A list of all projects on Haxelib with the tag "OpenFL"
| Project | Description | Version | Downloads |
|---|---|---|---|
|
flixel
@haxeflixel |
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games. | 6.2.0 | 1444546 |
|
flixel-addons
@haxeflixel |
flixel-addons is a set of useful, additional classes for HaxeFlixel. | 4.0.2 | 1333962 |
|
flixel-ui
@haxeflixel |
A UI library for Flixel | 2.6.5 | 1158053 |
|
flixel-tools
@haxeflixel |
Command-Line tools for the HaxeFlixel game engine | 1.5.1 | 1100371 |
|
flixel-demos
@haxeflixel |
Demo Projects for HaxeFlixel | 3.3.0 | 745246 |
|
flixel-templates
@haxeflixel |
Templates for HaxeFlixel projects | 2.7.0 | 731743 |
|
hxCodec
@polybiusproxy |
Haxe library for native video playback on HaxeFlixel and OpenFL. | 3.0.2 | 448803 |
|
hxvlc
@MAJigsaw77 |
A Haxe/OpenFL library for @:native video playback using libVLC. | 2.3.1 | 216149 |
|
swf
@singmajesty |
Provides support for parsing and displaying SWF content | 3.4.0 | 66831 |
|
away3d
@Greg209 |
Away3D is an open source platform for developing interactive 3D graphics for video games and applications. | 5.0.9 | 36242 |
|
starling
@p.j.shand |
The Cross-Platform Game Engine | 2.8.0 | 14011 |
|
feathersui
@bowlerhat |
Cross-platform graphical user interface (GUI) components for creative frontend projects, built with Haxe and OpenFL | 1.3.1 | 13080 |
|
openfl-webm
@soywiz |
OPENFL haxe extensions for decoding webm videos (mkv+vp8+vorbis). | 0.0.4 | 12397 |
|
HaxePunk
@heardtheword |
A Haxe port of the FlashPunk AS3 engine. | 4.0.1 | 11735 |
|
haxeui-openfl
@haxeui |
The OpenFL backend of the HaxeUI framework | 1.7.0 | 8054 |
|
openfl-bitfive
@YellowAfterlife |
Alternative blitting-targeted HTML5 backend for OpenFL. | 3.3.3 | 7267 |
|
extension-share
@fbricker |
Share extension calling native implementation for Android, iOS, BlackBerry and HTML5. | 2.4.3 | 5154 |
|
openfl-glsl
@rainy |
Allow Haxe to write GLSL directly in OpenFL. | 0.2.1 | 4582 |
|
markdown-openfl-textfield
@bowlerhat |
Display markdown using the htmlText property of OpenFL's TextField class | 1.0.3 | 4316 |
|
extension-locale
@fbricker |
Tools for localizing your OpenFL APP. | 1.0.3 | 4046 |
|
extension-webm
@KapTox |
Support for decoding WebM video (mkv+vp8+vorbis). | 0.0.5 | 3846 |
|
amfio
@bowlerhat |
Read and write AMF0, AMF3, and Flash Local Shared Object files in OpenFL | 1.0.2 | 3438 |
|
hxmath
@tbrosman |
A 2D/3D math library for Haxe implemented using abstracts for maximum compatibility with existing libraries (specifically OpenFL and Heaps). | 0.18.0 | 3363 |
|
swiftsuspenders
@p.j.shand |
This is an OpenFL 2.x/Haxe port of the popular AS3 metadata driven IOC (Inversion Of Control) solution SwiftSuspenders | 1.1.1 | 3285 |
|
inthebox-macros
@shoebox |
Essential macros for native extensions | 1.2.0 | 2582 |
|
robotlegs
@p.j.shand |
Robotlegs v2 is a popular Micro-Architecture framework which integrates with OpenFL, Starling, Away3D, ThreeJS and Fuse | 2.0.7 | 2530 |
|
feathersui-validators
@bowlerhat |
Form validation for Feathers UI | 1.0.1 | 2402 |
|
tilelayer
@elsassph |
Lightweight wrapper over OpenFL's powerful but lowlevel 'drawTiles', with bitmap-based fallback for Flash. Includes a Sparrow spritesheets parser supporting animations and trimming. | 0.2.0 | 2238 |
|
feathersui-rpc-services
@bowlerhat |
RPC services for Feathers UI | 1.0.3 | 1926 |
|
extension-android-support-v4
@fbricker |
OpenFL/NME extension that includes android-support-v4.jar for other extensions. | 1.0.0 | 1855 |
|
extension-googleplayservices-basement
@fbricker |
OpenFL/NME :: Google Play Services Basement Libreary for Android. | 1.1.0 | 1749 |
|
extension-networking
@wikiti |
