Tool Devlogs Page 70
Links: NESbag2 website: https://www.eastpixel.de/nesbag NESbag2 changelog: https://www.eastpixel.de/en/nesbag-changelog/ Changelog 2.5.0 - Save States Added new...
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I've changed the price of the Action Typewriter Advanced extension and set it to "free or donate to download" because I'm working on an improved version (easier...
UPDATEEE!! on this update the simplyfie a little, i added a new function to the UI and the assets themselfs. so on the UI a new check will be available, lets sa...
Discord Bot Engine now integrates with any sftp based hosting provider By clicking project => Upload project files you can update the files on the hosting serve...
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This is the end of PixelBox, or at least the end of development :) Working on a project this big, as a solo dev is a ton of fun; if you are starting out with so...
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Changelog v0.2.0 I got a feedback that the color wheel should be always visible so improve the workflow of picking new colors. It made sense, so it was added to...
All right, here we go! Our first pretty major update to ManaWriter. You complained, I listened :) As always, no matter how many times you bug test or have peopl...
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Just a small change for \SV escape code works for Parallel and Autorun common events to follow the Self Variable plugin last update. ATTENTION!! Changed the plu...
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Added a boiled egg shader which will let you split the egg mesh and shows albumen and yolk on the inner plane. Direction and position of the split can be set in...
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A PICO-8 inspired C engine for DOS game development. Still experimental but you can already create really small games and produce a EXE that will run on any >=...
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- Fix Styles and bug founded. - Best improve on style and function about spotify...
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This tutorial shows you how to use the plugin to create an inventory menu for your game. All video tutorials...
Riesiges Update! Der Plugin Builder wurde komplett ĂĽberarbeitet und bietet jetzt ein vollwertiges Lernsystem, Smart Actions, bessere UI und ĂĽber 100 Verbesser...
Required: VS221_FogOfWarVisionMZ (v1.2.0) What's new: New — Raycast Wall Blocking (Line of Sight): Added the <FogWallRegion: ID> notetag. Vision will no longe...
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The name of the demo song recorded using scale-lab is not Farewell Waltz, it's Auld Lang Syne. Now the button show the correct name of the demo song: Auld Lang...
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Required: VS221_FogOfWarVisionMV (v1.2.0) What's new: New — Raycast Wall Blocking (Line of Sight): Added the <FogWallRegion: ID> notetag. Vision will no longe...
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Hi all! I've had this dice app out for a while. In that time, I've received feedback from users and also had a chance to navigate the software myself in my solo...
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Required: VS221_OrigamiUI (v1.0.1) What's new: New — Perspective Tilt (Skew): Added Skew Intensity & Direction . Windows now subtly tilt as they unfold, creat...
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Fixed a bug that allowed to place tiles below the UI in some cases...
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Wishlist on steam! https://store.steampowered.com/app/3352770/Synthalingua/ Almost ready for release! 🥳 Remember, Synthalingua is free and always will be fre...
This version adds the possibility for the user to have more than one autosaved project...
Fixed an issue that prevented interaction with Areas2D. Interactive scenes now support controls and Areas2D for mouse and keyboard events...
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Due to the fact that MSVC was used, the program did not work on some PCs because the necessary DLL files were missing. I switched to GCC, and the program should...
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Crow's Foot If you’ve ever run a score in Blades in the Dark , you know this district isn’t just a backdrop. It’s the crucible. The filthy, beating heart...
Changed resizing images from clicking on the border, to using a slider. Godot doesn't support clickable borders natively, and using a slider is much easier from...
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What’s Changed This release brings major improvements across the engine, editor (utiLITI), input system, file I/O, iconography, documentation, build tooling...
3 files — 0.11.1
Required: VS221_OffscreenTracker (v1.0.1) What's new: New — Smart On-Screen Tracking: The arrow now smoothly detaches from the screen edge and points directly...
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Create a dashing system that can be changed mid-dash. Full video tutorial playlist | Manual...
You know what’s haunted you. Not everyone makes it out. You did. The world wants quick fixes. The world keeps scrolling. You’re here because you want to sto...
There are 3 modes in the Roofs submenu: Simple , Detailed and Hidden . Detailed roofs are selected by default... (more)...
About a month ago I asked my followers on social media if there was a simple and convenient tool to organize thousands of sound clips, and perhaps quickly edit...
2 files — 1.0
Version 1.1.0: Added an optional feature to swap to another cursor when the player clicks its mouse or touch the screen; Added a forced update to continuously h...
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Two small changes to the mesh primitives. One is I added an "Ensure Tangents at Tip" option on the egg primitive mesh. Tangents are defined per-vertex, and my o...
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Stage Editor - Feature Highlights **WIP** Core Editor Isometric grid system with 2:1 diamond tiles (64x32px), height levels, and proper depth sorting Multi-tool...
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Changes title picture of game to better suit it. changed from game to tool. Rewrote the description...
Hello everyone, I want to let you know that in the future, only the ULTIMATE version will be developed. Each new idea, improvement, and newer Claude models will...
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Added interpolation via FFMPEG “minterpolate” Moved FFMPEG operations to a seperate thread to fix “Not Responding” message during rendering...
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Sometimes mkv file can cause error because subtitles are not saved in SRT but they use graphical letters so i reccomend use MKVToolNix Now Archive with exe file...
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Note: Remember that you have to download each update manually. GameTranslate does not currently have any auto-update support. New in-game dashboard New Configur...
Hi, new tiny update, don't have much time, here they are. Also, if you missed the Alpha 6 devlog, view it right here 👉 https://nnda.itch.io/pitch/devlog...
Ah, the long-awaited update I was about to release before my PC broke. Changes: "While Held" states can now have a "hold time". This creates a "delayed release"...
2 files — 13.96
HELLOO!!! Update, okay so in this Prototype update, i changed the IEState class from interface to abstract since it makes more sense, i integrated the combat st...
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Version 4.0.0 - December 7, 2025 "Heart & Soul Edition" Advanced Heart-Level Dialogue System Dynamic Friendship Dialogues: 168 dialogue fields organized by seas...
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Hi all, today this plugin was updated to version 1.7.0! This version adds a plugin command to wait for user input. This used to be in RPG Maker 2003 and I thoug...
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Axarion Engine – 2026 (Beta) This is a Beta and a strongly unfinished version of Axarion Engine. It is only a showcase of what the engine can currently do. Th...
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Update Tweencel v2.2.2 Small patch update for Aseprite v1.3.15 compatibility and Improve HSLA Performance for Color Tweening . Changes: [Fix] Updated color twee...
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🚀 Performance & Architecture Custom protocol instead of HTTP server – completely new asset serving. Faster, no more port conflicts 500 fewer LOC – remove...
6 files — 0.6.0
The DLC is now working properly with RPG Maker Action Combat 1.6.2...
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Hey, this is a small update: Fixed pixel rounding to the wrong pixel, this could be seen by moving slightly down/right and it would show the preview on the wron...
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