Showing posts with label Evil. Show all posts
Showing posts with label Evil. Show all posts

Thursday, August 10, 2023

A trio of funny ones this time

I should probably present these without commentary, but it's haaaaard!  I thought these three were funny.  I must have gotten a real snootful of e. e. cummings before writing the first one. The second one is really silly, but there's a self-awareness there that I like.  The last one is, well.... I think it's probably the best of the three.  Anyway!  I promise I will stop the hijacking after this week.  Probably only do like one or two more of these posts, and then go back to your regularly scheduled broadcast!


Blank comes now into


Blank falls
sidewise and weirdways
from the sunpush nightgrunt
birthvacuum and into be
and here.
Be is a strange thing,
all nosemoutheyesearshands
for drinking herenow.

(Somehow someone somewhere comes to fullstop)

Noone is such fine company
in nine-month nothing
that Blank is forced to
sing a wasn't
loud as
a daunt to everywhere
and gasplife
redundantly to please
be (and to daunt resume)
while don't and musn't
tell him hush
and croon lullilies
to futurewho.





Conversations with Foliage


So, Self-important,
did you talk
to the tree?
Did they tell you
how ridiculous you are,
woodenly arguing
your anger
with a rough bark
of laughter?

          "Yeah, wild cowboy flowers
           pulled pistils from holsters
           and ran my ignorance right outta Dodge."

Hey, Self Important,
did you discuss
the roots of
your impotence
with Mr.
Stan D.
Coniferous?
Did he branch
into mockery
when you saw
how solid
his trunk?

          "Yeah, he told me
           that on the contrary,
           the inability to move frees me
           from the obligation to act."

Say, Self Important,
did you debate
your sadness
with Miss Cherry
Deciduous?
Did she threaten
to leaf you,
candid chlorophyll,
'cause you
didn't eat her
cherries no more?

          "Yeah, I stammered as stamens
           spat golden pollen on my depression
           and spilled blossoms and petals on my hate."

Okay, Self Important,
so awkward and mortal,
did you explain
your perspective
and all of your
problems
to Mayor
Merle Maple?
Yes?  Good,
he's a capable
being.  Now
what did he say?

          "He said there is only sap
           and syrup to the trees.
           Called me full of sap
           and poured syrup on me."





sandbox menendez


this is where i
want to rule
the world from.
in my pajamas.
let the churchills
and the nixons
and popes come here to me.
i've got my batphone
and alfred.

(i'm mad a mommy.
mommy and daddy
     are banished
to their rooms.

indefinitely.)


Wednesday, August 9, 2023

Two more ancient poems

Dr Rascher's Heavenly Chariot

It was a secret
within a secret

It made even
Himmler sick,

the tall box on wheels
behind block 5
in Dachau.

It could simulate
a vertical dive
from 32,000 feet

with or without oxygen.

Dr Rascher
had a deadline to meet

October 25
the great
Luftwaffe Conference
on Freezing

and Nuremburg
is so lovely in the fall, Fraulein,
we could walk together on the bank
of the River Regnitz
under the tall lindens
and I could give you nylons
and a tin of potted meat perhaps
after the Scientific Sessions

if
     you would only, 

if you
        would
                                        warm

He was worried

They brought him
a 37 year old Jew
in good general condition

They brought him
four Gypsy women
from another camp

He gave them all a ride
in his heavenly chariot

recording his
meticulous observations
in a careful hand

male subject at 12 Km
no supplemental oxygen

subject breathed
for 30 minutes
diaphoresis
and myoclonus
appeared at four
tetany at five
tachypnea at six
unconsciousness by ten
and then a gradual
slowing of the breath
to three per minute
with deepening cyanosis
and foam at the lips
until breathing ceased at thirty;

electrocardiographic activity
continued for another twenty
and at autopsy
the atria still quivered
even after the spine was severed
and the brain pulled
from its heavy, subarachnoid
oedema

(applause)

He was worried about
          the warming with body heat experiments
Himmler was insisting

But, damn it, he'd so meticulously documented
          the results of cooling!
The excitation, the progressive rigors,
         the flexion contractures, the tonic-clonic activity
and how when he cooled them
          to 26.5 C rectally
it was the submersive chilling of the occiput
          that would invariably result in fatality -
paresis of the thermoregulatory
          centers of the brainstem
he'd speculate learnedly

(applause)


...then arm in arm, Fraulein,
flush in a lovely season
the Regnitz flowing
beneath our balcony
thanks to our gracious
Reichsfuehrer
it could mean a University
appointment after the war
crimson leaves upturned
spinning downstream
I will run a finger
under the silk
of your gown
at the shoulder
                              in the shadows

But warming with body heat.

