A list of all projects on Haxelib with the tag "game"
| Project | Description | Version | Downloads |
|---|---|---|---|
|
flixel-addons
@haxeflixel |
flixel-addons is a set of useful, additional classes for HaxeFlixel. | 4.0.1 | 1280844 |
|
flixel-ui
@haxeflixel |
A UI library for Flixel | 2.6.4 | 1119174 |
|
flixel-tools
@haxeflixel |
Command-Line tools for the HaxeFlixel game engine | 1.5.1 | 1067990 |
|
flixel-demos
@haxeflixel |
Demo Projects for HaxeFlixel | 3.3.0 | 737844 |
|
polygonal-ds
@mbaczynski |
data structures for games | 2.1.1 | 79213 |
|
nape
@deltaluca |
Nape 2D Physics Engine | 2.0.20 | 54865 |
|
away3d
@Greg209 |
Away3D is an open source platform for developing interactive 3D graphics for video games and applications. | 5.0.9 | 33024 |
|
flambe
@Aduros |
Flambe is a fast, expressive, and cross-platform engine for HTML5 and Flash games. | 4.1.0 | 26634 |
|
HaxePunk
@heardtheword |
A Haxe port of the FlashPunk AS3 engine. | 4.0.1 | 11679 |
|
gm2d
@gamehaxe |
GM2D helper classes for rapid game making in 2D. | 4.3.32 | 3208 |
|
away3d-examples
@Greg209 |
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe | 1.1.0 | 1112 |
|
openfl-tiled
@kasoki |
openfl-tiled is a library, which gives openfl developers the ability to use the TILED map editor. | 0.4.2 | 1003 |
|
ash
@nadako |
Port of the Ash entity component framework originally written in ActionScript 3 | 1.5.4 | 985 |
|
nape-hacks
@deltaluca |
Hacky (but stable) additional features for Nape. | 2.0.1 | 813 |
|
nape-symbolic
@deltaluca |
Symbolic algebra utility for runtime defined constraints in Nape. | 2.0.1 | 705 |
|
bitmapFont
@Beeblerox |
Component for rendering text with bitmap font on all openfl targets. | 0.9.4 | 692 |
|
haxepunk-gui
@Lythom |
HaxePunk GUI is a toolset to display user interfaces that works with HaxePunk engine. It provide some basic components to allow the user to interact with the game. | 2.5.6 | 670 |
|
polygonal-motor
@mbaczynski |
2d physics & computational geometry | 0.2.0 | 655 |
|
HaxePunkTmx
@heardtheword |
Tiled TMX loader for HaxePunk | 4.0.0 | 620 |
|
gameconsole
@prog4mr |
A game-like console that provides runtime acess to methods and variables, logging, monitoring, profiling, you name it. | 3.1.3 | 601 |
|
flixel-retrotools
@zayora |
Collection of useful classes that expand on HaxeFlixel's capabilities. | 0.1.1 | 521 |
|
SpriterHaxeEngine
@loudoweb |
Brashmonkey's Spriter SCML renderer compatible with Haxe and openfl. | 2.2.0 | 453 |
|
love2d
@insweater |
LÖVE port to Haxe | 0.1.0 | 426 |
|
HUGS
@HUGS_Developers |
Haxe Unity Glue... stuff | 0.3.0 | 400 |
|
openfl-tiled-flixel
@kasoki |
Experimental glue to use openfl-tiled with HaxeFlixel | 0.0.5 | 333 |
|
polygonal-ai
@mbaczynski |
A* pathfinder example using ds | 1.0.0 | 244 |
|
native3d
@lizhi |
A simple gpu accelerated graphics engine written in haxe. | 1.0.1 | 231 |
|
kong.hx
@djc |
Strongly-typed access to the Kongregate API from Haxe. | 1.2.3 | 214 |
|
oimophysics
@tor4kichi |
OimoPhysics is 3D Physics engine , This project based on saharan/OimoPhysics AS3 3D Physics engine. | 1.0.2 | 201 |
|
polygonal-zz
@mbaczynski |
2d rendering library | 0.1.0 | 177 |
|
ze2d
@zine92 |
An openfl gameobject/component system game framework for Haxe. | 0.3.3 | 175 |
|
polygonal-snd
@mbaczynski |
simple sound manager | 0.0.1 | 160 |