Library developed for OpenFL to facilitate connections between applications, using TCP sockets, and following the scheme of event-driven programming. | 1.4.2 | 1694 |
|
awe6
@hypersurge |
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org | 2.10.564 | 1692 |
|
awe6
@hypersurge |
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org | 2.10.564 | 1692 |
|
keyboard
@p.j.shand |
An alternative way to define keyboard listeners | 1.1.0 | 1528 |
|
away3d-samples
@singmajesty |
Away3D samples | 5.0.3 | 1498 |
|
zerolib-flixel
@01010111 |
Zerolib is a library of extensions, utilities, and other helpful classes for making games quickly in haxeflixel! | 0.8.1 | 1459 |
|
pony
@AxGord |
Haxe open-cross-library | 1.10.1 | 1453 |
|
openflCamera
@p.j.shand |
Flash Camera API for html5 target | 1.0.7 | 1433 |
|
openflMicrophone
@p.j.shand |
Flash Microphone API for html5 target | 1.0.1 | 1293 |
|
zame-particles
@restorer |
Particle system for OpenFl. | 1.3.0 | 1215 |
|
away3d-examples
@Greg209 |
Away3D is an open source, real time 3D engine for the Flash Platform and has been ported to OpenFL 2.x/Haxe | 1.1.0 | 1114 |
|
extension-googleplaygames
@fbricker |
OpenFL Google Play Games extension for Android. | 1.5.7 | 1021 |
|
texter
@ShaharMS |
Advanced text tools for Haxe game engines & frameworks. | 2.3.2 | 1009 |
|
openfl-tiled
@kasoki |
openfl-tiled is a library, which gives openfl developers the ability to use the TILED map editor. | 0.4.2 | 1007 |
|
feathersui-cairngorm
@bowlerhat |
Cairngorm framework for OpenFL | 1.0.0 | 992 |
|
texturePacker
@p.j.shand |
convert IBitmapDrawable objects into spritesheets | 0.0.10 | 927 |
|
feffects
@filt3rek |
Set of effects (tweens, sineloops...) targeting Flash / JS / openFL (Neko, C++, Windows, Linux, OSX, Android, iOS, webOS, BlackBerry, HTML5) | 3.1.0 | 905 |
|
openfl-websocket
@soywiz |
Websocket client working with openfl | 0.2.0 | 881 |
|
foxlite
@dwdvIl |
A hardware-accelerated 3D renderer for HaxeFlixel! | 0.1.1 | 792 |
|
akifox-transform
@yupswing |
Affine matrix transformations with pivot point | 2.2.1 | 738 |
|
gasm-openfl
@leo.bergman |
OpenFL integration for GASM ECS framework. | 1.2.0 | 734 |
|
extension-iap
@singmajesty |
In-app purchase support | 1.2.2 | 699 |
|
bitmapFont
@Beeblerox |
Component for rendering text with bitmap font on all openfl targets. | 0.9.4 | 695 |
|
resize
@p.j.shand |
Simple resize listeners | 1.2.0 | 606 |
|
extension-facebook
@fbricker |
Facebook Native (android + iOS) and Rest/Graph API client. | 0.1.6 | 538 |
|
flixel-retrotools
@zayora |
Collection of useful classes that expand on HaxeFlixel's capabilities. | 0.1.1 | 522 |
|
OpenFl-Animate-Atlas-Player
@mathieu_anthoine |
OpenFl Player for Adobe Animate Atlas format | 1.9.3 | 468 |
|
minimalcomps
@jasonsturges |
OpenFL port of Minimal Components by Keith Peters | 1.0.0 | 461 |
|
haxefmod
@Tanz0rz |
Use FMOD Studio with Haxe on HTML5, HashLink, Windows, Linux, and macOS | 2.0.0 | 456 |
|
SpriterHaxeEngine
@loudoweb |
Brashmonkey's Spriter SCML renderer compatible with Haxe and openfl. | 2.2.0 | 454 |
|
customtitlebar
@Blossomical |
Titlebar / Window Frame Customization tool for Windows | 1.0.6 | 441 |
|
samcodes-notifications
@samcodes |
Local notification and icon badging support for iOS and Android OpenFL targets | 1.0.5 | 416 |
|
starling-extensions-hx
@CrazyFlasher |
Starling Extensions | 1.0.1 | 403 |
|
scrollable-area
@GimmickyApps |
For users of HaxeFlixel, a scrollable area with automatic scrollbars, intended for manual layout enthusiasts. | 9.9.9 | 398 |
|
screenManager
@CreativeMagic |
A framework to create and manage screens in your apps | 1.0.0 | 391 |
|
FlashCache
@sayofthelor |