Oh, let's dial in
a fall from 10 Km,
and then
two hours in the ice pool
at 2C,
yes, yes the helmet
and kapok vest,
and this time keep
the damned occiput up
for heaven's sake
and the rectal thermometer secured
for my meticulous observations

maybe this one will live
     long enough to re-
                                        warm

...O Savior of the noble
Luftwaffe: Dr. Sigmund Rascher,
Professor Untersturnfuerher Rasscher, in the
shadows above the lovely river,
along the shoulder of the lovely Fraulein
I slowly run my finger
along the supraclavicular hollow
down the costochondral ridge
to xiphoid, rectus, navel, pubes
thanks to our gracious
Reichsfuerer Himmler
if only he
                    lives
if only he
                    will           warm
if only he

Prepare the bed!
Get the Gypsy whores
from Station RF, bastard!
And drag the shivering bastard from the pool!

That's it, oh it'll take two at least,
throw them on, that's right,
right on top of him,
now warm him, you bitches, you whores,
warm him
                    warm him
                                        WARM HIM!



99 hells

she talkin bout an
eye thru a needle
sky thru a vein
pain don't reign no more

she say jazz sick
junk stomach
watch the neon
suicide every nite
at the same time, it's
gonna be alright.

he ask quarter to six
monkey city inter
zone baby
what happenin with that
'55 Caddy lady?

dragon girl she say get in
chase me kiss me
fuck me got that
taste me tight salty
we gonna chase it
together

she gonna blow
veins blues purple blood
tiger vinegar mist
red mirror smoke
leopard arson jazz
glass needle rock me
shake me to the core.

she want she got
a viper or three
for me tonite,
tonite be my baby
rag rage rig glow needle jazz.

daily he thinkin
factory death soul
skeleton key
oh yeah, we froggy,
normal don't shine.

he got eight smokin
nites of blue motel
barbiturate jazz
conjure prostitute
baby just spit your arms
around me, it's
gonna be alright.

he get outta me
outta car serpent
mantis widow outfit
impossible breath
street corner hungry
crew maggot my skin
is death.

ninety-nine hells.
ninety-nine hells to go.

Sunday, October 30, 2022

Facility Designate 339-19

Some time ago I wrote up an adventure I have been referring to as "Facility Designate 339-19" - you will find a link below to a Google docs folder containing all the material I put together for this thing.  There are two main parts to this adventure; a short prelude involving an African village in an alternate history Earth, and a main portion that is a somewhat more classic delve into a demon-haunted scientific facility.  I really feel I should do some additional research and probably a full re-write of the section on the village.  I live in fear that Enziramire will read that part and rip me a new one (quite rightfully) for my shabby appropriations of Africa.  I think the facility part stands up pretty well, but what do I know.  There are definitely a few things in here that are specific to my game and players, and which you should feel free to discard or change if you would like to use it.  If I ever sought to publish this professionally, I would clean that stuff up, but it's free, and my hope is that even if you don't use it wholesale, you find a part of it you like, maybe a single encounter or a magic item, or a monster.  Or the art.  God only knows how I talked Julian Feylona into letting me use his art for the equivalent of a few cups of coffee, but he was really gracious about it.  It won't be the layout, which is pretty much nonexistent.  Around this time I looked at a few layout tools (Affinity for one) and found out that layout is HARD.  But part of punk is working with the tools, ideas, and skills you have - if the guitar only has a low E and an A string, you can still make power chords - so that's what I did, and pardon me if it's a little out of tune.

This was written for 5e, but honestly, that stuff is mostly just stats, which you should feel free to change and re-arrange in any way you please.  I didn't follow the script when I ran this thing (introducing an encounter with a T-Rex to kick things off and get players moving, for example) and you shouldn't either.