|
HaxePunk-nape
@Marc010 |
Nape integration for HaxePunk. | 1.0.1 | 151 |
|
iceentity
@NicoM1 |
Simple entity and component management for haxeflixel | 1.2.0 | 101 |
|
df-loader
@rogersanctus |
df-loader: Load and use sprites and animations generated by DarkFunction Editor easily. | 1.2.3 | 94 |
|
BMFontHX
@Sunjammer |
Haxe implementation of binary BMFont reader | 1.0.1 | 72 |
|
hx-ash
@Guido |
Continuation/fork of port by nadako. Entity component framework originally written in ActionScript 3, see http://www.ashframework.org/ | 0.1.2 | 69 |
|
HaxeDx
@kidveno |
Haxe engine for building DirectX apps | 0.1.0 | 59 |
|
flambbets
@luizbills |
Components and utilities to Flambe Games | 0.3.1 | 56 |
|
DESteer
@vantreeseba |
This library provides steering behaviors. | 0.0.2 | 26 |
|
kha
@RobDangerous |
Portable multimedia framework | 22.6.1 | 3914 |
|
dconsole
@prog4mr |
A real-time console with multiple utilities like scripting, logging, monitoring, profiling etc. | 5.0.0 | 1534 |
|
zame-particles
@restorer |
Particle system for OpenFl. | 1.3.0 | 1187 |
|
markov-namegen
@samcodes |
Procedural word generation tool using a high order Markov process, back-off scheme, filtering and sorting | 1.1.1 | 657 |
|
Pathfinder
@hypersurge |
Pathfinder is an A* (A Star) pathfinding and graph traversal library designed primarily for use with awe6 (optional). | 0.2.18 | 520 |
|
kha2d
@RobDangerous |
2D game engine for Kha | 16.1.1 | 248 |
|
microbuilder-HUGS
@Atry |
Haxe Unity Glue... stuff | 2.0.1 | 96 |
|
MAN-Haxe
@Gamepopper |
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. | 0.0.4 | 67 |
|
pixel-sprite-generator
@Zielak |
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. | 0.0.2 | 65 |
|
Hx-Gameplay
@Amadren |
It's a binding library for Gameplay3D | 1.0.1-beta | 62 |
|
Flaxen
@scriptorum |
Flaxen blends a Haxe-based game engine with an entity/component system; powered by HaxePunk and Ash. | 0.0.3 | 53 |
|
cannonml
@gunnbr |
CannonML (Cannon Macro Language) provides a shmups pattern generator represented in a very short text scripting language. | 0.3.1-rc.3 | 44 |
|
samcodes-gamecircle
@samcodes |
Amazon GameCircle achievements and leaderboards for Kindle/Android | 1.0.4 | 39 |
|
arctic
@Kri-Wan-Voldor |
arctic is a crossplatform game framework based on Haxe/OpenFL | 0.3.0 | 38 |
|
hxgamejolt
@Zielak |
Allows access to the GameJolt API. | 0.0.1 | 37 |
|
tweezer
@hypersurge |
tweezer is an easy tweening and easing library designed primarily for use with awe6 (optional). | 0.1.9 | 32 |
|
dirty2d
@DoctorB |
Experimental 2D game engine for Kha | 1.0.0 | 20 |
|
glaze2
@rjewson |
Library for game physics. | 0.1.0 | 17 |
|
glaze-physics
@rjewson |
Library for game physics. | 0.1.0 | 17 |
|
arctic-kit
@Kri-Wan-Voldor |
ArcticKit is a useful collection of classes for creating games (or similar projects) fast and easy | 0.0.1 | 16 |
|
flixel
@haxeflixel |
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. | 6.1.2 | 1379733 |
|
bin-packing
@samcodes |
2D rectangle bin packing algorithms | 1.0.2 | 374 |
|
OmniHx3D
@0xFireball |
OmniHx3D is a modified version of BabylonHx | 1.3.32 | 94 |
|
overlap2d
@azakhary |
This is an official runtime for Overlap2D edito, based on HaxeFlixel | 0.0.1 | 89 |
|
HagglerVNE
@gummywormz |
Visual novel engine for HaxeFlixel. | 1.2.0 | 86 |