Image cacher for HaxeFlixel. Makes games speedy fast. | 2.0.0 | 379 |
|
openfl-admob
@fbricker |
Google AdMob / OpenFL extension for Android + iOS (this extension is deprecated - Please use extension-admob from now on) | 1.4.2 | 374 |
|
flix
@defiance |
pogger library for haxeflixel | 0.0.1 | 367 |
|
hxMP4
@JuniorNovoa1 |
Native video support for HaxeFlixel & OpenFL (polybiusproxy - hxCodec, JuniorNovoa1 - Uploaded old version as a lib) | 2.6.0 | 362 |
|
openfl-spine
@rainy |
Spine render | 4.3.0 | 357 |
|
ganalytics
@emibap |
A Google Analytics native extension for OpenFL | 0.0.3 | 356 |
|
winutils
@tamachan |
Borderless Window. (Windows only) | 1.0.3 | 347 |
|
openfl-gpu-particles
@rainy |
GPU Particles render | 0.0.4 | 340 |
|
openfl-tiled-flixel
@kasoki |
Experimental glue to use openfl-tiled with HaxeFlixel | 0.0.5 | 337 |
|
openfl-texturepacker
@wmarsh |
Provides easy TexturePacker importing for OpenFL, integrating with Tilesheet for batched blitting. | 1.0.0 | 331 |
|
flx-jamkit
@odedro987 |
A collection of HaxeFlixel utilities for game jams. Shaders, resuable components, etc. | 0.1.0 | 327 |
|
openflFilesystem
@p.j.shand |
Update applicationDirectory | 1.0.7 | 321 |
|
hxWebP
@Binpuki |
A Lime/OpenFL extension for decoding WebP images. | 0.4.0 | 320 |
|
openfl-ffmpeg
@soywiz |
OPENFL haxe extensions for decoding videos and audio using ffmpeg. | 0.0.1 | 299 |
|
nova
@npinsker |
Nova is a set of game development tools on top of Flixel to supercharge common tasks. | 0.5.3 | 282 |
|
starling-spine-hx
@dmn-chumak |
Spine runtime integration with Starling engine converted from official ActionScript 3.0 implementation | 0.1.1 | 257 |
|
mobile-controls
@ArkoseLabs |
a Mobile Control Library, built for simplicity. | 1.0.0 | 247 |
|
sockjs
@jeremyfa |
Cross-platform SockJS client library for realtime remoting between OpenFL apps and SockJS websocket server. | 1.0.0 | 241 |
|
extension-safearea
@raggy |
Lime/OpenFL extension that adds support for getting safe area on iOS (to help support iPhone X) | 1.0.0 | 241 |
|
openfl-animate-atlas
@barisyild |
Adobe Animate Atlas Player for OpenFL Tilemap | 0.0.1 | 236 |
|
openfl-share
@fbricker |
Share extension calling native implementation for Android, iOS and HTML5. | 1.2.2 | 234 |
|
native3d
@lizhi |
A simple gpu accelerated graphics engine written in haxe. | 1.0.1 | 233 |
|
openfl-vfs
@soywiz |
OpenFL haxe library that abstracts file system access / file reading from different sources. | 0.0.1 | 227 |
|
openfl-webp
@soywiz |
OPENFL haxe extensions for decoding and encoding webp 0.4.1 images (lossy, lossless and alpha support). | 0.0.7 | 226 |
|
oimophysics
@tor4kichi |
OimoPhysics is 3D Physics engine , This project based on saharan/OimoPhysics AS3 3D Physics engine. | 1.0.2 | 205 |
|
weblog
@tkwiatek |
remote logging tool for haxe | 1.3.4 | 196 |
|
openfl-unityads
@ipsilondev |
UnityAds Implementation for OpenFL/Haxe | 1.0.7 | 185 |
|
HypMedias
@shoebox |
Allow video playback on Android & iOS | 1.0.1 | 182 |
|
extension-nativedialog
@fbricker |
Native dialog support for Android, iOS, Blackberry and HTML5. | 1.2.2 | 177 |
|
extension-video-export
@soccertutor |
Cross-platform H.264/MP4 video encoder for OpenFL/hxcpp | 0.3.10 | 177 |
|
ze2d
@zine92 |
An openfl gameobject/component system game framework for Haxe. | 0.3.3 | 176 |
|
flxscrollablearea
@IBwWG |
For users of HaxeFlixel, a scrollable area with automatic scrollbars, originally intended for manual layout enthusiasts. | 0.4.0 | 175 |
|
smartfox-haxe-client
@DigiEggz |
SmartFoxServer 2X Haxe client with encryption support | 1.1.0 | 175 |
|
extension-file-save
@soccertutor |
Cross-platform file save dialog for OpenFL/hxcpp | 0.3.10 | 173 |
|
hxopus
@Vortex |
