#ecs

  1. bevy_ecs

    Bevy Engine's entity component system

    v0.18.0 319K #ecs #bevy
  2. hecs

    A fast, minimal, and ergonomic entity-component-system library

    v0.11.0 17K #ecs #entity-component-system
  3. bevy_ecs_tilemap

    A tilemap rendering plugin for bevy which is more ECS friendly by having an entity per tile

    v0.18.1 7.0K #ecs #bevy-ecs #bevy-plugin #tile-map #tile-maps #animation #hexagonal #isometric #bevy-integration #diamond
  4. shipyard

    Entity Component System

    v0.11.0 1.9K #ecs
  5. aws-sdk-applicationautoscaling

    AWS SDK for Application Auto Scaling

    v1.100.0 460 #auto-scaling #aws-sdk #lambda #dynamo-db #endpoint #sage-maker #ecs
  6. typed-generational-arena

    A safe arena allocator that supports deletion without suffering from the ABA problem by using generational indices. Now with typed indices and custom integer types for generations!

    v0.2.9 2.8K #arena-allocator #ecs #index
  7. flecs_ecs

    Rust API for the C/CPP flecs ECS library https://github.com/SanderMertens/flecs

    v0.2.2 #entity-component-system #ecs #flecs
  8. bevy_gizmos

    gizmos for Bevy Engine

    v0.18.0 197K #bevy #gizmos #ecs
  9. freecs

    A high-performance, archetype-based Entity Component System (ECS) written in Rust

    v1.5.0 120 #ecs #macro
  10. edict

    Powerful entity-component-system library

    v1.0.0-rc8 2.0K #ecs #entity-component-system
  11. apecs

    An asyncronous and parallel entity-component system

    v0.8.4 1.8K #ecs #async
  12. ecscope

    lets you monitor AWS ECS resources from the terminal

    v0.4.0 230 #amazon-ecs #aws #ecs
  13. keket

    Database-like Asset management on top of ECS storage

    v0.20.3 #asset-management #ecs #fetching #load-assets #hot-reloading #game-engine #database-like #assets-loading #game-engine-integration
  14. world_dispatcher

    System part of a full ECS, along with a fast dispatcher and world container

    v2.1.0 #ecs #game-engine #game-engines
  15. pyri_state

    A flexible bevy_state alternative

    v0.6.0 #ecs #bevy-ecs #bevy
  16. moonshine-kind

    type safety solution for Bevy

    v0.4.2 120 #ecs #bevy-ecs #type-safety #bevy
  17. awsm-renderer

    v0.1.5 #bind-groups #cache #buffer #gltf #shader #ecs #web-gpu #render-passes #culling
  18. hobo

    frontend framework

    v1.0.0-rc.1 750 #frontend-framework #html #front-end #entities #ecs #dom #css #web-sys #state-management #css-selectors
  19. archetype_ecs

    Archetype ECS - High-performance Entity Component System with parallel execution

    v1.2.0 #ecs #parallel-execution #hot-reloading #happen
  20. bevy_behave

    A behaviour tree plugin for bevy with dynamic spawning

    v0.5.0 #behavior-tree #ecs #bevy-plugin #game-ai
  21. lotus_engine

    Lotus is a game engine with the main focus of being easy-to-use and straight forward on developing 2D games

    v0.2.3 #2d-game-engine #ecs #lotus #straight #assets #main-focus #physics-engine #audio #font #windowing
  22. tracing-ecs

    Tracing subscriber that output ECS (Elastic Common Schema) JSON log lines

    v0.5.0 11K #ecs #logging-tracing #elastic
  23. bevy-async-ecs

    Asynchronous interface for Bevy ECS

    v0.10.0 160 #bevy-ecs #ecs #bevy #async
  24. godot-bevy

    Bridge between Bevy ECS and Godot 4 for Rust-powered game development

    v0.10.0 #ecs #godot #game-engine #graphics #godot-engine
  25. wordvec

    A compact SmallVec<T>-like container with only align_of::<T>() overhead for small stack-only instances

    v0.2.0 #small-vec #instance #alignment #usize #component #stack-only #memory-layout #memory-footprint #ecs #nlp
  26. bevy_picking

    screen picking functionality for Bevy Engine

    v0.18.0 133K #ecs #picking #bevy #pointers #camera #game-engine #hover #touch-input #hit-testing #bevy-ecs
  27. bevy_entity_ptr

    Ergonomic smart-pointer-like access to Bevy entities (immutable only)

    v0.5.0 #ecs #bevy-ecs #bevy #gamedev
  28. bevy_mqtt

    A robust, secure MQTT client plugin for Bevy game engine with comprehensive error handling and performance optimizations

    v0.9.0 #bevy-ecs #ecs #bevy
  29. moonshine-object

    Bevy Entities are nice. Objects are better!

    v0.3.1 #ecs #bevy #bevy-ecs
  30. sparsey

    Entity Component System based on sparse sets

    v0.13.3 900 #ecs
  31. godust

    CLI tool for Godot Engine template generation

    v0.1.1 #godot #template-generation #ecs #godot-engine #generator #gd-extension #godot-rust #bevy-ecs #rust-project #vulkan
  32. magma_ecs

