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DevDolphin

129
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2
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4
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A member registered May 11, 2025 · View creator page →

Creator of

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Did you play on a 4k monitor? Because the game is intended to be played on 1920x1080 . I know I should make the game for other resolutions too, but this is my 1st Godot game and I did not know how to make the game adapt to different resolutions.

I rated 5stars each. This game is so much fun :)

10 / 10. This game is perfect, really fun to play and has an amazing art style.

I like the art and sound of the game.  It was intuitive and fun to play at first, but quickly became boring. Consider adding more enemy types,  and different music for each wave (which is sth that I should have done for my game too XD ).  Player Feedback (like Particles, Screenshake or more interesting decisions) can also drastically improve your game. Good work :)

I unfortunately also encountered technical problems and was unable to play the game.

This was such a fun game :)

Such a innovative and polished game

The game needs audio. The idea is good

You can improve on the art, but the rest of the game was funny and creative.

I never would have thought I'd play a game where a giant nuclear garbage container is chasing and trying to kill me XD . Such a funny idea.

I like the idea of this game, however, I think some aspects can still be improved:

  • Make it possible to skip the wait time for a new wave. After I had built some buildings, I was forced to wait, which does not come in favor of players
  • I encountered a camera bug: I think a cutscene was meant to play or sth like that, but the camera moved to another seemingly random location.
  • I like the minimalistic UI, but a tutorial or some kind of introduction in how to build stuff and control villagers would be nice.
  • Consider adding a battle theme and maybe a more relaxed tune when you aren't attacked.

All in all, It's a nice game with great potential. Keep working on it :)

Nice Game. The healthbar was a little unintuitive and I found some other minor issues, but other than that, it is a great 1st game.I especially like the sound of the game.

The dev is still learning. Maybe you could learn how to give feedback too.

Such a relaxing game :) Good job!

Nice Cover. I thought the game yould look like this, but I ended up being disapointed. The Art style is ok, but the character controls are to bad for a platformer.  Condiser addind features like CoyoteTime, Jump buffering, variable Jump height and please adjust the physics (= player falls quiker).

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Hi there, I wanted to rate your game for the GMTKGameJam 2025 but unfortunately, I didn't have the time to rate it during the rating period, so instead I want to share my feedback here

This game has amazing SFX and a nice look. The gameplay felt intuitive and I quickly understood the game. The idea of using dice rolls in combination with poker hands isn't something new, but once I discovered that the game has roguelike elements similar to those in WordPlay, I knew this game would be great.

As for aspects that can be improved on: I would like to see options that aren't just positive for the player, but offer a risk/reward situation. Example: +3 multiplier for Pairs, but Singles don't give points anymore. Another minor complaint I found was these Pop-ups with text like " Higher". They were so quick I was barely able to read them.

Overall a solid game worth 5 stars. I had a ton of fun playing it.  :) (I updated my game by the way)

Nice game. I also saw your video. I especially like the sfx of the game. 

funny and cool game!

Fantastic game, fantastic art and sfx. I really like the overall setting of the game. Good job, this deserves 5 stars in each category!

Nice idea. I found the controls a bit hard. It would be nice to not just use Shift for pull but for example the mouse or another key on the keyboard.

The game was a bit buggy, but I still enjoyed playing it.

cute idea

I like the transitions and the artstyle in general. Just 2 aspects that can be improved on: 1) Let players jump with space 2) Some gaps were so tight (1x1) that I couldn't finish the stage on the right side.

Nice short 2player game for a 1st jam :)

Well, I wish there was sound. Also: Maybe don't start with the highest speed. When I 1st started the game, I was like "What's happening here...". 

Some weapons are a bit to powerful and sadly, there is no sound, but otherwise a decent game.

Not the most original idea, but the level design in this game is pretty good. The tutorial was also quite good. There was 1 aspect I didn't understand: When I walked against a door and later the recorded version of the player made my previous move, I expected the blue player to remain at the door, but actually, the blue player went straight through even though I previously couldn't. 

A great game. I gave 5 stars in Creativity and 4 in Enjoyment. Good job!

Nice graphics, but I would change a few things: 1)Add sound 2) Change the door sprite or add light to the door so players know where the goal is 3) The 1st platform in the 1st room should move way slower.

So short...

What does it have to do with loop? Anyway, fun to play and cool artstyle and audio!

A rather good game for a 10y old. Some improvements: 1) the players shadow kind of odd. 2) Comunicate to the player that they got a new weapon (for example by a SFX). 3) The mouse sensitivity is too high. Lower it.

Cool game, but consider adding a timer tick/ heart goes sound, because it took me a while to understand that my hearts are going down. In general, more sounds would be nice.

I like the design of whatever is watching from above. Nice game :)

I encountered a bug where the player rotates. That was funny. Otherwise a decent game, but you're definitely not the 1st one to come up with this idea.

A unique, but cool artstyle

I enjojed playing this a lot. Just some minor improvements: 1) Display Health with hearts instead of a number 2) Animation for the wizard would be nice. Also: Add particles to make completing a loop even more satisfying. 

Great concept! I like how you are instantly forced to use the game's main gimic. A great tutorial and a nice game :)

The art is great. But I would change the gameplay. It can be quite frustrating to find the solution to a puzzle only to be reset in the next second and needing to walk trough the whole  maze again.

Short, but the art and especially the music is fantastic. I just don't get the loop aspect. Would be nice to have a unique mechanic. And one extra piece of feedback: Change the button sprite. Right now, it looks to much like a plant.