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We've kept our ear to the ground, and if we're hearing you guys correctly (this cobblestone is pretty thick); it would seem Mutations are something you would like, maybe even love, to toggle. So starting today you can now toggle Mutation visibility (as in, whether or not you see people's Mutations) with a quick click in the Shop.​

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It can be pretty tiring chasing around people in an attempt to kill them, as such, if you cause more than 8 damage (4 hearts) to any enemy and they die within one minute, you will be rewarded assist coins. Much like kills, you are limited to 18 non-final assists. Final assists have a base value of 2, and non-final assists have a value of 1.​

Changelog
  • General
    • Additions
      • Brand new assist system.
        • Requires you do at least 8 damage (4 hearts).
        • Expires after one minute.
        • Base coin value of 2 for final assists, base value of 1 for non-finals.
        • Limited to 18 non-final assists.
      • Added ability to toggle Mutation visibility.
    • Changes
      • Increased max non-final kills from 15 to 18.
      • Updated all shop labels to match correct values.
    • Fixes
      • Fixed potion effects not properly stacking on some classes.
      • Fixed Herobrine's Wrath skill not damaging all nearby players.
      • Fixed several improperly formatted messages.
      • Fixed respawn message spam.
Class Balances

Due to the recent Minecraft 1.8 update, it's important to understand that in order to maintain Mega Walls compatibility with not only 1.8 but future versions, we needed to implement the EPH system as the EPC system was broken in the update. We plan to continue to balance the EPH system as needed to make sure it's stay is an enjoyable one.​
  • Zombie
    • Now receives 12 EPH.
    • Toughness chance increased to 5-33.75% from 2-20%.
    • Gathering Talent now has a 5-35% chance to gain Haste II for 5 seconds.
    • Kit level 8 now receives a Diamond Chestplate with Protection I.
    • Kit level 9 now receives a Iron Sword and Diamond Chestplate with Protection II.
  • Herobrine
    • Wrath skill now does 1-5 damage instead of 3-7.
    • Flurry's chance changed to 25-75% instead of 15-50%.
    • Adjusted kit items at lower level.
    • Kit levels 7-9 get an Iron Helmet with Unbreaking I and Aqua Affinity I.
  • Pigman
    • Now receives 9 EPH.
    • Valor now has a 5-18% chance to give Regeneration I and Resistance I to nearby teammates, but not yourself.
    • You now receive Endurance for 2-6s when you have less than 5 hearts instead of 2-10s at 6 hearts.
    • Kit level IX now receives 1 Health Potion and 2 Speed Potions instead of 2 Health Potions and 1 Speed Potion.
    • Gathering Talent chance increased to 10-69% instead of 10-45%.
  • Dreadlord
    • Now receives 16 EPH.
    • Shadow Burst deals 4-10 damage instead of 4-9.
    • Soul Eater has a 12-25% chance instead of 10-18%.
    • Kit level 8 receives a Diamond Helmet.
    • Kit level 9 receives a Diamond Helmet with Blast Protection II.
  • Creeper
    • Now receives 20 EPH.
    • Detonate deals 6-10 damage instead of 10-14.
    • Willpower activates at 7 hearts instead of 2 hearts.
    • Gathering Talent chance increased to 7-15% instead of 2-10%.
  • Enderman
    • Now receives 25 EPH.
    • Levels 1-3 receive Speed I on teleport, levels 4-8 Speed II, and level 9 Speed III.
    • Enderchest chance insteaded to 5-37% instead of 5-25%.
    • Soul Destroyer: 10-90% chance to gain Knockback Resistance for 5 seconds.
  • Skeleton
    • Now receives 25 EPH.
    • Explosive Arrow now deals 4-8 damage instead of 2.5-6.5.
    • Salvaging now adds 3 saturation on activation.
    • Agile is now 3.5-7.5s instead of 2-6s.
    • Kit level 7 now receives Power II on its Bow.
    • Kit level 8 now receives Power III and Unbreaking I on its Bow.
    • Kit level 9 now receives Power IV and Unbreaking II on its Bow.
  • Shaman
    • Now receives 9 EPH.
    • Heroism chance increased to 13% instead of 10%.
    • Wolf Pack chance increased to 10% instead of 5%.
  • Arcanist
    • Now receives 34 EPH.
    • Beam skill does 7-13 damage instead of 7-10.
    • Tempest now gives Speed I on levels I-IV, Speed II on levels IV-IIV, and Speed 3 on level IX.
    • Arcanist's Explosion now has a chance of 8-20% instead of 6-12%.
  • Golem
    • Iron Punch skill does 6-13 damage instead of 7-11.
    • Iron Heart gives 1 heart for levels I-III, 2 hearts for levels IV-VI, 3 hearts for levels VII-IX.
    • Regeneration potion's duration changed to 12s instead of 15s.
  • Blaze
    • Now receives 4 EPS.
    • Immolating Burst now does 2-4.4 damage instead of 3-5.5 damage.
    • Gathering Talent chance increased to 50-100% instead of 10-50%.
Last but not least, I want to give a shoutout to all of you guys for supporting us as we move forward and for dealing with the issues as we worked to address them. You guys are awesome! Also, massive thanks to the Elite team for the class rebalance and tons of help with testing and making sure nothing randomly blew up. You guys should show them some love!​

