The second game I played this game about quickly stealing food from a kitchen to buy upgrades as a rat haha. Fun game and racing back to your nook as the seconds tick down is really great! Tricky controls, but the game was enjoyable enough that I wasn't put off from getting used to them.
KingOfTheJukes
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I think there is a problem scaling the game on my screen. It just says "Risk it Fo" and I cant interact with the screen. I was having trouble with a similar issue and had to make sure "Canvas Resize Policy" in the export options under html was set to adaptive. I hope you are able to fix this and I can actually try it!
I agree with the other comments that the mechanical implementation is a little rough, but I enjoy the gameplay of a super fast momentum based platformer. I bugged the first spring/booster platform things and launched myself on the roof of the level my first playthrough and skipped everything, but I had to go back just to see more of your art.
The visuals and aesthetic are very appealing. I feel the game loop is a bit lacking. I hit bombs a lot before I even had 5 treats to do anything, so it felt like there was not meaningful player choice. I don't feel like I can get 'better' at the game, rather one time I might just click the button a couple extra times before I get unlucky