Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Devlogs About Game Design Page 8

Update v1.4.8
1
5
Game Design
Hello retrogamers! A new update is available for download. We've added a bunch of features and hope you enjoy it and give us feedback. Changelog: New feature: R...
2 files
The House of Seclusion released! (+ a glossary)
Game Design
Hi everyone! Phew, I managed to publish this just in time. Honestly, I've had such a chaotic week that I wasn't sure I'd finish on time! The House of Seclusion...
New Hangar UI/UX
2
Game Design
Hello again! Here's a little bit of progress I made since last time. Unfortunately, it's like an iceberg - most of the work done remain unseen, there's little t...
Hotfix v0.4.1
1
Game Design
Hey everyone! Thank you again for all your support and feedback—it truly means a lot. This quick hotfix smooths out a few rough edges from the last update and...
1 file
Dev Log Update v0.27
Game Design
Final Update: The End of Go Deep Or Go Home , and the Rise of Crown of Kings It’s been about a year since Go Deep Or Go Home launched on Steam, and I haven’...
1 file
7.4 - Midseason Patch (Huge)
1
Game Design
Mid season patch is here! I know its a meme by now, but this might be one of the biggest patches to date. Shall we go in to it right away? I'll start with the Q...
2 files
New Logo
1
Game Design
Nothing changed, just new logo to look a bit better...
"Theo the hooman got transported into another world as he finds himself a wolfman boyfriend"
Devlog: Target Lock
5
Game Design
This is an upcoming featore from version 1.5.0...
Create high quality ABS, action games right inside RPG Maker
​Devlog #1 – Thank You for Playing the Early Prototype!
1
Game Design
Devlog #1 – Thank You for Playing the Early Prototype! Hey everyone, First of all, thank you so much to everyone who played the prototype of The Quiet Days of...
Jumara Devlog Update: Redesign, Purpose, and What Comes Next
Game Design
It’s been quite a while since my last public update, but I want to reassure you that development on Jumara is still ongoing. While there have been delays and...
Massive Endgame Update: Conquering the Legacy Save File Challenge
Game Design
Just released a major endgame update for Power Network Tycoon, and from a gamedev perspective, it was a real beast ensuring old player save files would seamless...
New Public Demo Release (Devlog)
44
Game Design
Hello everybody, and welcome to the official launch of the Twine public demo for Shepherds of Haven ! I'll be using this space to take note of the more technica...
It's Been Even Longer. Huh.
3
Game Design
Hello all, I've had a few people reach out to me about this project- and a lot of people seem to have been purchasing it recently. I appreciate the interest and...
6 July 2025 - Belle Automata DevLogs Announcement!
2
26
Game Design
Hello, hello - owl. here! I've decided to share some of the updates I make on Kickstarter here so there can be more visibility to those who could not support th...
Hotfix v0.3.2
3
Game Design
Hey everyone! Thanks again for all your support and feedback—it really means a lot. This quick hotfix focuses on tightening up a few rough spots from the last...
1 file
Devlog #3 — Writing is almost done, now the scariest part
Game Design
Hi everyone, This past week, I’ve almost finished writing all the scenes for the next release. Initially, I planned for the first in-game week to introduce al...
The Negative Edge v0.3.0-dev
2
Game Design
Hi everyone! We’re back and this time with an IMPORTANT update! In the new version 0.3.0, you’ll finally find the Argus Core BOSS map. The boss features thr...
1 file
COMEBACK UPDATE
2
Game Design
COMEBACK UPDATE In this update we added: 1. A brand new studio logo on startup. 2. A new desert escape minigame. 3. The opposire dimension. (the spider web)...
2 files
Graphical upgrade
1
1
Game Design
Huge upgrade to the graphics in the game. Replaced Monsters, battlebacks, busts for Nathalie and Brenda and added the almost completed Combo Attacks as can be s...
Hotfix v0.3.1
3
Game Design
Hey everyone! Thank you so much for playing Phantomware 0! I’ve been carefully going through all your feedback, and this update is all about polishing the exp...
2 files
🎉 Demo Now Live! Let the Bush Mayhem Begin!
Game Design
Dear players, testers, bush hiders and banana-throwers... After weeks of wild debugging , mysterious disappearing players, laser-precise minification, and one s...
1 file
8 More Lives - First Demo
2
Game Design
Today, we are launching the first demo of our new game - '8 More Lives' Lead a hardened company of outcast cat mercenaries through a gritty, low-magic fantasy l...
2 files
The Underpass Devlog Process(first 8 development days)
Game Design
Day 1 / 21.05.2025: I created the project as a 3D URP (Universal Render Pipeline). I almost created a file for every element in the GDD. I started by implementi...
The Process
2
Game Design
Hey! Hope you’ve been well. Thanks for checking in with this devblog. Sadly there is nothing to play as of yet but I am here to let you know that progress has...
Hotfix v0.3.0
5
Game Design
Hey everyone! Thank you so much for checking out Phantomware 0. We’ve been hard at work fixing bugs, improving performance, and listening to your feedback. Th...
