Hi! Yeah, it was a bit of a struggle to add the anims / story stuff in time. There are posters on the wall. Each level corresponds to one of the posters in a warped fever dream (levels one and two are reflected in the posters to the left)
Mia
Creator of
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This was fun up until the point where the jumps started to get very challenging (subjective opinion). I liked that this platformer was incremental though, it felt like I was really exploring the dream tower for a few minutes. The sounds and music didn’t bother me at all, it was pretty calming despite the difficulty. Overall, I felt like this game was pretty good :)
This game was so cute and funny, I’m just imagining a kid sleep-swinging like crazy around his room now. I like how you became limited in movement the faster you spun around, it was a really nice touch to keep players from becoming overpowered, hypermobile monster blenders. Also, I really loved the music. Great submission! :D
This game was really cool, I’ve never seen a gameplay feature for a racing game that makes you want to crash your car in order to stay in the race. Very interesting and fresh, the second race felt impossible even with repairs and stamina completely full. I just wanted to write this review to let y’all know that this game was spectacular! :D
This game is really solid, simple, and still pretty fun. Trying to be the best tired driver is actually a really fun idea for a game inspired by older driving games. The music and art was great too, and the game worked perfectly. However, games with leaderboards and custom names usually have the custom name field empty so the placeholder text doesn’t get put into the leaderboard.
This game was so beautiful, sad, fun, and interesting. I wanted to complete the game and did just to find out the secret the game was hiding, and it was so tragic. );
The only part of the game I didn’t like was the sound that played in the beginning when you pressed something you weren’t supposed to press… That’s about it though.
Overall, such a great game, I’m glad I played it!
This was an amazing detective game, I was only able to successfully refute one claim, but it was challenging, fun, and well thought out. Being able to through parts of the replays was such a nice touch, and getting help with potential moments where you can gather evidence was really helpful, but not too revealing at the same time. My only complaint was that the text was very small, I had to glue my eyes to the monitor to read everything.
This is a very cozy little game. I did feel a bit lost, until I finally understood. The little poster telling me to clone thought I was meant to interact with the smaller mushrooms to try to grow and cultivate them. Once I realized I had to play as the mushrooms, and then go through my lives over and over it was a bit more clear, though I was was unsure of how I was supposed to use the mushrooms. Overall, I felt like I needed a little more sign posting, but that might just be me. Great game for 4 days though. I absolutely love the little puzzle elements.
This was a neat game to play - but it would be nice to have a little guidance on how to play - took me a few tries, and the number being less than seemed obvious, but then it seemed like some numbers didn’t work. I’m not sure. But neat none the less. I adore the color palette and the feedback / feel was spot on. Felt really satisfying when I did get it right lol
Hi there! I just recently participated in the GMTK 2026 game jam and had a ton of fun. Looking for my next game jam.
I did the art for this game: https://syliris.itch.io/archron
FFXIV commission:
This was a neat game. I suckalucka at this. Felt like it was just a bit too fast for me. But I noticed different game over art which was really interesting. :D Controls were really responsive!
There’s quite a few variations of attacks which is nice. (Something I wish I could’ve done for the boss in our game!) Kudos to the artists and the character designers. Really enjoyed the beginning cut scene! :D