Support for decoding and playing the opus audio format in haxe. | 2.0.0 | 169 |
|
extension-android-immersive
@fbricker |
Lime extension for enabling immersive mode on most android versions. | 1.1.0 | 161 |
|
openfl-locale
@fbricker |
Tools for localizing your OpenFL APP. | 1.0.1 | 160 |
|
openfl-gpg
@fbricker |
openfl-gpg extension (this extension is deprecated - Please use extension-googleplaygames from now on) | 1.4.3 | 159 |
|
openfl-atlas
@loudoweb |
Atlas parser to use with Tilemap. Create all rectangles for you. Allow to get tile's size and a tile by its name | 1.2.0 | 159 |
|
flixel-perspective
@Blossomical |
3D Rotation system for FlxSprites and FlxTexts with perspective and depth | 1.0.7 | 156 |
|
cobraui
@cobrajs |
A simple UI library | 1.1.4 | 155 |
|
openfl-opus
@soywiz |
OPENFL haxe extensions for decoding opus audio files. | 0.0.2 | 153 |
|
HaxePunk-nape
@Marc010 |
Nape integration for HaxePunk. | 1.0.1 | 151 |
|
openfl-aseprite
@miriti |
Load and render sprites and animations in Aseprite format | 1.3.2 | 137 |
|
extension-facebookads
@fbricker |
Facebook Audience Network (ads) extension for Lime/OpenFL (Android + iOS). | 1.1.3 | 117 |
|
hxDaedalus
@Nanjizal |
Pathfinding 2D Library ported from AS3 | 0.0.2 | 104 |
|
extension-harfbuzz
@fbricker |
Harfbuzz extension for Lime / OpenFL | 1.2.0 | 104 |
|
iceentity
@NicoM1 |
Simple entity and component management for haxeflixel | 1.2.0 | 102 |
|
df-loader
@rogersanctus |
df-loader: Load and use sprites and animations generated by DarkFunction Editor easily. | 1.2.3 | 94 |
|
extension-screenshot
@agvadillo |
OpenFL / Lime extension to capture screen. | 1.0.0 | 93 |
|
glue
@jersonlatorre |
Easy to learn and use Haxe framework for game development. | 0.4.0 | 92 |
|
overlap2d
@azakhary |
This is an official runtime for Overlap2D edito, based on HaxeFlixel | 0.0.1 | 90 |
|
Sphis
@Sphis |
This library is a compilation of scripts used by Sphis | 1.2.1 | 90 |
|
extension-gpgrest
@fbricker |
Pure Haxe implementation of Google Play Games Rest for Lime / OpenFL | 1.0.3 | 87 |
|
rectangle-packing
@barisyild |
Super fast haxe port of villekoskelaorg's rectangle packing algorithm | 1.0.1 | 87 |
|
HagglerVNE
@gummywormz |
Visual novel engine for HaxeFlixel. | 1.2.0 | 86 |
|
extension-multigames
@fbricker |
OpenFL / Lime extension to manage multiple gaming networks using a single API. | 1.2.1 | 85 |
|
extension-youtubeplayer
@fbricker |
OpenFL / NMM extension for YouTube Videos | 1.0.0 | 83 |
|
haxemaps
@tptee |
Haxemaps is an library written in Haxe language designed to accelerate the implementation of a map application. | 1.0.0 | 80 |
|
luce
@iskolbin |
Luce is minimal drawing library | 0.12.1 | 76 |
|
parasol
@47rooks |
A shader and utilities library for HaxeFlixel. | 0.0.8 | 73 |
|
extension-gamecircle
@CristianCosta |
OpenFL Game Circle extension for Android and Kindle devices. | 1.1.2 | 72 |
|
sfs2x-api
@SanDinh.com |
re-publish SFS2X_API_AS3.swc removing all external dependencies for using in openfl. Also contain generated headers .hx files | 1.6.0-rc.2 | 71 |
|
extension-apprating
@Mystraht |
Extension that let you open store of a given id app on android and ios | 1.0.2 | 71 |
|
MAN-Haxe
@Gamepopper |
A set of Maze and Noise algorithm classes that can generate 2D array or string maps. | 0.0.4 | 68 |
|
admob-openfl
@pozirk |
THIS EXTENSION IS OUTDATED, PLEASE USE extension-admob! Admob extension for OpenFL | 0.0.3 | 68 |
|
hxthread
@utibenkei |
Haxe/OpenFL port of ActionScript Thread Library(Soumen) | 1.0.1 | 67 |
|
app
@PXshadow |
openFl UI libary devolped for ThinQbator production Use | 0.3.1 | 66 |
|
wighawag-application
@wighawag |
openfl application skeleton | 0.0.1 | 65 |
|
linden-google-iap