This worked for me and my players when I ran it, but I took a slightly insane approach - I split the four players up pretty early and then ran four remote game sessions a week (instead of a single game session for all four players).  In some ways this might be easier to run remotely than it would be to run face to face.  I spent some time before I ran this feeling out schedules to determine if splitting the party up in that way would actually work from a commitment standpoint, and was happy when my players bought in.  I put together a chart (found towards the end of the main document) to track which players had been through which experiences in the maze so that I could re-use an experience if I wanted (or note if something was changed).  There's a corruption system here as well, but you certainly don't have to use it if your players would rather you did not.  Once I split my players up I gave each one a proposal at some point or another to be a secret villain, and I may have rather purposely let it slip that it was ok if they decided not to join the dark side, I could just ask someone else.  I don't think they trusted each other very much when they finally re-united near the end of the adventure.

I refer to the ultimate prize should the PCs successfully defeat the demon (or be rewarded for releasing it into the world) as a MacGuffin, but I only use that term in the sense that it is a prize used to drive action.  In fact, as a powerful reality-reshaping instrument it could easily be the kind of reward that totally changes the nature of the world and the campaign itself, depending on what the PCs do with it and what the DM agrees to, and there are plenty of other reasons the PCs may want to explore the maze.

One other note - there are some assumptions about other works the DM should refer to - the most important of these is probably Veins of the Earth.  There is a full list near the beginning.  You can certainly make this work without access to that stuff, but it helps.

The reason I share this thing now is because it's Halloween, and the goal of this thing was to see if I could turn D&D into an effective vehicle for horror.  It worked for me and my players and I hope it does for you, should you decide to use it.

Happy Halloween!

Facility Designate 339-19

Tuesday, August 16, 2022

There Are Only Good People Here: Musings on Alignment and Sin in D&D, Fiction, and Life



I know this isn’t a new thought, but as I have aged, I have begun to have a hard time with the D&D alignment system. I’ve been trying to think of alternatives. One idea was a graph where you had evil/good and law/chaos axes and you plotted out a graph to determine current and median alignments. I like this idea and the idea that PCs start unaligned – this idea was implemented wonderfully in Planescape: Torment, and I was initially thinking about something like that. But that’s a lot of work. In some ways I’m tempted to ignore alignment altogether but it’s so heavily built into the framework of D&D that it is incredibly difficult to get rid of.

One of the problems that comes up is the use of magic in “detecting” alignments. Of course, you could simply do away with such spells. But this brings me to another thought. What about the pervasive use of detect evil used by communities to keep evil people out? Detect evil is a fairly low level spell in most systems. I tend to like low-magic settings, but even in those, it isn’t impossible that a place might set up some system where they use Detect Evil to determine who is allowed in, who is not, who is exiled, etc. The question then becomes “what constitutes evil?” Are beings inherently evil? Are they born that way? If so, would “evil” babies be left in the wilderness to die ala the Spartans casting children into the chasm at the foot of Mount Taygetus?

Or is it acts that make one evil? And if so, how does the practice of leaving babies to die of exposure impact the alignment of the person that does so? Would such an action make the perpetrators evil? If so, would they be expelled to die in the wilderness as well? What about actions that are unintentional? You intended to rob someone to get just enough food to eat, but as you approached with your dagger, you were so keyed up and scared you weren’t looking where you were putting your feet. You trip over a root and plunge your dagger into someone’s heart. Congrats, you are now a murderer! I have been binge watching true crime shows, and it turns out most murders are totally idiotic. Many of them are exactly this kind of thing, where someone has so much anxiety about what they are about to do that they wind up screwing up and shooting the person they are about to mug, often running away afterwards without actually achieving their aim of taking their victim’s money! Having done such a thing, are you now evil?

How would such a society function, knowing that everyone was good? Would unlimited credit be extended because all knew that the person being extended the credit would do anything they could to pay it back? What if that person wound up stealing (perhaps from someone “evil”) to pay back their debts?