Nothing can ever be broken for long, especially when it has new maps coming soon ;)
Continue reading...

Minecraft 1.8 Update!

UPDATE 5th September: Server is now 100% ready for 1.8, but we still recommend 1.7 - please report bugs on the forum.

Hey guys!

No doubt many of you are aware than the 1.8 update for Minecraft is now live.

We are doing the final touches of getting the server ready to accept 1.8 clients and we don't think it will take much longer.

In the meantime, you will need to use a 1.7.x client to join the server

I have created a short and basic video guide for anyone who doesn't know how to roll back their Minecraft to an earlier version.

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1.8 Brings a bunch of exciting features that we can use for current and upcoming games!

This post will be deleted and replaced with something else that has more detail and other news when we are fully 1.8 compatible :)

Thanks and sorry about my Irish accent ;)!
Continue reading...

The Blocking Dead Out Now!

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The Blocking Dead... Out now!

The Blocking Dead is a new Arcade mini-game, 100% free and 100% fun! You can join it via the Arcade Lobby sign board!

It features some new technologies that we will be making use of in the future, including a serverside texture-pack system. Once you join the game, you'll be prompted for the texture pack. You must press accept when prompted or the server will send you back to the lobby.

Due to the content of the game, the recommended age is 15 and above, however this is just a recommendation, not a requirement!

We've tried out some new ideas and processes with this game and we hope you enjoy it! Let us know in the comments if you do, we might consider more games with this style in the future! Likes for the trailer etc are good indicators for us as well! It's in your hands!

Having problems with joining because of the texture-pack or such? Check out this awesome thread by our helpful moderators!
Continue reading...

Mega Walls Cosmetic Update

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We have rolled the very last part of the "August Mega Update" live!
New cosmetic additions to Mega Walls!

Summary
  • Mutations, Alternate Skill Effects and Warcries were added.
  • This update is aimed at cosmetic upgrades just like Blitz Survival Games received.
    • A dedicated balance update is to follow, however we did do some initial nerfs to Pigman in this patch.
  • Miscellaneous section was added to the Lobby Shop, where you can unlock /surface /shout and pick axes.
  • A small bug fix to Arcanist
  • /who in Mega Walls now shows Team Member Counts rather than a list of names to lessen targeting
  • Increases to base coin amounts (Note we seem to have a last minute bug to deal with for these, I will update the posts with the new amounts once that is fixed.)
  • and more.. read on for info!
We are sorry by the way that we were not able to release this alongside the initial"August Mega Update" patch to the network a few days ago. Thank you for your patience while you waited. There were some last minute bugs to fix which was the cause for the delay, we hope you enjoy these new features - we had a lot of fun with them in testing.

Mutations
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These are one of the most awesome sets of additions. Once unlocked and activated - any time you use your class skill, other players will see you transform into a different model. For example they will see you as a creeper when you start to explode!

Alternate Skill Effects
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These can be used to customize your favorite classes, they replace the default effect of your skill. For example for the Shaman... his skill effect adds some cows that will fly around in his tornado!

Warcries

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There are 11 different Warcries added. They last for 30 seconds once you type /warcry. They activate when you hit opponents, and they will see your fearsome words of choice as you are battling them.

Miscellaneous Perks

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Pickaxe / Shout / Surface commands are now purchasable by everyone.

Remember if you had VIP/VIP+/MVP/MVP+ before August 1st , you will already have your corresponding unlocks.

There is also a new awesome cosmetic ability called "Firework : Player" that summons a firework that writes your name in the sky for all to see. This command is MVP+ only, and the switch that unlocks it will be flipped after some final testing.

