I totally get what you mean. I put some thought into this when first making the game, and it’s for the same reasons why there aren’t more ROs. If I made it so they were gender selectable, then I’d want to make sure it felt like a fully fleshed out option, not just a pronoun switch. Later on, I definitely would consider adding another RO/making them gender selectable, but for now I want to focus on writing. Thanks!
Venturis
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Hi! Yes, I know what you mean. I plan on editing things later on to make things more variable. However, in this new chapter I’m working on, there’s a lot more branching; so I hope you enjoy that. If you haven’t already, I’d recommend playing with different archetypes. There’s a lot of different dialogue depending on what you choose. I’m happy that you enjoy the game!
Hmm… this is weird. I will keep trouble shooting. I already have an idea of how to fix this (basically the button to the next page is tied to the variable of what partnership you have, and there is extra text tied to that as well. So i could just make the button not tied to the variable, but it still doesn’t explain why that isn’t triggering in the first place with the extra text.) Sorry for the ramble, but I will work on this! Thank you for trying to play
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Set in a fantasy world rooted in ancient Rome where society is built on a hierarchy based on virtus, magic coming from the strength of other people. Be one of High Society as a young adult groomed to enter into the prestigious institution adeptly named ‘The Academy.’ There is much more than meets the eye, as a rebellion boils beneath the surface, and you hide a secret past that molds your motivations.
Inspired HEAVILY by: The Will of the Many by James Islington and the Red Rising Trilogy by Pierce Brown (pls read these books, they’re amazing)