Like enemy have empty castle and 0 enemy units near castle.
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(i am not dev of this game but really half human still human. game theme insects so its same if add to your tea some sand.) thank you for your time.
So traps its good but 2 possibly thing abbout rng traps someone will newer get into them and someone will find them every time. so at final result (its bad) its rage bait.
Idea for game (add only if you want to)
In [] only additional things that maybe too hard to make.
If you will want to add campaign with 3 levels 1st its graveyard walls 1 row of health and tutorial for 1st game (kings son comes after graveyard walls destroyed do not give gold but 1 purchase in shop be free of lvl2 unit [cant be spell, item or building]).
(or any other theme of levels can be) after beating level units saved and for 1st fight next level +3 gold.
2nd kings city walls 3 rows of hp walls destroyed do not give gold but 2 puchase in shop be free of lvl2 item or spell [cant be building or unit] (every start of battle wall archer shot randomly dealing 1 damage +1 per row of wall hp taken, and wall guard comes after wall destroyed guards nearly ally adds +1 damage up to guard deaths ).
3rd kings castle 4 rows of hp (after every line of castle hp destroyed lowers lvl of random witch's unit [if on unit item takes that item instead of lvl lovering] [cant be spell, building, skull, mage or succubus]).
(If dev of Necro Chess have any questions to idea free to ask).
These idea originally for Necro Chess.
Have a good day and thanks for reading.