Beautiful game with unique sights and sounds.. real atmospheric eeriness .. the air feels heavy .. great accompaniment to Daescent. These worlds have the distinct texture of something from only one mind's eye. Somehow there is tension in the stillness.. impressive. Awesome work A. Friend
Play game
DaeusProfundis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #30 | 3.227 | 3.857 |
| Atmosphere | #42 | 3.586 | 4.286 |
| Polish | #61 | 2.869 | 3.429 |
| Overall | #71 | 2.888 | 3.452 |
| Sound | #85 | 2.630 | 3.143 |
| Art | #94 | 2.749 | 3.286 |
| Theme | #101 | 2.271 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
We really liked this game.
The puzzles were satisfying, and the environmental storytelling was top-notch.
Well done putting this together!
The puzzle game is strong here. The vibe is on point and it had some spooky moments with those creepy monsters. Very enjoyable atmosphere.
It´s a really nice game. The puzzles were fun and the visuals and aesthetics were beautifily done, I really loved the dithering in the textures. For just a week feels very put together, and with a little more polish and puzzles/enemies variety I can see it on Steam. Good work!
Really awesome little horror puzzler! puzzles are fairly simple but that works in your favour here, very remeniscent of portal. The laser system is fun to interact with, and i enjoyed experimenting with my limitations within it. You did a great job buttoning up the map, in teh future i would love a more seamless transition with a wider environment even!
If i have any critique, the enemy ai is very rudimentary, they all get stuck in the final room against the cauldrons for the orbs rather easily, and sometimes they start kinda freaking out as their walking around. And i at least felt like i had to kill every orb guy in the final room, before proceeding, which feels like there could have been something to help prevent me from engaging in that sort of boring playpattern.
It's all nitpicks tho, this is a top contender for sure!
Oh, don't I like these kinds of puzzles? Finished it. But, I was sooo disappointed in me! At the level with the lots of enemies, I put those 5 balls in, then destroyed them all, just to be sure that I don t miss something. After this, I threw all balls down there, just to be sure, you know? Well, I jumped after doing all these things.. and died.. damn. I went for another run and I simply jumped on the platform while it was going down. Duh!!!!
Beautiful game, smooth, nice puzzles. On the first run got a crash (I usually go for the settings first, so I changed something there - then hit play). I also encountered the freeze when falling into the void.
The game is so atmospheric, it feels claustrophobic to play. The music fits and the art style is nice as well. The gameplay with stopping and getting rid of enemies is super intriguing, simple in theory but the last part had me so scared lol. The music can have more ambience of the tomb shifting around and such to build more creepy, the decay theme can be slammed harder. Overall very polished tho, good work!
Overall atmosphere was really nice, very dark and creepy. Falling into the void just completely breaks the game which is unfortunate. Other than that I enjoyed the puzzles and thought it was an interesting concept!
I love the atmosphere, the monsters really scared me, especially the second one that popped up from behind, haha! It's a shame I fell into the void at one point, it made the game glitch :( I love the mechanics with the light orbs
Leave a comment
Log in with itch.io to leave a comment.