Final Kills and Finishers

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These cosmetic unlocks are coming soon to Mega Walls and Blitz Survival Games, these will available only to our MVP and MVP+ supporters. These perks allow you to finish off your opponents in style! The screenshot above should give you a good indication of what to expect!

Quick notes on Class Balance

We have another of our larger balance updates coming up soon! Our Hypixel Elites team has provided us a list full of good suggestions, before that however we wanted to do some immediate changes to address balance concerns after listening to feedback on the forums and in-game.

Pigman

Reduced Burning Soul's Strength 1 duration from 2.5 seconds to 2.0 seconds.
Reduced Burning Soul's damage from 4.0 to 3.5 Damage per second (at Maximum Rank, lower ranks have smaller reductions)
Increased Pigman weakness from 2 to 4 while using burning soul.

More changes are likely follow in regards to Pigman (and to other classes as we work to balance the game as much as possible) - but we wanted to do an immediate nerf to make the Pigman at least a little less powerful, we think they will still a hero class to contend with however, so Pigman mains do not despair!

Arcanist, Shaman & Dreadlord

For our Arcanist, Shaman, and Dreadlord players, we had some major bugs to deal with for their alternate skill effects, as a result aren't able to release them with this post. These will come in the next few days. (Not with the next balance patch which may take a little longer)

There was a bug with the Arcanist where the beam could sometimes damage the person who cast it, this should no longer be happening.

As always, thanks for reading the patch notes, and be sure to report any bugs you find to our bug forum.

Enjoy!
Continue reading...

The August Mega Update has Arrived!

The August Mega Update has Arrived!

Todays Update Status
Blitz Survival Games: LIVE
(New Map: 'City' is Out! So are Auras / Taunts / Victory Dances)
Mega Walls: LIVE
Coins Mastery: LIVE
Coins store closure: LIVE
Other games: LIVE
Gadgets: LIVE
Hypixel Credits: LIVE
Veteran Reward: LIVE
Network Booster: LIVE

The Summary (For those that don’t wish to read this big long post!)
  • Major changes are happening because of requirements set by Mojang that must be in place by August 1st
  • No one is going to be losing anything they have unlocked already.
  • Everyone; Donor and Non Donor alike can still play together in ALL games.
  • There will be no access fees for the server, ever.
  • All gameplay affecting content is now unlockable by all ranks. Kits and such.
  • All users who supported the server by getting a rank on or previous to August 1st are getting Veteran Rewards (Check below for information!)
  • Coin Mastery has been added to the server (those already with ranks will get a starting value)
  • New and cool cosmetic gadgets have been added to the lobbies, MVP’s get a lot of these unlocked with their ranks!
  • The store has been entirely overhauled. The coin shop is being closed and we’ve added Hypixel Credits and soon Network Boosters! Check it out at http://store.hypixel.net
  • All games have either received, or are receiving in the next few weeks, large updates that add more cosmetics as well as fun and fair features to ensure that the ranks are still worth getting.
  • Blitz and Megawalls specifically already got huge updates (Read below for info!)
For more information on all of these awesome changes, read on below You can also read the post from a few days ago if you would like more information on why the changes are happening.

A Special Message from the Hypixel Development team
Before outlining the changes, We the dev team just want to say how proud we are all of our community - the reaction to these changes has been overwhelmingly positive. This positive energy is really what fueled us to be able to change so much so quickly, without the backing of the community we would be nothing.

1 month ago when the new requirements were announced, everyone seemed to have a negative outlook. The view however has been turned around 180 degrees.

There were times that we felt insulted as developers when people would dismiss our server as “Pay2Win” and not look at all of the amazing things beyond that. This is no longer a problem, and we are very excited and ready for an even better future. The entire team is hungry to get back to work as normal, and hopeful that your reaction will be even more positive after seeing these changes!

So thank you for this amazing support that we received! Donor and non-donor alike. We are very honored that the reception has been positive from both!

Coin Mastery
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Everyone can now unlock 1x, 2x, 3x, 4x, 5x coin multipliers by achieving network levels!

Those who already had ranks with multipliers before or on August 1st, will already have their corresponding mastery level unlocked.

After Aug 2nd, ranks will no longer come with coin multipliers, but we’re adding a ton of stuff to make being a VIP/MVP still awesome.


To unlock Coin mastery, you need to achieve network levels.

