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Copy Coaster's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5670 | 2.341 | 2.545 |
| Creativity | #8090 | 2.091 | 2.273 |
| Artwork | #8359 | 1.756 | 1.909 |
| Narrative | #8822 | 1.254 | 1.364 |
| Enjoyment | #9126 | 1.254 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I interpreted this theme as loop referring to loops on rollercoasters, so made a game memorising various layouts of rollercoaster loops and other elements.
(Optional) Please credit all assets you've used
Pixabay was used for music and sound, with the background music from lofidreams99.
(Optional) What would you like to be called if GMTK features your game?
Oscar Whitman
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Comments
I tried the
illegalfixed copy so I know how it was supposed turn out. Simple concept, but well executed. What I liked the most was how clean all the transitions were, you can tell you put a lot of care in them and it really made a difference in making the game feel really solid. I was surprised how you had to enter the layout from right to left, but it actually made sense since that's the most fresh part of the track.Shame about the game breaking bug, but well done regardless!
Thank you for your feedback! I did get quite a bit of advice about entering the coaster right to left, and thinking about it I do see why it can be rather confusing - for some reason it seemed natural to me when I was developing it! :)
Yeah, intuitively I think most people (like me) initially think left to right makes more sense because of the English writing direction. But right to left makes sense once you actually play the game, I had zero issues with it. You could always add a toggle or something for people who can't get used to it.
I like that idea - if I ever decide to update this game (which I probably will eventually), I'd consider adding that.
Neat concept.
Thanks!
it is looking fun but the coaster, is not apearing but ovaral great job
Thank you for your kind words. Over the last few days, I have been trying to get the build into a functioning state and I have fixed a few issues (like the coaster not being visible), but now have discovered that there are even more problems :( . I'm sure I'll get it working eventually.
soon, I will be following you on Itch to see the full game good luck
I appreciate that! I'll try my best to get the working game out soon :)
I've got the working game on the original page now if you would like to check it out :) Once the voting ends I'll put the working version on the original page as well.
I was able to get the game to start, but like others mentioned, I wasn’t able to see the coaster I needed to copy. It might be helpful to include a short YouTube playthrough video on your itch.io page (which is already coming along very nicely) so players can see how it’s intended to work - just a quick visual reference could go a long way! That said, even though I was unable to really play it, I still tried to dig in for some feedback for you.
I really appreciated some of the thoughtful touches, like the fade-in/fade-out animation on the GMTK logo and your name, and the smooth transitions on the main menu buttons flying in. Small details like that really help give it a polished feel. The soundtrack was also very lovely and really leaned into that cozy game atmosphere - I love some good lofi beats.
Even though the gameplay is short and the final build is incomplete, it already shows a solid level of polish and care through its design, and the vision is there.
I could absolutely see this evolving into a fun mobile game if you decided to keep developing it. With a bit more work on the art style, a cleaner player HUD, and maybe a short tutorial level (perhaps introduced by a cute roller coaster mascot!) you’d have something really charming and accessible that could easily scale. Would love to also see you expand on the narrative here and find a way to bring it to life through the gameplay, from beginning to the end.
Making this whole game in a single day is no small feat, and I think you did a great job overall - despite the faults, the vision still comes through clearly. Let me know if you are able to get it fixed, or upload a video! Would love to see it how it's intended to look.
Thank you so much for the kind words - I really appreciate it! I have been working frequently over the last few days to try and fix the issues, and have got some problems fixed but it is still not working - I'm sure that I will be able to get fixed soon. As for your advice, I definitely will consider including a gameplay video in the future - I can see how that could help! A mobile game (but at a small scale of course) was the direction I was going in, so it is nice to hear that you think that it will work well as one after more development. :)
That's so cool that you had a mobile game in mind while developing this, because I definitely got those vibes!
I've solved the issue and the working version is now on the original page if you would like to have a look - I'll also update the original page once the voting period ends :)
Looks fun but i couldn't see the coaster, will be fun to try out when you can edit it!
Thank you for your comment! Recently I have been trying to get it to work, and I have got the coaster to appear, but I have now found that there are even more issues :( . I'm sure I'll get it working eventually though. EDIT: The game has now been updated to feature the working version if you wish to have a look.
Unfortunetaly no coaster is appearing on screen :( I would've loved to try it!
It's a shame that it doesn't work for you, and it seems that you are not alone. I have been trying a lot recently to get a working version of the build (even a standalone build), and I have got the coaster on the screen, but the game still seems unplayable - I am sure that eventually I'll get it working. :) EDIT: The game has now been updated to feature the working version if you wish to have a look.
sadly its not working for me but it sounds really fun id love to try and play it
Thank you for your kind words! It seems like the game unfortunately doesn't work for any one. I have been trying a lot recently to get a working version of the build, but so far no luck - I am sure that eventually I'll get it working. :) EDIT: The game has now been updated to feature the working version if you wish to have a look.