So, we've actually had tons of other updates since the last patch notes, but never wrote up patch notes for them. Here's a general idea of what's happened since update #18:
Removed Limbo
Added Lobby routing to prevent kicks
Introduced MegaWalls for VIP beta testing
Released MegaWalls to the public
Began upgrading the VIP lobby
Added hundreds more minigame servers
Introduced new Main Lobby
Added cool compass animations
This morning, January 17th, we introduced update #19, The Party Update! Changes include:
Fixed Limbo (again)
Reworked kick handler (You shouldn’t always get sent to main lobby anymore)
Made Limbo editable on the fly
Introduced the Party Update:
New looks! Everything is shiny!
“/party PlayerName” to create a party and invite PlayerName to your party
“/chat party” to toggle sending chat to your party
Rewritten from the ground up to be more efficient
“/party warp” to teleport all members of your party to you (leader only)
New “/party join” menu, no more having to remember “herobrines_ret” or some other technical name!
Fixed Party Join Signs sending you to the wrong map
Removed buggy auto-bans
Tweaked NoCheat configurations. We'll continually tweak these over the next few days to give the best gameplay experience while also stopping the most hackers.
Made preparations for our next tournament.
Migrated to private network cards for the majority of our traffic
Fixed a crash in the database code
Made The Laws of Physics optional
Added technical end of the MVP+ survival world. Just have to set up the spawn and a few other things and then we should be able to release it
Preparation for Herobrine 3:
Updated backend for the Adventure Network
1.7 is now required to play any Adventure Map
Tweaked queue system (in preparation for a complete rewrite)
Cached ranks (efficiency!)
Condensed network traffic (efficiency!)
Lowered timeout value for bungee<>server. This may require some fine-tuning to keep players from getting Limbo’d during a lag spike, but it can now be changed on the fly.
Fixed many of our administration commands
Significant work on Guilds
Added functionality for multiple main lobbies during heavy usage times
Made the network sentient
Gave the network the ability to text admins on their phones
Updated MegaWalls:
Disabled pistons temporarily due to exploits
Disabled dispensers temporarily due to exploits
Rebalanced Dreadlord a bit
Fixed Dreadlords always having max regen perk in the code
Fixed Skeleton block break ability
Blocked structure growth
Fixed ghost bug when a Zombie accidentally healed an already-dead player
Implemented a new respawn system to help with the above
Updated Blitz:
Allowed flint+steel
Re-added /blood
Fixed a spectator bug where you would step on a pressure plate and get teleported to the next player
Reworked deathmatch death mat
Fixed enchantment achievement
Fixed using assassin while on a horse
Fixed wobuffet, ninja, robinhood, and first blood achievements
Introduced scrolling emerald text in all lobbies
Began work on the GameStream framework
Began work on another new minigame
Fixed putting the network into a different mode of maintenance
Fixed chat in Adventure Servers (again)
Added “/spawn” as an alias of “/lobby”
Fixed getting achievements in the test network breaking the main network
Made it impossible for staff to avoid getting punched >=D
Updated Paintball:
Minor performance fixes
Rezzus hat should no longer target spectators
Updated Walls:
Gave moderators the ability to send chat to their own team only
Fixed “/shout” bypassing mutes
Fixed vehicles bypassing region checks
Updated Pets:
Fixed pets overwriting each other
More optimization!
Fixed spectators getting blindness in VampireZ
We hope you enjoy this content/bugfix update and have fun playing at Hypixel
Congratulations! All of you won 350$, a Squid Pet and your heads will be placed in the next Mega Walls map
I also decided to give something to the two videos that didn't make top 3, a 150$ on the Hypixel store!
4th place
5th place
Winners will be contacted within the next 24 hours on the forum with the coupon code to spend on the store.
Thank you all for participating in the first short video contest, make sure you go check out the other videos in the contest topic here, a lot of them are awesome and I wish I could have picked more winners!
The top 3 winners will be announced when the voting ends in 12 hours.
Note that admins reserve the right top pick top 3, this is just to get some help
GOOD LUCK! SHARE THIS PAGE!
Thank you all for participating, it was hard to pick the top 5 - when we announce the winners we will show the ones that we liked