|
pmi
@caribou |
PyxelEdit map parser for haxe | 0.5.0 | 47 |
|
sd2-engine
@tienery |
An interactive story engine for visual novels, written stories and animations. | 0.1.4-beta | 42 |
|
jellyPhysics
@apfelbeck |
Haxe port of Walaber's JellyPhysics. | 1.0.0 | 40 |
|
OmniHx3D-dev
@0xFireball |
The latest, unstable version of OmniHx3D | 1.3.0 | 16 |
|
blip
@wighawag |
Simple lib to get started with game with replay enabled | 0.0.1 | 16 |
|
hxprim
@damrem |
Prim's algorithm | 0.0.2 | 16 |
|
GameJoltAPI
@Matrefeytontias |
This library provides library-independent Haxe bindings for the GameJolt API. | 1.2.0 | 96 |
|
away3d-samples
@singmajesty |
Away3D samples | 5.0.3 | 1477 |
|
avail3d
@denim2x |
Avail3D gets you rid of those pesky bugs from Away3D ;) | 1.0.0 | 30 |
|
glue
@jersonlatorre |
Easy to learn and use Haxe framework for game development. | 0.4.0 | 92 |
|
textParticles
@apfelbeck |
Text based particle and emitter. | 1.0.1 | 12 |
|
clay
@RudenkoArts |
Entity-Component-System | 0.0.4 | 303 |
|
awe
@tombebbington |
Awe is a powerful, fast and simple entity component system inspired by Artemis but taking advantage of Haxe macros | 1.0.0 | 100 |
|
buw
@frankendres |
Basic and Usefull Widgets (for OpenFL) | 0.8.6 | 46 |
|
flixel-templates
@haxeflixel |
Templates for HaxeFlixel projects | 2.7.0 | 725411 |
|
flixel-abstractinput
@wsandwitch |
Small library provides another abstraction layer allows user to group different input, such as keyboard, mouse and gamepad (axis and buttons) in several abstract actions, and then check them. | 1.0.3 | 37 |
|
haxe-phaser3
@Sebbernery |
Haxe bindings for Phaser 3. Experimental. | 3.54.2 | 186 |
|
hxprng
@flashultra |
Pseudorandom number generator | 0.0.1 | 58 |
|
frost2d
@JoshuaStone |
Lightweight HTML5 game engine for Haxe | 0.1.1 | 26 |
|
awe6
@hypersurge |
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org | 2.10.564 | 1687 |
|
hank
@NQNStudios |
Narrative scripting language for HaxeFlixel games based on Inkle's Ink engine | 0.0.8 | 26 |
|
controlled-random
@Wesss |
People are inherently bad at reasoning about randomness, so don’t leave your user’s experience to chance. Give users what they expect out of randomness. | 0.0.1 | 5 |
|
nape-haxe4
@haxeflixel |
Nape 2D Physics Engine (Haxe 4 compatible fork) | 2.0.22 | 193803 |
|
falco
@nachoverdon |
Game framework on top of Starling | 0.0.1 | 7 |
|
zerolib-flixel
@01010111 |
Zerolib is a library of extensions, utilities, and other helpful classes for making games quickly in haxeflixel! | 0.8.1 | 1433 |
|
wow
@icheatatlan |
World of Warcraft Addon API for Haxe | 0.0.1 | 3 |
|
impulse
@manjav |
HAXE port of a simple, open source, 2D impulse based physics engine for non-view (server-side) use. | 1.1.0 | 14 |
|
Rice2D
@BlackGoku36 |
Cross-platform data-driven 2d game engine | 2020.5.0 | 30 |
|
escript
@Haath |
Simple macro-based event scripting engine. | 0.5.2 | 81 |
|
HxDoom
@kevansevans |
Haxelib adaption of id Tech 1 | 0.0.7-alpha | 74 |
|
broker
@fal-works |
Utility for game programming. Basic entity class, 2D AABB collision detection, gamepad input abstraction, game scenes, timers and some more. Currently works only with Heaps. | 0.5.0 | 25 |
|
dropecho.storygen
@vantreeseba |
A grammar based text expansion, based on tracery. | 0.13.1 | 7 |
|
dropecho.langgen