@SergeyMiryanov |
linden-googl-iap is an Android extension for OpenFL for GooglePlay In-App Billing. | 1.0.0 | 65 |
|
pixel-sprite-generator
@Zielak |
Procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods. | 0.0.2 | 65 |
|
linden-flurry
@SergeyMiryanov |
linden-flurry is an Android and iOS extension for OpenFL for Flurry analytics service. | 1.2.0 | 65 |
|
extension-amazonads
@fbricker |
AmazonAds extension for OpenFL | 0.1.0 | 65 |
|
hxpect
@Markavian |
Haxe based test framework for writing tests in a more natural language kind of way. | 0.4.6 | 63 |
|
extension-wake-lock
@jbengochea |
OpenFL wake lock extension for Android. | 1.0.1 | 63 |
|
extension-multiads
@fbricker |
OpenFL / Lime extension to manage multiple ad networks using a single API. | 1.2.3 | 62 |
|
glory
@ConfidantCommunications |
Glory Framework is a page-based media framework built using Haxe, OpenFL, and PureMVC. It can be used for apps, games, websites, or presentations on any target supported by OpenFL. It uses an external configuration file to allow for asset and content changes without needing to recompile. Complete documentation is found on the GitHub wiki. | 2.2.3 | 62 |
|
openfl-gamex
@soywiz |
Game Extensions for openfl: admob | 0.0.2 | 61 |
|
Flaxen
@scriptorum |
Flaxen blends a Haxe-based game engine with an entity/component system; powered by HaxePunk and Ash. | 0.0.3 | 54 |
|
gafplayer
@fbricker |
GAF format plugin for OpenFL. | 1.0.1 | 54 |
|
wighawag-console
@wighawag |
console to show log/error message | 0.0.1 | 51 |
|
simplegui
@jasonsturges |
OpenFL port of SimpleGUI by Justin Windle | 0.9.0 | 51 |
|
linden-startapp
@SergeyMiryanov |
linden-startapp is an Android extension for OpenFL for StartApp service. | 1.0.0 | 47 |
|
openfl-tooltip
@SanDinh.com |
A Standalone Tooltip class for OpenFL. | 3.0.1 | 47 |
|
buw
@frankendres |
Basic and Usefull Widgets (for OpenFL) | 0.8.6 | 47 |
|
extension-amazon-sns
@fbricker |
OpenFL/NME extension for Amazon SNS (push notifications service). | 0.1.7 | 45 |
|
openflump
@SavedByZero |
Flump parser for OpenFL | 1.0.0 | 44 |
|
sd2-engine
@tienery |
An interactive story engine for visual novels, written stories and animations. | 0.1.4-beta | 43 |
|
texture-packer
@p.j.shand |
convert IBitmapDrawable objects into spritesheets | 0.0.3 | 42 |
|
CakePraha
@JuliusGromyko |
Small localization lib | 0.1.0 | 39 |
|
arctic
@Kri-Wan-Voldor |
arctic is a crossplatform game framework based on Haxe/OpenFL | 0.3.0 | 39 |
|
flixel-abstractinput
@wsandwitch |
Small library provides another abstraction layer allows user to group different input, such as keyboard, mouse and gamepad (axis and buttons) in several abstract actions, and then check them. | 1.0.3 | 38 |
|
blitting
@jasonsturges |
Rendering engine and lifecycle pipelines for OpenFL | 0.9.1 | 37 |
|
slick_addons
@SlickFromMars |
Slick's custom haxelib with tons of cool useful tools. | 1.5.0 | 37 |
|
tinyui
@SanDinh.com |
A tiny UI macro for injecting ui items declared in a xml file into a haxe class. | 6.0.1 | 36 |
|
extension-supersonic
@fbricker |
Aupersonic extension for OpenFL | 1.0.1 | 36 |
|
gtween
@bowlerhat |
A small but extremely robust Haxe library for programmatic tweening, animation, and transitions | 2.2.0 | 36 |
|
extension-crashlytics
@daPhyre |
Use Crashlytics, the crash analytics library, in your OpenFL projects for Android and iOS. | 1.0.0 | 35 |
|
icehx-openiab
@nitrobin |
Openfl extension for OpenIAB - Open In-App Billing. http://www.onepf.org/openiab/ | 0.1.1 | 32 |
|
avail3d
@denim2x |
Avail3D gets you rid of those pesky bugs from Away3D ;) | 1.0.0 | 32 |
|
cataclysm
@therealjake_12 |
Haxe & C++ Crashlogger For OpenFL | 1.0.0 | 32 |
|
gafplayer-starling
