Devlogs About Game Design Page 8
Hello retrogamers! A new update is available for download. We've added a bunch of features and hope you enjoy it and give us feedback. Changelog: New feature: R...
2 files
Hi everyone! Phew, I managed to publish this just in time. Honestly, I've had such a chaotic week that I wasn't sure I'd finish on time! The House of Seclusion...
Hello again! Here's a little bit of progress I made since last time. Unfortunately, it's like an iceberg - most of the work done remain unseen, there's little t...
Hey everyone! Thank you again for all your support and feedback—it truly means a lot. This quick hotfix smooths out a few rough edges from the last update and...
1 file
Final Update: The End of Go Deep Or Go Home , and the Rise of Crown of Kings It’s been about a year since Go Deep Or Go Home launched on Steam, and I haven’...
1 file
Mid season patch is here! I know its a meme by now, but this might be one of the biggest patches to date. Shall we go in to it right away? I'll start with the Q...
2 files
Nothing changed, just new logo to look a bit better...
"Theo the hooman got transported into another world as he finds himself a wolfman boyfriend"
This is an upcoming featore from version 1.5.0...
Create high quality ABS, action games right inside RPG Maker
Devlog #1 – Thank You for Playing the Early Prototype! Hey everyone, First of all, thank you so much to everyone who played the prototype of The Quiet Days of...
It’s been quite a while since my last public update, but I want to reassure you that development on Jumara is still ongoing. While there have been delays and...
Just released a major endgame update for Power Network Tycoon, and from a gamedev perspective, it was a real beast ensuring old player save files would seamless...
Hello everybody, and welcome to the official launch of the Twine public demo for Shepherds of Haven ! I'll be using this space to take note of the more technica...
Hello all, I've had a few people reach out to me about this project- and a lot of people seem to have been purchasing it recently. I appreciate the interest and...
Hello, hello - owl. here! I've decided to share some of the updates I make on Kickstarter here so there can be more visibility to those who could not support th...
Hey everyone! Thanks again for all your support and feedback—it really means a lot. This quick hotfix focuses on tightening up a few rough spots from the last...
1 file
Hi everyone, This past week, I’ve almost finished writing all the scenes for the next release. Initially, I planned for the first in-game week to introduce al...
Hi everyone! We’re back and this time with an IMPORTANT update! In the new version 0.3.0, you’ll finally find the Argus Core BOSS map. The boss features thr...
1 file
COMEBACK UPDATE In this update we added: 1. A brand new studio logo on startup. 2. A new desert escape minigame. 3. The opposire dimension. (the spider web)...
2 files
Huge upgrade to the graphics in the game. Replaced Monsters, battlebacks, busts for Nathalie and Brenda and added the almost completed Combo Attacks as can be s...
Hey everyone! Thank you so much for playing Phantomware 0! I’ve been carefully going through all your feedback, and this update is all about polishing the exp...
2 files
Dear players, testers, bush hiders and banana-throwers... After weeks of wild debugging , mysterious disappearing players, laser-precise minification, and one s...
1 file
Today, we are launching the first demo of our new game - '8 More Lives' Lead a hardened company of outcast cat mercenaries through a gritty, low-magic fantasy l...
2 files
Day 1 / 21.05.2025: I created the project as a 3D URP (Universal Render Pipeline). I almost created a file for every element in the GDD. I started by implementi...
Hey! Hope you’ve been well. Thanks for checking in with this devblog. Sadly there is nothing to play as of yet but I am here to let you know that progress has...
Hey everyone! Thank you so much for checking out Phantomware 0. We’ve been hard at work fixing bugs, improving performance, and listening to your feedback. Th...
1 file
A little more than half a year ago, there was a guy fresh out of graduation eager to prove himself a capable illustrator and artist. He applied for internships...
Hey, you. Keep coming back here, hmm? 😏 Good. Because we’ve got a dash of news and a couple of pretty pictures to show for June. 🤲🏻☺️ Firstly, we...
It's time for another devlog so you can read more about what I'm cooking at the moment. Quality of Life Both of these things are ongoing tasks that I sneak in b...
Hi everyone! The next part of the story is coming together — and there’s more to explore. To be honest, I seriously underestimated how much time some things...
Hi there, friends and foes of democracy! How you all doing? For the last 18 months, I have dedicated my work on the game to develop the scenarios and the city a...
1 file
Hi adventurers! :) I am still working on the main quest chapters of the game, but they may take a long time. So I am adding a shorter quest in this moment , a s...
Have a stunning UI made with Pictures UI Creator ? Join this Discord and show off your work! (UI made by 뿡식 / bbunsik) (UI from game Whispers Between Worlds...
Change log Revise the GM Principles to go into more detail about the mechanics of the campaign frame. Add background details about corruption to the inciting in...
1 file
Thank you guys for playing "...Vincent: Mansion of The Dead"! The game released back in 2024, I noted a lot of players asking about a "full release". I plan on...
Aquí tenemos nuevas funcionalidades con respecto al éxito de la anterior aventura: - Ahora tenemos vidas antes de morir - Se incorporan puntos de control - Am...
I’ve been really happy with where the game has been going, but wanted to add a few more resource management elements to the game to increase the challenge. Un...
Hi all, here’s a link to a recent YouTube livestream where I talked about Midnight of the Century , discussed future updates, what to expect in the final book...
As a solo indie gamedev and professional power engineer, I plan to provide players with a glimpse of the power industry with Power Network Tycoon. This game isn...
A lot of time has passed since the last post, and many changes have happened in my VN "Super Natural Dorm"! It has received updated graphics, numerous technical...
I wanted to share a few different articles that dive deeper into the design of Fantasy Civ Solo: Discovery and Doom . For anyone who wants to know more about th...
🔄 Game Update Coming Soon – Need Your Suggestions! Hi everyone! 👋 I'm new to game development and working hard on my first horror game: "Ceiling Fan Gho...
For those who want to keep their logs in a digital logbook instead of a physical notebook, I’ve just uploaded the digital Twine version alongside the original...
1 file
The idea is you “defend” the circle from rocks and material pieces to gain a multiplier for that session. It can level up to have better multipliers. Curren...
Hey everyone! We’ve just released a fresh update to the The Face Horror Game Demo , and we’re excited to share what’s new: ✨ Improved Animation Fidelity...
1 file
If you enjoyed Do Not Read This Journal , you’ll definitely want to check out its sci-fi sibling: Do not access this log! is out now! This time, you’re not...
Hi everyone! We're finally back with a new patch! We disappeared for about a month to focus on some major changes that we decided to implement after three days...
2 files — v0.2.1-dev
BIG ANNOUNCEMENT: Mind Games: Trepidation is officially in Chapbook by Twine! The first chapter is available, and I am working on the second's rewrite as we spe...
1 file
Really excited to announce we have come a long way developing EotV. Some many new mechanics like New Angles Runner’s Paths REP Ripperdoc for Augs Factions Med...
1 file
hi hello, im back on my soap box. so i'll be honest, the revamp? im not happy with. something about chapter 2 is really bugging the shit out of me, so i took li...
Loading more posts...