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Xx_Henry_xX

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A member registered May 06, 2019 · View creator page →

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There's a bug where x2 and x5 together doesn't give x10 (iirc 20 w/ x2 and x5 gave 140 rather than 200)

Also a mistranslation on Korean
Odd/Even Card should be "홀수/짝수 코인을 포함해야 합니다." (current translation "홀수/짝수 코인만 포함해야 합니다" translates to "Only odd/even coins must be included")

triple stamp

true last boss

tips for beating 11
you have all the time in the world
don't rush and be patient (and don't forget about clicking on 11 to deny flag littering)

(tips for ep3 tlb below)














above statement no longer holds due to the fact that 9 exists
good luck

Another bug: Enabling antimines in free play and playing adventure mode lets you place antiflags (and I assume similar thing happens to double mines)

Somewhat major bug: Instant boat travel misses the shields

There's a big share of things (game or not) that aren't executables (e.g. PDFs) which don't fall under the current win/mac/linux/android classification

I'd argue that allowing downloads of unmarked platforms in browser already counts as legitimizing incorrect platform marking (and if that is an issue itch should have forced platform marking w/ an "others" option included too)

Not exactly convinced by non-executable assets being an issue since app can just open the folder if that's the case

I'd like to have the app manage updates instead of checking them myself

anyways I broke the game I guess

Can you set the target platform for the download? Can't download on itch.io desktop without one.

Current implementation of searching for games on itch.io desktop is a small search bar that lists games that match your search...but it seems so unreliable (either game doesn't show up at all or shows up for a brief moment before being replaced with a different list of games) that I usually just end up searching for the game in another browser and pasting the link in the itch.io desktop

Since I don't think the wack search bar isn't getting fixed anytime soon I'd like a way to do the "search in another browser and paste the link" just in the app


and looks like this was an issue even back in 2019: https://itch.io/t/340952/no-search-results-page-in-app

(1 edit)

Apparently a fair share of games around here are for windows only (barring wine and the likes) despite not being marked as so
It just happens that those devs don't really use the target platform thing and I can't seemingly play such unmarked games on the desktop app

So I'd like a way to download those unmarked files (or just plain ignore the target platform thing)


And yes virus scanner is off for me (don't think that's relevant tho)

and the same happened on the postjam ver...
(better go ask itch.io ppl to make changes on itch.io desktop)

also applies to the rest of your games too it seems

File is missing the target platform
Can't download on itch.io desktop

got it later (typo ae)

really could use some help with...
(rot13)
V trg gung &V vf Grpuavpvna Vffnp Xbmybi naq gung gur znavsrfg zrffrq uvf ynfg anzr hc ol qebccvat n yrggre ohg Xbmyi naq Xbmbi obgu qbrfa'g jbex??????

windows ver just crashes on startup and comments are off there (oof)
guess I'll just save up some more until my wallet's thicker

(Dec 26) ooooooooh shiiiiiiiit

a natural revolution(?) is surely brewing

(1 edit)

so a month later I realized that you can stack in ascending order and not just descending

lmao

Hint for my sorta cheesy strat if you want (rot13)

Gerng gur sbhegu oevqtr yvxr n qrnq raq gung lbh'er arire fhccbfrq gb tb guebhtu. Lbh'yy ernyvmr gung gurer vf nabgure cngu.

somehow the death effect revealing tiles can make the game end with a win animation

(Dec 15) guess maxwell was a real fraud

New arc tomorrow...and no progress on the ongoing beast manifestation problem

Unless Maxwell really had something

(Dec 14) well that was unexpected

itch.io 데스크탑으로 할려는데 타겟 플랫폼이 없어서 다운이 안되네요

(and this is the point where I realize I'm completely hooked)

It sure was a big day
Though today's issue does raise a few questions

So from the rest of the issues we've seen the manifested beasts acting like wild animals running wild in human residence
While the arena beast acted like a trained show animal and does look like someone was behind this

  • Someone else summoned the beast?: That individual would be a lot more skilled than Sanders (The ending of duel arc leans towards suggesting that more skilled scribes can summon stronger familiars) which leaves the question of "how tf did that one individual go unknown" (Could be Andrea Argent; we haven't heard much from her since the duel and stuffs happened behind the scenes that made her go underground(?) but that feels like a long strech)
  • Sanders did it herself?: Since the article doesn't mention anything about when she disappeared she might have left the place while the focus was on elsewhere and summoned it herself...but that gives more questions than above
    • Why didn't she use the stronger beast as her main familiar?
    • Did Maxwell & Sanders somehow know this before the beast manifestations started and planned beforehand?
    • (As pointed out before) Was the reputational risk worth it?
  • Maxwell was behind the manifestations?: “There’s no sign of any scribed spells.” (Figaro Stone, Dec 7 issue) So we can actually tell if those arcane magicks are artificial or not. And the beast summoning was definitely natural, so unless something is wrong here, this one is completely out of the question.
  • Nothing shifty was going behind the scenes: Shortest strech from what I can tell. We might be able to see Maxwell being a major contributor to figuring the manifestations out.

Or she actually figured the pattern out ("Ms"...though that only showed up today and the Dec 10 Issue's "hers" mention was hard to spot)

Otherwise she wouldn't be bringing the reigning champ into this and risk a big crash in the reputation of everything involved

Since the time is quite specific (Friday 5:23 PM; see Dec 9 Issue) my guess is that she figured out where and when part of the pattern; just missing the what part (so she can't tell the champ what will show up even if she wanted to)

Tomorrow will be a big day

and no-corner is rng hell kind of hard for sure

that needs good starting layout

Is the cap of 9 cards on the tableaus intended or is that a bug?

(1 edit)

or I guess those figurative 9s are rare

(9 on expert is about 4 times less likely than 8 on expert)

suddenly makes me wonder if there's a randomizer bias thingy to never generate 3x3 square of mines (or "9"s as some like to call it)
I've seen a fair share of 8s but not a single one of those squares

even if I do add audio it's most certainly gonna be the usual japanese doujin stock stuffs

Hopefully the v1.1.0 fixes that

a few issues on grid visibility

  • hard to tell singleton "walls" apart from unopened cells in some episode 2 levels
  • the classic (both light & dark) theme's bg and actual empty spaces are hard to tell apart (definitely needs to be fixed before those oddball grid shapes become a thing in free play)

I never expected a physical game to show up here

way less of a clone but surely that rotation is what happened as a result of trying to fit that piece into a 2x2 square

by the way the "3rd entry" i was working with other ppl ended up not making the deadline

mostly because i never made an active chain puzzler before