@vantreeseba |
A naming language generator. | 0.7.1 | 2 |
|
dropecho.dungen
@vantreeseba |
A procedural generation toolkit for games | 1.5.0 | 12 |
|
dropecho.fsm
@vantreeseba |
A finite state machine implementation. | 0.2.1 | 1 |
|
hxdefold
@nadako |
Defold game engine externs | 2.2.1 | 880 |
|
gafplayer-starling
@andrew |
GAF Player OpenFL Starling | 2.0.1 | 26 |
|
nova
@npinsker |
Nova is a set of game development tools on top of Flixel to supercharge common tasks. | 0.5.3 | 281 |
|
reckoner
@fal-works |
Small library for math and 2D geometry. | 0.2.0 | 72 |
|
firedancer-vm
@fal-works |
Virtual machine for Firedancer, a Haxe based language for defining 2D shmup bullet-hell patterns. | 0.1.0 | 68 |
|
firedancer
@fal-works |
Haxe based language for defining 2D shmup bullet-hell patterns. | 0.1.3 | 65 |
|
godot
@_ibilon |
Haxe/C# externs for Godot | 3.4.1 | 1425 |
|
atlas-triangle
@loudoweb |
Parse atlases packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language. Basic openfl renderer included. | 0.1.0 | 18 |
|
hxaroma
@Rabios |
Haxe externs for Aroma! | 1.0.0 | 2 |
|
hxdrystal
@Rabios |
Haxe externs for Drystal! | 1.0.0 | 2 |
|
hxjin
@Rabios |
Haxe externs for Jin! | 1.0.0 | 2 |
|
hxlpp3ds
@Rabios |
Haxe externs for LuaPlayerPlus 3DS! | 1.0.0 | 28 |
|
hxlppvita
@Rabios |
Haxe externs for LuaPlayerPlus Vita! | 1.0.0 | 21 |
|
hxluaplayer
@Rabios |
Haxe externs for LuaPlayer! | 1.0.0 | 9 |
|
hxscrupp
@Rabios |
Haxe externs for Scrupp! | 1.0.1 | 2 |
|
hxtico
@Rabios |
Haxe externs for Tinycoffee! | 1.0.0 | 16 |
|
hxlovr
@Rabios |
Haxe externs for LÖVR! | 1.0.0 | 9 |
|
flix
@defiance |
pogger library for haxeflixel | 0.0.1 | 366 |
|
hxlr
@kevansevans |
Haxelib adaption of Line Rider | 0.2.0 | 7 |
|
hxRaylib
@ForeignSasquatch |
Haxe bindings for raylib, a simple and easy-to-use library to learn videogame programming | 4.0.0 | 447 |
|
uuid
@flashultra |
Cross platform, simple Uuid , Short-Uuid , NanoId and FlakeId generator. Uuid generation is based on RFC4122 . Support versions are v1, v3, v4 and v5 | 2.4.1 | 51779 |
|
polymod
@MasterEric |
An atomic modding framework for Haxe games | 1.8.0 | 41147 |
|
assets-web
@MrClogsworthYT |
Assets-web allows the user to use images from github to their app/game without downloading it this can be used to optimize youre projects! | 0.2.0 | 21 |
|
raycast
@PrettyBoyFlackoo |
Raycasting for the Heaps io game engine | 1.2.2 | 30 |
|
GameHaxe
@MrClogsworthYT |
an epic haxelib for haxe projects that makes account support | 0.0.3 | 63 |
|
GHX
@MrClogsworthYT |
a haxelib that makes GameJolt account support | 0.1.0 | 18 |
|
slick_addons
@SlickFromMars |
Slick's custom haxelib with tons of cool useful tools. | 1.5.0 | 36 |
|
hxyarn
@cxsquared |
Parser and runner for Yarn dialogue files | 0.1.13 | 373 |
|
shadertools
@Jonnycat |
A way for people to fix there fnf shaders | 0.1.3 | 135 |
|
hxgf
@Tuhkis |
Haxe Game Framework or HXGF is a bare bones library for quickly creating web games. | 0.1.0 | 16 |
|
FNFShaderFix
@ItsyourboyJonnycat |
HxShaders Allows you to add values in your uniforms. It allows you to do whole numbers witout it crashing on macos,Android,Linux and Html5 | 0.0.1 | 97 |
|
aeons
@codescapade |
Aeons is a 2d game engine on top of the Kha framework | 0.3.1 | 17 |
|
NBase
@NeroGM |
A library powered by Heaps for making games. | 0.2.0 | 25 |
