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dragged into oblivion's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #63 | 2.700 | 2.700 |
| Polish | #90 | 2.400 | 2.400 |
| Theme | #91 | 2.400 | 2.400 |
| Overall | #101 | 2.367 | 2.367 |
| Sound | #103 | 2.100 | 2.100 |
| Atmosphere | #113 | 2.300 | 2.300 |
| Art | #113 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Well, you owe me me 3 keys, I,J and K, i used L less! The next vampire survivors, but with smashing keys! Keep it up!
Interesting implementation! Maybe being able to switch the projectile's side while charging it would make the gameplay feel more fluid
thank you for playing!! i will surely add controller suport after this jam and in all my future projects
Really like how you implemented the theme into this! You really get the sense of dread as you lose skills. I agree with Bit Bet though that this might benefit from controller support if you decide to develop it further after the jam.
Great job, and congratulations on completing it!
I think the theme is spot-on and the idea behind it's implemented well. Did you think about asupporting gamepads? Using the keybord is a bit challenging.
i liked the basic mechanics of this. I sort of imagined a kung fu guy punching rapidly in all directions. The way you lose abilities amped up the sense of desperation toward the end.
I liked the sound a lot! Gameplay wise, I didn't understand what I was supposed to do. Even tried dying, but it didn't work! Nice effort, tho. <3
thank you for playing!! the game was intended to be a "reverse survivor", cuz you lose skills instead of acquiring them. in a funny way, it makes it a real survivor lol