@andrew |
GAF Player OpenFL Starling | 2.0.1 | 27 |
|
stroked-textfield
@scanline |
This library in conjunction with OpenFL renders stroked/outlined text. | 1.0.0 | 27 |
|
openfl-adbuddiz
@hazame |
AdBuddiz Community extension for OpenFL. Currently only support Android. | 0.1.5 | 25 |
|
reaxe
@Hyperdraw |
A reactive UI framework for OpenFL | 1.0.4 | 25 |
|
zsparticle
@rainy |
Sparticle System for Away3D | 1.0.0 | 24 |
|
easyTilesheet
@CreativeMagic |
A wrapper framework for Tilesheet rendering. Tested for legacy only. | 0.5.1 | 22 |
|
away3d-csg
@ConfidantCommunications |
This library enhances the Haxe version of Away3D with features for Constructive Solid Geometry (CSG) operations, i.e. boolean operations on model meshes. | 1.0.0 | 21 |
|
nook-shop
@pozirk |
Barnes and Noble has closed their NOOK AppStore, this extension is obsolete. NOOK Shop extension for OpenFL | 0.0.1 | 19 |
|
robotlegs-macrobot
@mayakwd |
Macro command utility for Robotlegs which provides the ability to execute batches of commands in sequential or parallel fashion. | 0.2.0 | 19 |
|
atlas-triangle
@loudoweb |
Parse atlases packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language. Basic openfl renderer included. | 0.1.0 | 19 |
|
feathersui-formatters
@bowlerhat |
String formatting for Feathers UI | 1.0.1 | 18 |
|
drderico-ga
@DrDerico |
A Google Analytics native extension for OpenFL (Android) | 0.0.1 | 17 |
|
hxprim
@damrem |
Prim's algorithm | 0.0.2 | 17 |
|
smidr
@MeguminBOT |
SmiðrUI — a lightweight retained-mode UI toolkit for OpenFL. Two dozen themable widgets (buttons, lists, menus, sliders, inputs, modals and more) that repaint only when invalidated, with built-in vector icons, pluggable fonts and localization, and an optional Flixel bridge. | 0.2.1 | 17 |
|
arctic-kit
@Kri-Wan-Voldor |
ArcticKit is a useful collection of classes for creating games (or similar projects) fast and easy | 0.0.1 | 16 |
|
twinspire-engine
@brutalexcess |
A utility library and small engine to make all of those tedious and repetitive tasks in OpenFL easier. Designed to be simple and easy to use. | 1.0.0 | 16 |
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HLWNative
@ZSolarDev |
This library provides support for native windows functions when compiling to HashLink. | 1.3.3 | 16 |
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raymp
@saumya |
A hackable component libray for OpenFL | 1.0.1 | 14 |
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extension-ga
@unazona |
This library is forked from Game analytics Stencyl SDK and added JS SDK. | 3.0.0 | 14 |
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amazonads-openfl
@pozirk |
THIS EXTENSION IS OUTDATED, PLEASE USE extension-amazonads! AmazonAds extension for OpenFL | 0.0.1 | 13 |
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openfl-js-extern
@kevinresol |
Haxe extern files for the OpenFL npm module | 0.0.2 | 13 |
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chaos-framework
@starbuckzero |
UI and multimedia framework | 2.0.3 | 13 |
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wechatcore
@rainy |
For Openfl direct generation WeChat game running | 1.3.4 | 12 |
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throwingshade
@47rooks |
A shader and utilities library for HaxeFlixel. | 0.0.1 | 12 |
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ColorMatrixHx
@ConfidantCommunications |
1.0.0 | 12 | |
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openfl-custom
@Misiur |
Fork this respository, change the contents of `assets/templates/project`, use `haxelib dev openfl-custom $clonedGitPath`, and change however you want. Usage: `openfl create openfl-custom:project $ProjectName` | 0.0.1 | 11 |