|
HxShaders
@McJonnycat |
HxShaders Allows you to add values in glFragmentSource and glVertexSource Uniforms. It also allows you to use whole numbers on glFragmentSource and glVertexSource without it crashing on macOS,Android,Linux and Html5 | 5.3.0 | 278 |
|
raylib
@rc-05 |
Haxe bindings to Raylib. | 1.1.0 | 109 |
|
hxminetest
@frixuu |
Externs for modding of the game Minetest. | 0.3.1 | 17 |
|
zerolib
@01010111 |
Zerolib is a framework agnostic library of extensions, utilities, and other helpful classes for making games! | 0.8.1 | 2115 |
|
gdscript
@SomeRanDev |
Compile Haxe to GDScript 2.0 as easily as you'd output to any other target. | 1.0.0-beta | 144 |
|
linc_discord-rpc
@KapTox |
Haxe hxcpp @:native externs for Discord's rich presence library | 1.0.0 | 232 |
|
discord-rpc
@KapTox |
Haxe hxcpp @:native externs for Discord's rich presence library | 1.0.0 | 1124 |
|
discord_rpc
@KapTox |
Haxe hxcpp @:native externs for Discord's rich presence library | 1.0.0 | 12478 |
|
boardgamegeek
@Haath |
Haxe client for the BoardGameGeek API. | 0.2.0 | 5 |
|
dropecho.ai
@vantreeseba |
This library provides AI utilities for games. | 1.0.0 | 4 |
|
MinecraftClient
@Crinfarr |
See README.md | 0.0.1 | 2 |
|
haxion
@SabeDoesThings |
Simple, less bloated, Haxe game framework | 0.0.10 | 10 |
|
pomelo-client-hx
@dashaomai |
This is a client designed for many game server based on pomelo-family protocol. | 0.1.0 | 0 |
|
lumod
@Snirozu |
Framework for modding Haxe classes with Lua at runtime! | 2.2.0 | 7744 |
|
leafyEngine
@Slushi |
An engine inspired by HaxeFlixel for making 2D games for the Wii U using Haxe! | 1.0.0 | 5 |
|
TiledFL
@DreadedGnu |
TiledFL is a library, which gives openfl developers the ability to use the TILED map editor. | 0.3.0 | 7 |
|
heaps-rpg
@cgdev |
Top-down 2D RPG framework for Heaps.io | 0.0.1 | 3 |
|
flixel-perspective
@Blossomical |
3D Rotation system for FlxSprites and FlxTexts with perspective and depth | 1.0.7 | 140 |
|
ceramic
@jeremyfa |
Utility to install and update ceramic via haxelib | 2.0.0 | 2023 |
|
arcade
@jeremyfa |
Arcade-oriented physics engine for Haxe - framework-agnostic port of Phaser v2 arcade physics | 1.0.0 | 10 |
|
customtitlebar
@Blossomical |
Titlebar / Window Frame Customization tool for Windows | 1.0.5 | 432 |
|
pearengine
@WebosSan-JonkIsKindaCool |
Pear Engine - a basic lime game engine using opengl context. | 1.0.0 | 6 |
|
HWindow
@JVN-Pixels |
This library can be used to do cool stuff to a game window! | 1.1.2 | 11 |
|
BrainalityMod
@Brainy7890 |
Mod framework for FNF Brainality Engine, but designed to work for any kind of project. Very Work in progress | 0.1.5 | 6 |
|
hython
@paopaodev |
Hython is a Python scripting interpreter written in Haxe. | 0.0.352-beta | 49 |
|
vupxengine
@Slushi |
A framework engine for Nintendo Switch homebrew games. | 1.0.0 | 0 |
|
lang
@LeninAsto |
Simple and efficient localization library for HaxeFlixel games with JSON-based translations, variable interpolation, automatic fallback, and hot-reload support | 1.0.0 | 0 |
|
mobile-controls
@ArkoseLabs |
a Mobile Control Library, built for simplicity. | 1.0.0 | 125 |
|
nvsl
@bymehul |
Small, safe game scripting language with parser, checker, compiler, and VM. | 0.4.0 | 1 |
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