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I wondered what the gameplay loop would look like and i must say i'm impressed. i got hooked really quickly and it was the perfect gameplay mix for me, really cool idea you had mixing rhythm game element and roguelike this way. The active and passives were well designed, haven't tried the one were enemies fall in love but it was a cool gimmick to offer a way to play more stall. The music was cool and didn't fell repetitive either after like 20 minutes playing, the design of the enemies were diverse and cool, but the final boss wasn't really threatening or odd looking like the other ones for me, i had to squint my eyes to see their animation when they attacked to see what they were looking like and it wasn't that special as the final boss for me.
Really glad i got to play the game, again impressive work and will keep an eye on it 100%!!