#bevy #winit-window

bevy_winit

A winit window and input backend for Bevy Engine

61 releases

Uses new Rust 2024

0.19.0 Jun 19, 2026
0.19.0-rc.2 May 22, 2026
0.18.1 Mar 4, 2026
0.18.0-rc.2 Dec 30, 2025
0.3.0 Nov 3, 2020

#2683 in Game dev

Download history 73505/week @ 2026-04-15 80153/week @ 2026-04-22 80015/week @ 2026-04-29 75828/week @ 2026-05-06 92299/week @ 2026-05-13 91136/week @ 2026-05-20 102958/week @ 2026-05-27 100736/week @ 2026-06-03 99878/week @ 2026-06-10 94008/week @ 2026-06-17 104984/week @ 2026-06-24 76308/week @ 2026-07-01 101830/week @ 2026-07-08 89871/week @ 2026-07-15 113729/week @ 2026-07-22 96664/week @ 2026-07-29

415,363 downloads per month
Used in 964 crates (21 directly)

MIT/Apache

8MB
134K SLoC

bevy_winit provides utilities to handle window creation and the eventloop through winit

Most commonly, the WinitPlugin is used as part of DefaultPlugins. The app's runner is set by WinitPlugin and handles the winit EventLoop. See winit_runner for details.


Bevy Winit

License Crates.io Downloads Docs Discord

Dependencies

~22–66MB
~1M SLoC