A list of all projects on Haxelib with the tag "input"
| Project | Description | Version | Downloads |
|---|---|---|---|
|
input2action
@maitag |
configure and handle keyboard and gamepad-buttons input | 0.7.1 | 1577 |
|
texter
@ShaharMS |
Advanced text tools for Haxe game engines & frameworks. | 2.3.2 | 1005 |
|
starling-text-display
@tbyrne |
An advanced text display for Starling. | 0.8.0 | 711 |
|
flixel-controls
@GeoKureli |
A simplified multi-device input manager tools for HaxeFlixel. | 0.0.0 | 143 |
|
control
@wighawag |
input (keyboard/mouse/touch/gamepad...) | 0.5.1 | 77 |
|
HaxeAL-Soft
@YanniZ06 |
HaxeAL Soft is a haxe 4.3.0 library including native c++ bindings for openal-soft 1.23.1. | 1.2.2 | 47 |
|
kit
@wighawag |
A meta lib containing : belt : a utility library jsloka : js implenetation of th eIO loka : IO abstract control : input (keyboard/mouse/touch/gamepad...) glmat : matrix using FloatArray boot : shell and asset loading glee : opengl wrapper korrigan : sprite library tri : 3d | 0.5.1 | 39 |
|
flixel-abstractinput
@wsandwitch |
Small library provides another abstraction layer allows user to group different input, such as keyboard, mouse and gamepad (axis and buttons) in several abstract actions, and then check them. | 1.0.3 | 37 |
|
eridu
@jszymanski |
charset conversion, I/O with charset support | 0.2.3 | 34 |
|
input_lib
@baptistefalvet |
Canvas based input elements rendered on a PIXI stage. | 1.0.0 | 11 |
Every month, more than a thousand developers use Haxelib to find, share, and reuse code — and assemble it in powerful new ways. Enjoy Haxe; It is great!
Haxe is being developed on GitHub. Feel free to contribute or report issues to our projects.