Level 25: Coin Mastery II (2x)
Level 50: Coin Mastery III (3x)
Level 75: Coin Mastery IV (4x)
Level 100: Coin Master V (5x)

Quests will be added over the next few weeks that will adjust the rate of progression to obtaining these unlocks. Achieving “Coin Mastery V” is a reward only intended for the very best of our players.

Gadgets
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The picture above is an example of one of our new cosmetic gadgets called the Rainbow! Other examples include the Poop Bomb, The Trampoline, The CATapult among more.

These are fun non-gameplay affecting items you can use in the lobbies to wow your friends and show that you went the extra mile supporting the server by getting Hypixel Credits

We have over 25 NEW gadgets so far, with more to come! MVP and MVP+ rank holders get a bunch of exclusive cosmetic gadgets included with their rank!

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(There is actually a page 2 of these already lol! How quickly we’ll be able to add page 3?!)

Veteran Rewards
With these changes, we know that some of the exclusive rank unlocks are being made available to everyone else (like some kits being rank based). As an extra thank you for those who supported the server before the changes, we are additionally giving the following as “Veteran Rewards”.

The details are as follows:

VIP: 3,500 coins in all games. (Total of 31,500 coins)
VIP+: 8,500 coins in all games. (Total of 76,500 coins)
MVP: 12,500 coins in all games. (Total of 112,500 coins)
MVP+: 18,000 coins in all games. (Total of 162,000 coins)

VIP: 1,000 Hypixel Credits
VIP+: 2,000 Hypixel Credits
MVP: 3,000 Hypixel Credits
MVP+: 4,000 Hypixel Credits

These will be added to your account on August 2nd to allow time for all last minute rank purchases to process.

Network Boosters
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A new way to support the server has been added! You can now get Network Boosters at the store.

These special items appear in your inventory just like normal boosters, but when you activate them... These boosters provide double-coins (2x) to everyone on the whole Hypixel Server for the specified mini-game for 1 hour.

Your username will be shown to players in the coins gained message while playing.
Example: “+20 Coins (Double Coins! PlayerName’s Quakecraft Booster)”

You will get a shoutout in the game lobby when you activate the Network Coins Booster.
Example: “AgentKid has purchased a Global Quakecraft Booster! Double Coins for everyone for the next 60 minutes!”

The booster is added to your booster inventory and activated like other boosters. To activate it, you can step on a "Booster Pad" in any of the game lobbies or type the command /booster in game.

If there’s a Network Booster already active, it will be queued. The message thanking you will still appear when it’s time for your booster to be activated.
Example: “Your Network Booster for Quakecraft was queued. It will activate in 3 hours 12 minutes.”

All Games
All games are receiving huge overhauls and upgrades, there over 23 in total, so its a lot of stuff. We’ve completed major upgrades to Megawalls and Blitz, we will outline the exciting changes for them below.

Vampirez, Paintball, TNTGames, Quakecraft and Arena Brawl
These games have not yet received their full upgrades, but we have improved their stores to ensure that all game-play affecting perks, kits and stat boosters are unlock-able by all ranks.

In most cases, if an unlock was rank exclusive before and now isn't - the price has gone up.

Cosmetic effects and items remain rank-based if they were before, you keep all items that were already unlocked.

Arcade Games
No immediate changes were required for the Arcade Games, as they had no perks / unlocks. We are considering adding visual effects in the future.

Mega Walls
Mega Walls has received a full cosmetic upgrade! Be sure to check in game for the full list!

Final Kill effects, Skill Effects, Warcries and more have been added.

Final Kill Effects (Deliver the final blow in style!)
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Skill Effect (Change how your skills appear, add cows to your tornados as shaman!)
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Warcries (Strike fear in to the hearts of your enemies with your “NOM NOM” warcries among others!)
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and more! (Such as being able to unlock Shout I, II, III and better pickaxes for all ranks! If you had any of these unlocked before, you will still have them unlocked!)
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Blitz Survival Games

Blitz too has got a full upgrade! Check in game to see all the changes.
Taunts, Visual Auras and Victory Dances have been added so far!
We also have made a number of general changes to improve the game,
Kit customizers and Finishing Moves will be added in an upcoming update.

and THE LONG AWAITED NEW DEATHMATCH SYSTEM!!!!!
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New Deathmatch System
When the Deathmatch is triggered on Blitz, the players will be taken to a small arena chosen at random. In each of them, there is between 1 and 5 chests, and after 10 seconds of deathmatch having started, one of the chests will have a Power II & Punch 2 Bow with 10 arrows.

For testing and feedback purposes, the new Deathmatch system will only be on the new map “City” for now (Teaser shot of City map included below!), it will be added to all maps if approved.