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comscore
@steverichey |
Adds iOS ComScore support | 0.1.0 | 10 |
|
haxion
@SabeDoesThings |
Simple, less bloated, Haxe game framework | 0.0.10 | 10 |
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TiledFL
@DreadedGnu |
TiledFL is a library, which gives openfl developers the ability to use the TILED map editor. | 0.3.0 | 9 |
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massive-starling
@Matse |
High performance quad rendering and texture animation for Starling through custom DisplayObject | 1.0.0-alpha.6 | 9 |
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extension-android-feedback
@mastef |
Lime extension for sending feedback to Google Play on most android devices. | 1.0.0 | 8 |
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falco
@nachoverdon |
Game framework on top of Starling | 0.0.1 | 8 |
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haxemouse
@toperri |
haxemouse is a library that allows to manipulate the mouse cursor of the PC. (Windows only) | 1.0.0 | 8 |
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StageWebView
@Dimensionscape |
Self-contained Windows webview library for Haxe with a public webview.WebView API, an optional OpenFL StageWebView facade, vendored native webview support, direct hxcpp bindings, and a HashLink hdll path. | 0.6.1 | 8 |
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openfl-click-group
@player_03 |
A tool for customizing OpenFL's click events. | 1.1.0 | 6 |
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RUDP-FL
@Dimensionscape |
RUDP-FL is a custom reliable UDP implementation for Haxe and OpenFL 9.1+. | 1.0.0-alpha | 6 |
|
YunoFile
@Teejio |
Yuno is a custom file extension built to share multiple files efficently | 1.0.2 | 6 |
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live2d-haxe
@Dingdang255 |
Live2D Cubism SDK for Haxe - GPU shader rendering with multi-backend abstraction (cpp + hl, OpenFL/Flixel/Heaps) | 1.1.0 | 5 |
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openfl-atlasutil
@Dimensionscape |
An OpenFL extension for loading Sparrow atlases, reconstructing trimmed and rotated frames, creating MovieClips, and adding atlas-aware Tileset helpers through Haxe static extensions. | 1.0.0 | 3 |
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openfl-shader-library
@Funplox |
A collection of useful shader filters for OpenFL with a lightweight manager to add/remove/update the shaders. Contains: GLSL shaders, shader filter wrappers to modify the exposed uniforms at runtime, and a convenience applicator that makes it easy to add/remove/update shader filters on DisplayObjects via static extension. | 1.0.1 | 3 |
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nanovg-openfl
@Dimensionscape |
An OpenFL extension that adds NanoVG-backed display objects and overlays to openfl.* on native desktop targets. | 0.3.0 | 2 |
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label
@Dimensionscape |
Lightweight cached glyph text rendering for OpenFL with batched Tilemap surfaces, baked fill and stroke styling, and low-churn updates for game HUD text. | 1.0.1 | 2 |
|
bindable
@bowlerhat |
Data binding for Haxe and MXHX | 1.0.0 | 1 |
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robotlegsExample
@p.j.shand |
This is an OpenFL 2.x/Haxe port of the popular AS3 Micro-Architecture framework Robotlegs v2.2.1 | 0.2.0 | 0 |
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robotlegsExamples
@p.j.shand |
This is an OpenFL 2.x/Haxe port of the popular AS3 Micro-Architecture framework Robotlegs v2.2.1 | 0.2.1 | 0 |
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