Tagged with entity

A list of all projects on Haxelib with the tag "entity"

All Tags

Project Description Version Downloads
awe6
@hypersurge
awe6 is game inverted: a scalable, flexible and intuitive framework for the rapid development of quality games. For more information visit awe6.org 2.10.564 1687
ash
@nadako
Port of the Ash entity component framework originally written in ActionScript 3 1.5.4 985
clay
@RudenkoArts
Entity-Component-System 0.0.4 303
ze2d
@zine92
An openfl gameobject/component system game framework for Haxe. 0.3.3 175
ecx
@eliasku
ECX entity-component-system framework 0.0.4 154
echoes
@player_03
Macro-based Entity Component System framework, focusing on ease of use. 1.0.0 126
hxE
@PSvils
A Haxe Entity System based on the Artemis ES: http://gamadu.com/artemis/ Read up on Entity systems: http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/ 0.0.1 112
awe
@tombebbington
Awe is a powerful, fast and simple entity component system inspired by Artemis but taking advantage of Haxe macros 1.0.0 100
hx-ash
@Guido
Continuation/fork of port by nadako. Entity component framework originally written in ActionScript 3, see http://www.ashframework.org/ 0.1.2 69
eskimo
@PDeveloper
A modular and simple entity system. 0.1.0 54
Flaxen
@scriptorum
Flaxen blends a Haxe-based game engine with an entity/component system; powered by HaxePunk and Ash. 0.0.3 53
osis
@caribou
Entity Component System architecture with network support 0.8.0 36
graph
@0b1kn00b
Definitions for graphs, identities and their travsersals, most used for entities. Sort of immutable design without tying the knot. 0.1.0 35
Spork
@SkyFire2008
Minimalistic component framework 0.9.1 12

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