A list of all projects on Haxelib with the tag "Heaps"
| Project | Description | Version | Downloads |
|---|---|---|---|
|
deepnightLibs
@sbenard |
The general personal libs I use in my Haxe projects. | 1.0.87 | 32611 |
|
redistHelper
@sbenard |
A script to help package a HL/JS/Flash redistribuable from an existing project. | 0.7.6 | 11133 |
|
ldtk-haxe-api
@sbenard |
The haxe API for LDtk JSON files - https://deepnight.net/tools/led-2d-level-editor/ | 1.5.3-rc.1 | 7879 |
|
hxmath
@tbrosman |
A 2D/3D math library for Haxe implemented using abstracts for maximum compatibility with existing libraries (specifically OpenFL and Heaps). | 0.18.0 | 3363 |
|
heaps-aseprite
@austineast |
Aseprite file parsing for Heaps | 0.1.2 | 1840 |
|
gasm-heaps
@leo.bergman |
Heaps integration for GASM ECS framework. | 1.11.2 | 1832 |
|
haxeui-heaps
@haxeui |
The Heaps backend of the HaxeUI framework | 1.7.0 | 1511 |
|
pony
@AxGord |
Haxe open-cross-library | 1.10.1 | 1453 |
|
led-haxe-api
@sbenard |
The haxe API for LEd JSON files - https://deepnight.net/tools/led-2d-level-editor/ | 1.0.13 | 582 |
|
heapsOgmo
@sbenard |
Import Ogmo3 generated maps to Heaps based projects | 0.0.14 | 283 |
|
heapvlc
@HeroEyad |
A Haxe/Heaps/hashlink library for native video playback using LibVLC | 0.3.0 | 198 |
|
heaps-coroutine
@cgdev |
Plug-and-play coroutine system for Heaps | 2.2.0 | 131 |
|
heapsTiled
@sbenard |
Import Tiled generated maps to Heaps based projects. | 0.0.14 | 124 |
|
heaps-local-res
@cgdev |
Use macros to split up your Heaps resource folder | 1.0.0 | 91 |
|
pirhana
@pirhanalabs |
Toolkit library for my personal use | 1.1.27 | 48 |
|
hxdist
@csclyde |
Creates distributable packages for Windows, Mac, and Linux | 0.1.8 | 46 |
|
h2dTiled
@sbenard |
THIS LIB IS DEPRECATED, please use lib: heapsTiled | 0.0.11 | 26 |
|
prefab
@nayata |
HEXE prefabs API for Heaps based projects - https://github.com/nayata/hexe | 1.6.0 | 26 |
|
NBase
@NeroGM |
A library powered by Heaps for making games. | 0.2.0 | 25 |
|
heaps-feather-icons
@cgdev |
API for using open source icons from https://feathericons.com/ in Heaps.io | 0.0.1 | 23 |
|
heaps-simplegui
@cgdev |
A kit of simple, portable Heaps.io gui components | 0.0.1 | 14 |
|
harrow
@nayata |
Harrow is a custom syntax, a parsing library, and a runtime for narrative-driven games - https://github.com/nayata/harrow | 1.3.0 | 9 |
|
avenyrhEngine
@adeconti |
The framework on which I make games | 0.1.0 | 8 |
|
heapsJsonTiled
@cgdev |
Import Tiled JSON-formatted maps to Heaps based projects. Define mappings between image sources and h2d.Tile resources programmatically, rather than having a hard dependency in the map file. Define entire maps using a single json file -- no need for seperate tileset and tilemap files! A fork of heapsTiled. | 0.0.14 | 6 |
|
heaps-svg-lite
@cgdev |
SVG renderer for Heaps.io | 0.0.1 | 6 |
|
live2d-haxe
@Dingdang255 |
Live2D Cubism SDK for Haxe - GPU shader rendering with multi-backend abstraction (cpp + hl, OpenFL/Flixel/Heaps) | 1.1.0 | 5 |
|
heaps-iframe
@cgdev |
Utility for embedding Heaps.io applications in iframes | 1.0.0 | 4 |
|
heaps-sprites
@kr0tyara |
Import spritesheets from Adobe Animate and Aseprite to your Heaps project with type-safe references. | 1.0.1 | 4 |
|
heaps-prefab
@cgdev |
Portable Heaps prefabs with bundled resources and scripts | 1.0.0 | 3 |
|
heaps-rpg
@cgdev |
Top-down 2D RPG framework for Heaps.io | 0.0.1 | 3 |
|
uncastled
@cgdev |
Replace CastleDB macros with a code generator | 0.0.1 | 2 |
|
heaps-packer
@virtu |
Packer spritesheet player for Heaps. | 1.0.1 | 2 |
|
olib
@oli_chose123 |
Olib is a layer over heaps that provides a set of tools to help you develop your game. | 1.0.0 | 1 |
|
hlbox3d
@stepanzaletskii |
Box3D physics for Heaps — HashLink and JS/WebGL | 0.1.0 | 1 |
|
hx-multianim
@bh213 |
animations and pixel art UI for Heaps framework | 1.0.0-rc.5 | 0 |
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