I’ve come to the conclusion that true evil in real life is pretty rare. I think one of the reasons I have always kind of liked Vonnegut's work is because none of his characters are evil. There are no “bad guys.” Even Dwane Hoover in Breakfast of Champions is simply ill, not evil. The human need for archetypes and narrative often makes us think in terms of enemies who are evil. You have but to look around you to see how that has been exploited to drive people apart (I’m in the US and it is especially apparent here right now, but it happens everywhere) so it's interesting to me to read fiction where this need for a "bad guy" is ignored. This leaves us at the mercy of the universe, which is an uncomfortable place to be, and I think it's this which drives that need in the first place.

I think what I may do the next time I run a campaign is use the idea that alignment is acquired, but instead of setting up an axis and gradually plotting alignment to create a spectrum, I’ll do it this way – true good or evil is RARE. I really like this quote (very slightly altered by yours truly from the original, but faithful to the meaning I think) from Arthur Machen’s The White People as a way to explain what I mean:
“...the essence of sin is in… the taking of Heaven by storm… an attempt to penetrate into another and higher sphere in a forbidden manner. There are few, indeed, who wish to penetrate into other spheres, higher or lower, in ways allowed or forbidden. Men, in the mass, are amply content with life as they find it. Therefore there are few saints, and sinners (in the proper sense) are fewer still, and men of genius, who partake sometimes of each character, are rare also. Yes; on the whole, it is, perhaps, harder to be a great sinner than a great saint. The saint endeavors to recover a gift which he has lost; the sinner tries to obtain something which was never his. In brief, he repeats the Fall.”
PCs start unaligned. Most creatures, in fact, have no alignment. It is possible, though rare, to acquire an evil alignment through “repeating the Fall.” This way of doing things feels right to me – something like a lich has “attempted to penetrate into another and higher sphere in a forbidden manner.” In giving himself immortality, something that belongs to the divine and which he never had a right to, he has attempted to take Heaven by force. THIS is the kind of act that could give a creature an alignment. Similarly, you can acquire a good alignment by endeavoring to recover a gift which you have lost. The gift here is not some tawdry physical thing, but rather the kind of innocence in which you are willing to sacrifice yourself for something greater. That is the gift that people lose. Thus, though I don’t think martyrdom is the only way to achieve sainthood, such a thing IS generally reserved for the martyr. I realize that this is a very Christian way to look at evil and sin, but it would be easy enough to modify for a polytheistic society - the main point is that sin is an attempt to take divinity by force.

You could make an argument that the aforementioned hypothetical in which someone goes to rob another person and winds up killing them, or even the very act of robbery, the assertion of one will over another, is taking of something by force, and if you believe that human beings have a spark of the divine, that this in some way repeats "the Fall." However, I’m reminded of another quote, this one from Terry Pratchett’s character Granny Weatherwax, on the nature of sin. From Carpe Jugulum. I love Pratchett because for all the silly humor, there’s a lot of really profound things he says through his characters.
“...Sin, young man, is when you treat people like things. Including yourself. That’s what sin is.”
The character she is talking to begins to answer that he is sure there are worse things, and Granny answers,
“But they starts with thinking about people as things.”
This definition of sin has a lot to recommend it – I think it is one of the best I have ever heard. Certainly I think the confusion of people and things leads to a lot of unhappiness! But in the same passage, Granny (much like Kurt Vonnegut) indicates that there are no bad guys, as such. The priest she is talking to tells her that the issue of sin (and therefore evil) is not as black and white as she makes it out to be, and that there are shades of grey, to which she responds:
“There’s no grays, only white that’s got grubby.”
Most of us live somewhere in this state of “grubbiness,” I think, or as Machen puts it, “Men, in the mass, are amply content with life as they find it.” And I think most beings inhabiting a D&D world would live in that state as well. This brings me back to the rarity of the true sinner or saint. “Grubbiness” can be cleaned up. Perhaps through forgiveness, perhaps through acts of atonement, but there are sins with a small s that can be washed away. What Machen is talking about is Sin with a capital S – the truly unforgiveable, which is incredibly rare, something so foul and monstrous that it transforms the being who commits it in the same way that a man is transformed into a saint through the embodiment of pure and good that is as far beyond the mundane as its evil counterpart. An affront to a god rather than a human being.

I rather think that most players who “acquire” an alignment of either the good or evil variety in this world would probably have to be retired... IF they still lived!