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A jam submission

OuroborailView game page

Infinite train horror
Submitted by surger1 — 1 hour, 58 minutes before the deadline
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Ouroborail's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#20732.7932.793
Audio#42652.6902.690
Artwork#43952.8972.897
Creativity#49643.0003.000
Enjoyment#50602.6212.621

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Naviagate an infinite looping train while stuck in a time loop. Use a loupe (magnifying glass) to discover a way out of the paradox

(Optional) Please credit all assets you've used
Kenny Assets

(Optional) What would you like to be called if GMTK features your game?
Shane Brandon

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted

Really good game, mood is nice, well done! My feedback (minor nitpicks):

  • Escape closing game without warning isn't a good idea, closed game accidentally at least twice. Btw, pause would be nice.
  • Sometimes interact areas are difficult to aim, especially the luggage compartments.

That said, I really liked the game (and finished it!). If you want, you can check and rate my game "snek" too.

Submitted

Love the setting and really love the unsettling atmosphere throughout.

Ending sequence was really well executed.

The game has great potential, the atmosphere is really cool, I had a little trouble understanding everything at first but after that it was a real joy :)


P.S.: If you would like to check out the game I worked on, I would be grateful 🙏 (In your free time of course)🙏

https://itch.io/jam/gmtk-2025/rate/3767244

Submitted

Super cool!!

I would love your rating to my game!

Submitted

This one goes hard

Submitted

Surprisingly tense atmosphere for such a simple game. Well done.
Could definitely use some customization for things like FOV and Mouse-Sens.
Having interact and the Zoom on the same button felt a bit awkward at times.

Submitted

This was really good. You probably should specify which models you used from Kenny Assets

But if it is all of them, then I can't really complement the visuals, since you didn't make them. But it was still a really cool game, it did have some good atmosphere. And despite there being no real introduction or anything, it was pretty easy to figure out what to do. And it also helps given the ending and the fact that you are trying to sort of forget everything, so not knowing what is going on at the start is actually a plus.

I do think that some of the locations of things is a little bad. The bag with the barcode was kind of hidden in a way that wasn't super fun and the hydraulics were just impossible to find in my opinion.

I also found out that you can clip out of the train if you rub yourself against the wall in between the storage areas and the passenger part of the passenger train car.

Also, while I do like the use of both a loupe and a time loop, I don't really understand the actual plot significance of the time loop or the monster that kills you at the end of the time loop.
I think what would have been maybe better is instead of a monster killing you, you leave the train car and you are presented with some kind of happy ending because you forgot the incident that happened before it cuts to black and you are forced to play through it again until you find everything relating to that incident.

But overall, it is a solid game, and if it was expanded on a little bit further. Like with some dialogue and with more cars and more of a plot. I could see this being an actual game.

Submitted

Super cool atmosphere. 

Submitted

The atmosphere on this is insane! I was in a state of terror the whole time

Submitted

Cool one 

Submitted

I loved the atmosphere was quite confusing at first but when I got a graps of it I liked the mechanics! Great job!

Submitted

Nice idea and nice atmosphering rendering ! (the train rail noise is maybe a bit loud)

Love the freaky "passengers" and the overall mechanic of the game ! Congrats !

Submitted

Looks atmospheric... But I didn't get what is going on... or what am I doing.

I...louped all the cargo (apparently?) and some of the passengers... I seem to have missed a few?

Speaking of passengers, they look creepy as hell :) Who are they, aliens?

Submitted

I'm not gonna lie... I shat myself when the wagon went black the first time... :D
I really dig the atmoshpere, and the idea is really greate that it is playing on a train. However I needed some trial and error to find out what is the controls, I did not notice at first, that they are written on the wall at the start.

Nice job anyway. Excelent game!

Submitted

Great atmosphere and interesting take on the theme! The narrowness of the train made me feel a bit nauseous, but t hat might just add to the atmosphere :D 

I wasnt able to finish it (but I also have 0 patience and don't like horror games as much) :D

Submitted

The atmosphere is excellent! It took me a bit to realize what I was supposed to do, but I wasn't able to complete the game because I could only find 2 hydraulics.

I hadn't heard of a "loupe" before, that was a cool inspiration.

Also, I tried playing at a resolution of 3840x2160 and there were thick black bars at the top and bottom of my screen that made the game near unplayable. Once I realized they weren't intentional, I had to downsize my resolution.

Submitted

I love the atmosphere, and the game mechanics too. My only critisizm is that its soo loud at the start lol, good job overall!

If you dont mind, please consider rating my game as well :)

Submitted

The atmosphere is very unsettling.  I enjoyed being spooked by your game. Well done! The story was great and the gameplay was very fun too. I was actually able to get out of bounds with the tippy toe mechanic

Submitted

I thought it was going to be a puzzle game.  Some aspects appeared almost like Blue Prince.  But, that isn't the case.  It seems like you inspect lots of objects hidden behind screens or in compartments before the time runs out.  Maybe I misunderstood the game play?

The atmosphere was so good.  Perhaps you could have used some train ambience sound track instead of the same sound repeating itself.

I thought the monster face wasn't necessary and didn't really blend with the rest of the art assets.

Submitted

Gameplay was a little monotonous and the train sound got annoying. Magnifying glass was an interesting aspect.

Viewing comments 23 to 4 of 23 · Next page · Last page