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douuggggg

121
Posts
8
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23
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A member registered May 14, 2024 · View creator page →

Creator of

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pretty neat and a lil depressing is exactly the vibe we were trying to hit! cheers for playing and enjoy your lie down!

really really fun. i love how the powers can synergize off of each other, gives it a lot of depth! i love how everything is on the beat, i love how the enemies bounce to the music! could add more movement abilities, potentially? anyway, freaking well done!

i loved this. so polished, so well made and well presented. the art is gorgeous!

thanks for the indepth feedback! and well done on basically completing the game, that's amazing!

whoa! this was really really really addicting! a bit repetitive towards the the end, i wish i could do more other than pick things up and move them into the circle - but i beat it! cool game. well done! super well polished too, love the limited animation style.

end screen was all Louis! he smashed it. loved your game too with the luggage's, it was really fun and has real potential!

kind of you! thanks!

exercise is important else you'll never learn to walk

cheers for playing!

oh sweet, that's cool! would love to play other games with a similar concept, any chance you could share em? thanks for playing and for the nice words!

<3

thank you so much for playing this on stream! appreciate your feedback and your videos in general! :)

that's definitely one takeaway! there's no right or wrong, if that was your optimum way to play!

thank you, very kind!

thats great feedback! glad it made you laugh!

beautiful art! and the game is simple, efficient and fun to play. it's easily understood. very peaceful! well done!

grooooovy music, sweet gameplay. i just wish that my health was nearer to my character so i didn't have to keep darting my eyes to the corner and back again! but well done! killer!

really novel game idea, haven't seen it through the jam yet! could definitely have a stronger sense of progression. also make it clear how berries are gained from the actions of the player. enjoyed it though, what an interesting idea! well done!

i got negative conveyer belt speed at one point! :D the belt started rotating the other way!

really simple and fun game, well done! really effective art and animation too. 

i liked how things were signposted! so that it was easy as a new player to tell where everything was and where to go. well done!

of course, sorry I wasn't more specific! the part i struggled with in the beginning was specifically the map - the tasks could be signposted clearer. also, i found that the only way to make the tasks on time was to continuously hold down sprint - so if that's the case, maybe just have sprint be the default movement speed? finally 30 secs for the first day is way too tight imo. the player is just getting their bearings with moving and figuring out what they're supposed to do, what kind of game this is - maybe a minute would be a bit more appropriate?


hope that helps!

yeah for sure! I'm using the Brave browser and running in the page, no fullscreen.

killer game. saw this one on the GMTK stream, guns feel incredible and the poses are stupidly great. love the limited animation. well freaking done!!!!!

an incredible, incredible game. well done, i'm addicted. only thing ill say is that the movement took a little while to get used to, but once i figured that i just had to look for the white arrows i was hooked. its my favourite game i've played from this jam so far. well freaking done!!!

cool exploration of the theme and other ideas! for me the platforming felt too 'soupy' and floaty, like i was constantly sliding on ice or floating in water. it lacked the control i felt like i needed to make it past some challenging puzzles - the spikes in particular felt placed in pretty difficult positions, like the ones in level b-1. i liked the pause mechanic though! and in general, i liked the map and the metroidvania style feel of it. well done!

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i love the physicality of the loop! adds a lot. color palette is minimal and perfect, and great choice of typeface as well. i'd add some sort of clear incentive for looping multiple enemies at once, like a score multiplier or something. also played on both controller and keyboard and controller feels MUCH more intuitive. reminds me of pokemon ranger a lot. well done! max enjoyment from me! lovely, simple and arcadey!

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i found it impossible to create a clone! after crossing my trail over and over again, nothing ever spawned :( Interesting idea though, well done!

i LOVED the art on this. characters are gorgeous. the animation is beautifully limited and so effective. gameplay wise i was a bit confused to begin with, but it made sense the more i played. well done!

cheers for playing!!! and great idea!

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YEAAA thanks for playing my dude! and cheers for the good feedback!

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its the hardest stat to get - your life meaning! cheers for playing, sounds like you lived a great life!

a little bit horrifying isn't the worst! glad you found it profound!

cheers!

a really funny, interesting and unique premise. love the puzzle design and you've got a great ramp on difficulty. aesthetically cohesive too, it makes sense! well done!

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neat platformer! could use some coyote time to make it feel a bit more intuitive. i like the exploration of the mechanics that are there, though.  i liked the art too, well done!

interesting concept!! bit fidgety as a platformer but there definitely are cool gameplay ideas there. well done!

good use of limited animation! cows are super cute and they kept killing themselves. made it through all 3 levels though! also i enjoy the controller support! wish you extended it to menus too. nice one, well done!

really neat idea, i've never played a game that used such a control scheme! beautiful puzzles and art too, well done!

you took a simple mechanic and make a few really good puzzles out of it. very satisfying to land the hit. well done!

cool interesting idea! took me a while to get the hang of but i like the mechanic. platforming elements could be a  little more intuitive and easy to control. i really really liked the art style though, what a way to stand out! well done!

cheers! 20 is too young to die!