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A jam submission

CardstinctionView game page

Cavemen Fight Dinosaur - Rogue-lite Deck Builder
Submitted by Petross808, Al3x-K, Krjez — 29 seconds before the deadline
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Cardstinction's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#27453.3533.353
Creativity#30453.4713.471
Narrative#32792.4712.471
Enjoyment#48342.6762.676
Audio#52742.4412.441

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You fight a single dino with multiple cavemen in a loop

(Optional) Please credit all assets you've used
Everything custom made by our team.

(Optional) What would you like to be called if GMTK features your game?
3+1 Musketeers

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Comments

Submitted

Had a fun time playing this game! I liked the idea of the caveman sacrifices leading to new cards and the unique take of fighting one large boss the whole time instead of small enemies. A kind of war of attrition! I didn't fully get how some of the lightning bolt cards worked (like big fruit for example), but overall a nice game! Great job!

Submitted

I liked the colorful art, and the idea for the game is solid - I liked that cards are used for attacks, resources, life etc

I didn't have a problem with lack of animation and bugs, but I do wish progression was a little quicker. You really don't put a dent on the dino HP initially, which is cool as the idea is that you become stronger over time, but for me at least it was a little too slow and the decisions not as interesting as they can be initially

Still, a solid core for an ambitious game

Submitted

That was an enjoyable experience. The way your cards work both as offense and your health is kinda neat! I feel like with some polish and more variety it can become an addicting roguelike game!

Submitted

I played this game with a couple of my kids. We clapped when we finally killed the dinosaur. Good fun.

Submitted

Great idea. I love the simplicity in the cards in your deck being your health. Really cool concept, and would love to see it continue if you want to work on it post jam.

Submitted

A good idea, and a very complex mechanism to program in just 96 hours. Good work.

Submitted

the dinasour destroyed me , extra point for deck builder

Submitted

I enjoyed the concept and crafting mechanics. You've made a nice meta game loop here. It lacks a bit in feedback especially in the fights. Unfortunately, I somehow couldn't continue playing during a fight at some point. Might've been that stagger bug. Generally the meaning of staggers wasn't very clear to me. 
I did like all the artworks on cards. That must've taken a lot of effort. The art generally is pretty on-point.

Developer

Thanks for the feedback! The stagger was supposed to stun the dino for a turn when reaching 10 stacks, but the bug made the mechanic completely useless. Sounds like you got the stagger bug unfortunately.

Submitted

Oh, this is a very neat concept! Well done!

Submitted

The crafting made the game way more fun and i would love if there was more crafting but it gets boring fighting the same dino and his health get lower and lower