Cool game! I love the artstyle and I think the idea is neat. If I had any feedback, I'd say that the number of loops probably could've been lessened on most of the levels- in most of the levels I pretty much just set up an infinitely repeatable way to finish the level during my first loop, and then after I finished the setup I had to execute that exact same plan like four times in a row to finish it, which gets a little tedious. Reducing the number of loops to just 2 or 3 for a lot of these levels could likely keep the same cool puzzle solving while skipping the tedium of repeating the same actions 3 or 4 times in a row. Still a cool game though, and aside from the extra loops I really did like the puzzles, good work!
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When I saw this post I was not sure if it was real. Your devlog on Little slime blows up motivated me to join the jam
During development I saw this flaw of the player just executing the same plan over and over. I think that I kind of fixed it in the last levels, but even there things could have gone better.
Thank you very much for the honest feedback!