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Dropkick Beatdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #164 | 4.071 | 4.071 |
| Creativity | #603 | 4.143 | 4.143 |
| Narrative | #669 | 3.500 | 3.500 |
| Artwork | #770 | 4.071 | 4.071 |
| Enjoyment | #1604 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players construct music loops to battle the enemy.
(Optional) What would you like to be called if GMTK features your game?
Salmaan Zhang
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Comments
The combat system is unique. The entire gameplay has a vibe that really makes the game stand out.
I like the overall vibe of the game, the mixed art style and the music make this game stand out! I think this game could be expanded upon into a fully-fledged game
really great concept, and the amount of content and development on the core idea for a jam game is really impressive. The core gameplay loop is fun, and the combo system adds a nice layer of strategy. I don't think the hp system is a great idea (especially since you restart at the beginning if you die) - and stopping the flow of battle after every loop doesn't make sense, especially if there's no need to change the track. I also felt that the fight sequence beats didn't actually match the backing track. In terms of UI, especially in a rhythm game - it's hard to see anything other than the beat indicator, so any effects / combos popups that happen in the screen are kinda invisible - maybe they could happen near the bar where the beat has to be clicked?
I really liked it although I didn't finish it (I forgot to read the description hehe), it has the potential of being a full RPG, maybe you could add reclutable party members that use another instruments and make combos between them (between instruments), it would be very interesting
Fantastic concept, great work despite the setback
that start game song is killer! like the idea, didn't quite get the commands for it
Very creative idea. Love the prerendered aesthetic. I don't really understand how the game works though. I can't seem to do any damage.
Hi
Did you try left clicking in time with the beat?
Ah, that makes more sense. I kind of overlooked that part of the instructions, my bad. It's kind of hard to keep to the beat though, it kind of desyncs with the music after a while.
cool mechanics! i like it!
Very cool concept!
I was thinking about making a game with looping attack-patterns, but could not figure it out design-wise.
Well done!