Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

KingOfTheJukes

26
Posts
A member registered Jul 29, 2025 · View creator page →

Creator of

Recent community posts

The second game I played this game about quickly stealing food from a kitchen to buy upgrades as a rat haha. Fun game and racing back to your nook as the seconds tick down is really great! Tricky controls, but the game was enjoyable enough that I wasn't put off from getting used to them.

A fun little platformer. Feels a bit like a rage game at times with the missing collision and how tight some jumps need to be. not too challenging, but enough that you have to actually focus. Also the character animation is cool. 

Simple idea that was very well executed. Felt fun to understand the bot and be able to slowly run it out of biscuits. 

I like the graphics and concept. Its a shame that the best strategy is to click all powerups, hold D, and click as fast as possible. Great aesthetic held back by rough gameplay

Super difficult, but a very fun concept! I think this is the core of something really fun, just challenging to get into

An interesting concept with a surprising amount of depth and strategy for such simple rules. Really well designed!

Fun little game and a  good amount of challenge

A lot of puzzles for a jam game. Loved the art and creative puzzle design. I got stuck on the maze where you have to go offscreen. Not sure if its a skill issue or the game not behaving well to the mouse leaving the screen. Wish I could have seen all of the puzzles!

Exceptional artwork and idea. Main issue was skeleton dudes shooting me during screen transitions. Lots of fun and very impressive though!

Fun little dungeon crawler. I liked the visuals a lot. Combat was simple, but it felt satisfying to get the range down and not get hit. A little easy would be my only gripe. All the weapons were fun to experiment with

Astounding amount of polish and content here. Really fun game with an interesting combat system

I pet that dawg. It was fun. Thank you

Super satisfying to get good at. I felt the perfect landings were a tad too sensitive, but I was able to get all the biscuits after a few tries. Great aesthetics. 

Making a narrative game in a week is very impressive, and the writing is really funny

So fun! Great little game that makes me want to play through again and push lower scores

I think there is a problem scaling the game on my screen. It just says "Risk it Fo" and I cant interact with the screen. I was having trouble with a similar issue and had to make sure "Canvas Resize Policy" in the export options under html was set to adaptive. I hope you are able to fix this and I can actually try it!

Never would have expected the hotline miami inspiration in this jam, but I love it! Simple yet effective art and sound design. A challenge, but I never hesitated to restart after a death

I agree with the other comments that the mechanical implementation is a little rough, but I enjoy the gameplay of a super fast momentum based platformer. I bugged the first spring/booster platform things and launched myself on the roof of the level my first playthrough and skipped everything, but I had to go back just to see more of your art.

Great visuals and a very interesting game loop. The building difficulty is a fun implementation, and I laugh every time I have to pick up my cow and drag her to the field myself

Fun game! I enjoyed the visuals and watching the little biscuits bumble around. Quite an achievement for a week. My only complaint is I wish there was more  complexity to build and experiment with, so that's a good sign for a jam game

Great retro theming and a simple but challenging game loop. I really enjoyed this

Thank you! Also that's a typo, its right click to dash, my bad. Ill fix that

A very fun game. Your sprite work is phenomenal and your writing is really funny!

Fun core of a speed platformer! I think it is a bit held back by the spike hitboxes and not being able to speedfall. Also the jump shaking hurt my eyes by the end. The character is super funny though

The visuals and aesthetic are very appealing. I feel the game loop is a bit lacking. I hit bombs a lot before I even had 5 treats to do anything, so it felt like there was not meaningful player choice. I don't feel like I can get 'better' at the game, rather one time I might just click the button a couple extra times before I get unlucky

Cute little game. I think I encountered a bug after breaking the steel box where no next box spawned, but other than that I had fun!