1 file
Perish Parade Devlog #1
3
Game Design
A little more than half a year ago, there was a guy fresh out of graduation eager to prove himself a capable illustrator and artist. He applied for internships...
If "July" 2025: write script Else: jump "August" 2025
1
Game Design
Hey, you. Keep coming back here, hmm? 😏 Good. Because we’ve got a dash of news and a couple of pretty pictures to show for June. 🤲🏻☺️ Firstly, we...
Devlog #10: Tools for Run Builds
2
Game Design
It's time for another devlog so you can read more about what I'm cooking at the moment. Quality of Life Both of these things are ongoing tasks that I sneak in b...
Devlog #2 — A quick update and a bit of the core
1
2
Game Design
Hi everyone! The next part of the story is coming together — and there’s more to explore. To be honest, I seriously underestimated how much time some things...
Presenting Dimitria, the first oligarch designed
Game Design
Hi there, friends and foes of democracy! How you all doing? For the last 18 months, I have dedicated my work on the game to develop the scenarios and the city a...
1 file
Coming soon: Secondary quest and boss battle!
1
Game Design
Hi adventurers! :) I am still working on the main quest chapters of the game, but they may take a long time. So I am adding a shorter quest in this moment , a s...
Users' Interface
5
Game Design
Have a stunning UI made with Pictures UI Creator ? Join this Discord and show off your work! (UI made by 뿡식 / bbunsik) (UI from game Whispers Between Worlds...
Playtestversion 0.1.1
Game Design
Change log Revise the GM Principles to go into more detail about the mechanics of the campaign frame. Add background details about corruption to the inciting in...
1 file
[FEEDBACK] What would you like to see in a 2025 content update?
5
2
Game Design
Thank you guys for playing "...Vincent: Mansion of The Dead"! The game released back in 2024, I noted a lot of players asking about a "full release". I plan on...
Nuevas mecánicas implementadas!!!
1
Game Design
Aquí tenemos nuevas funcionalidades con respecto al éxito de la anterior aventura: - Ahora tenemos vidas antes de morir - Se incorporan puntos de control - Am...
Introducing oil to Power Network Tycoon
Game Design
I’ve been really happy with where the game has been going, but wanted to add a few more resource management elements to the game to increase the challenge. Un...
YouTube: Development Update and Combat Question
2
Game Design
Hi all, here’s a link to a recent YouTube livestream where I talked about Midnight of the Century , discussed future updates, what to expect in the final book...
What's it all about?
Game Design
As a solo indie gamedev and professional power engineer, I plan to provide players with a glimpse of the power industry with Power Network Tycoon. This game isn...
The updated demo will be released on Steam soon!
2
Game Design
A lot of time has passed since the last post, and many changes have happened in my VN "Super Natural Dorm"! It has received updated graphics, numerous technical...
More About the Game
2
Game Design
I wanted to share a few different articles that dive deeper into the design of Fantasy Civ Solo: Discovery and Doom . For anyone who wants to know more about th...
Need suggestion
Game Design
🔄 Game Update Coming Soon – Need Your Suggestions! Hi everyone! 👋 I'm new to game development and working hard on my first horror game: "Ceiling Fan Gho...
Twine Version Now Available!
Game Design
For those who want to keep their logs in a digital logbook instead of a physical notebook, I’ve just uploaded the digital Twine version alongside the original...
1 file
Working on Multiplier Circle
Game Design
The idea is you “defend” the circle from rocks and material pieces to gain a multiplier for that session. It can level up to have better multipliers. Curren...
Game Demo Update Now Live!
Game Design
Hey everyone! We’ve just released a fresh update to the The Face Horror Game Demo , and we’re excited to share what’s new: ✨ Improved Animation Fidelity...
1 file
My first new game :)
Game Design
Hi :)...
1 file
🚀 A new log has begun…
1
Game Design
If you enjoyed Do Not Read This Journal , you’ll definitely want to check out its sci-fi sibling: Do not access this log! is out now! This time, you’re not...
The Negative Edge v0.2.1-dev
5
Game Design
Hi everyone! We're finally back with a new patch! We disappeared for about a month to focus on some major changes that we decided to implement after three days...
2 files — v0.2.1-dev
6/8/2025: Chapter 1 Updated to Chapbook (Twine)
13
Game Design
BIG ANNOUNCEMENT: Mind Games: Trepidation is officially in Chapbook by Twine! The first chapter is available, and I am working on the second's rewrite as we spe...
1 file
Updates
Game Design
Really excited to announce we have come a long way developing EotV. Some many new mechanics like New Angles Runner’s Paths REP Ripperdoc for Augs Factions Med...
1 file
Mind Games Trepidation: Talk
16
Game Design
hi hello, im back on my soap box. so i'll be honest, the revamp? im not happy with. something about chapter 2 is really bugging the shit out of me, so i took li...
Loading more posts...