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Kalindrov

16
Posts
A member registered 36 days ago

Creator of

Recent community posts

I do love me some fishing games, although not sure gramps objects are counted as fish heh unless its the tiny plastic ones inside =)

something I did not expect for the theme :P but definitely a surprise!

I enjoyed all the puzzles, especially the ones that I had to look around to figure out.

oh so much fun, too bad he got a bit carried away with you :)

Fun concept, I got 3/8 endings, didn't realize there were a hints if I read somewhere. heh

thanks, glad you enjoyed the premise. didn't think about that for the cosmic horror growing, I kinda leaned into he suffered heavy damage from falling to earth and you were restoring him so he could return home. btw did you find the 3 endings?

glad you enjoyed the art, I tried something new and made the art this time. we want to add some more things that could help speed up the playtime but was built more around player discovery but just didnt have enough time to do everything we wanted. thematically I wanted to try to aim for something that was pretty different :)

thanks for playing the game, glad you enjoyed it. yea it can start out a little slow depending how you skill up. that bug is a funny one, we will look into what is happening. btw have you found the 3 endings?

a fun hedge-maze wizard puzzle game! it was a bit choppy in browser but was able to play just slower than most. when I saw the cultist, I first thought of Magicka :)

Unique concept, I liked the art and the premise of the game. 

I enjoyed the art and the interactions with the npcs. I wanted there to be more stuff to do within the rooms. Point and Click adventure games are often overlooked, good work!

I liked the art and the theme quite a bit, just wasn't sure what I had to do to destroy the ghosts. I would freeze them with the light from torch and then overhead light, then would walk through em. But would take damage as soon as I turned my back.

I really enjoyed that it was 3d and playable in browser. I did spacewalk through some doors :P heh luckily it didnt kill me. I wanted to click on all the controls in all the rooms hoping they would do something.

I liked the eye animation, wish there was some sort of hit tracker so I knew my progress on defeating the disembodied head heh.

I enjoyed the puzzle usage of the symbols to movement aspect. I got almost to the end, but not fast enough at the keys heh. Solid job!

thanks! we are glad you enjoyed the game. we are looking to see if enough people want to see more content for it and obviously give it even more polish beyond a 9d jam :)