General Changes
  • Added a random kit choice, you get 10% more coins when playing as Random.
  • All player names in the tab menu are now yellow to help prevent rank targeting.
  • Spectator chat now turns to public after a player has won,
  • (The winner will be able to see GG’s etc)
  • New options for developers to configure how and when Deathmatches occur, our intent is that the pace and action of the game is increased in the middle section. For example we could trigger the 3 minute deathmatch warning when there are 8 players now.
  • Player nameplates are now yellow ingame. Note that chat and kills/deaths are not affected.
Taunts
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Visual Auras
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Victory Dances
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Coin Shop
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The coin shop is now permanently closed. You can’t get gameplay affecting changes in exchange for real world money anymore.

If you made a payment during the last day and somehow encountered a problem or didn’t receive your coins. Our support team will ensure that we honor it. Please contact [email protected] if you are in this position.

Hypixel Credits
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We’ve added “Hypixel Credits” to the store, these are a way to fund your Hypixel account, and can be used to purchase cosmetic-only items and abilities in exchange for your support of the server.

You can spend Hypixel credits on the following categories, we will be expanding this in the future.
  • Pets, such as the chicken, sheep or even a villager!
  • Gadgets, such as the Disco Ball or the Rainbow!
  • Custom Fireworks for the lobbies!
  • Disguises (Coming Soon! These change your appearance entirely in the lobbies! Be a Creeper!)
These credits replace Vanity tokens. All vanity tokens you had were converted to Hypixel credits, at a rate of 1 Vanity Token = 100 Hypixel Credits

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Rank Based Achievements, and other things like MVP+ pickaxes.
Just to add as a general note, if you had any rank based achievement or any general perk related to rank. They are now unlock-able by everyone, in most cases we have increased the price and you get to keep that which you have already unlocked.

Closure of VIP Lobby, Creation of the Events Lobby
The VIP lobby had to be closed… but we’ve converted it into the ‘Events Lobby’! This new lobby will only be open for certain periods such as holidays like Halloween - and other special events. You might even be able to join a special themed mini-game from inside there ;-)! Stay tuned!

Lobbies in General
We have started a project with our build team to revamp all lobbies with new designs. This is a big project that will take a while, but we want our lobbies to now feel more open and more fun to just generally hang out in. We may run some contests to assist the build team with this, more information coming soon!

MVPLAND
We’ve had to temporarily shut down MVPLAND for now, but it will be making a return as soon as we can set it up in its new home! The address will be mvp.hypixel.net

Beta Testing Servers
Beta testing will still be something our VIPs and above can do, but you will have to connect to another server to do this. The IP will be beta.hypixel.net

Upcoming Blitz Map - City
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Here is a teaser of a new Blitz map coming out in August called “City”

The Blocking Dead

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‘The Blocking Dead’ is the next Mini-game coming to Hypixel, releasing during August - this Player vs Monsters game features a cat and mouse style survival experience.

It has weapons, resource gathering, and a last stand scenario. Will you be able to complete this difficult game? Will you choose to keep all your ammo, food and health for yourself or share it with your teammates? There is no PvP, but it is up if you wish to be a team-player or a lone wolf!

We will be putting it in the Arcade Lobby, we are hoping to make you to jump out of your seats with the up-close-and-personal sneaky zombie AI!

The blocking dead will also have a cinematic trailer that will be released alongside the game, a snippet below!
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2D Animated Short - “Fisherman Vs. Ninja”
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In August, we will also be releasing a 2D animated short titled. “Fisherman Vs. Ninja”, we won’t reveal much of this yet beyond this teaser image. Can you guess who the FIsherman and Ninja will be?

Note on bugs and such
Despite a lot of work already having been done, we are still working on some areas. We ask that you have patience if you encounter any bugs as the list of changes is vast. If you find any problems, please be sure to make a post on our bug forum for our devs to read! Link to bug forum

A personal note from Hypixel
Wow! There are a lot of changes! Well done if you managed to read and absorb everything.

I believe however that with these adjustments, the server has a brighter future and will be a better, fairer place for everyone while still rewarding those who have made contributions immensely.

The Hypixel server is here to stay, things are looking very good.

Thank you for coming with us on our journey!
Continue reading...

Network Issues

Currently having some issues with the server, someone pushed the wrong button at the wrong time!
Slowly coming back up.

Server is back - TRIPLE COINS for 2 hours <3
Continue reading...

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