    Entity-Component-System for the Magma3D game engine

    v0.5.0 #ecs #game-engine #parallel-execution #magma3-d #magma #multi-threading
  33. bevy_immediate

    fast, and modular immediate mode UI library for Bevy

    v0.5.1 160 #ecs #bevy-ui #bevy #bevy-ecs #simple #graphics
  34. haalka_futures_signals_ext

    vendored version of MoonZoon's futures_signals_ext, as it is yet to be released as a crate

    v0.0.3 290 #bevy-ui #ecs #haalka #moon-zoon #signal #vendored-version #frp
  35. anymotion

    Prototype skeletal animation library for ECS-native game engines

    v0.1.1 #ecs #skeletal #animation #gamedev
  36. pi_world

    ecs world

    v0.2.18 #ecs #world
  37. lv_bevy_ecs

    Safe Rust bindings to the LVGL graphics library using Bevy's ECS framework

    v0.7.0 #bevy-ecs #ecs #lvgl #graphics #bevy #embedded #embedded-graphics
  38. wasvy

    Bevy WASM

    v0.0.7 #wasi #ecs #bevy #modding #bevy-wasm #bevy-ecs #happen
  39. hyperion_ec_no_s

    A dense ECS without the S

    v1.0.2 #ecs #dense
  40. mevy_ecs_syntax

    token handling for mevy_ecs!

    v0.2.4 #ecs #bevy #proc
  41. bevy-tag

    A hierarchical tag system inspired by UE5 GameplayTags, with stable GIDs and O(1) subtree checks

    v0.1.1 #tags #ecs #gamedev #hierarchy #bevy
  42. bevy_query_ext

    Extensions for Bevy's queries

    v0.8.0 #ecs #bevy-ecs #bevy
  43. bevy_octopus

    ECS based networking library for Bevy

    v0.7.0 #bevy-networking #ecs #bevy-ecs #networking #bevy
  44. sillyecs

    A silly little compile-time generated archetype ECS in Rust

    v0.0.6 300 #ecs #compile-time #archetypes
  45. rs-ecs

    reasonably simple entity component system

    v0.7.9 #ecs
  46. bevy_archive

    An experimental ECS world snapshot system built on Bevy, featuring structured archetype storage and manifest-based serialization

    v0.3.0 #ecs #bevy-ecs #serialization #bevy #snapshot
  47. anput

    Scriptable Entity-Component-System (powered by Intuicio)

    v0.23.0 #ecs #scriptable #intuicio #powered #version
  48. bevy_mortar_bond

    Bevy integration plug-in for mortar language

    v0.3.0 #bevy-plugin #mortar #ecs #bond #dialog #bevy-integration #dialogue-system #bevy-ui #playback
  49. bevy_fsm

    Observer-driven finite state machine framework for Bevy ECS with variant-specific events and flexible validation

    v0.2.0 350 #ecs #fsm #gamedev #bevy
  50. nightshade-editor

    An interactive editor for the Nightshade game engine

    v0.6.70 #ecs #editor #wgpu #gamedev
  51. checs

    An Entity-Component-System library

    v0.5.1 330 #ecs #entity-component-system #entity-system
  52. bevy_descendant_collector

    Bevy crate to collect named entities into a single component

    v0.6.0 #ecs #bevy #entity #collector #plugin #descendant #ancestor #find-root #tion #bones
  53. shred

    Dispatches systems in parallel which need read access to some resources, and write access to others

    v0.16.1 19K #ecs #parallel #resources
  54. bevy_autodiff

    Taylor-mode automatic differentiation using Bevy ECS

    v0.1.0 #automatic-differentiation #ecs #computation-graph #bevy-ecs #taylor #higher-order #ecs-entities #exp #directional #ad
  55. cecs

    Entity database for the game 'Cao-Lo'

    v0.1.8 430 #ecs #database #order #database-system #scheduler
  56. bevy_cobweb

    Reactivity primitives for Bevy

    v0.18.1 #ecs #reactivity #reactive
  57. bevy_replicon_attributes

    Extends bevy_replicon with attribute-based visibility control

    v0.11.0 950 #ecs #visibility #networking #interest-management
  58. realism

    A high-performance, production-ready scene management crate for Rust game engines

    v0.2.2 #ecs #scene-graph #game-engine #gamedev
  59. entity-trait-system

    An alternative to ECS

    v1.1.8 #ecs #entity-system
  60. tracing-ecs-formatter

    ECS (Elastic Common Schema) 8.11 JSON formatter for tracing-subscriber

    v1.0.2 #logging-tracing #ecs #logging #json #elastic
  61. shrev

    Event channel, meant to be used with specs

    v1.1.3 18K #event-channel #ecs #specs #events
  62. tx2-query

    SQL analytics layer for TX-2 ECS - one-way synchronization from ECS to SQL databases

    v0.1.2 #ecs #sql #database #analytics #analytics-database #database-query
  63. shadowengine2d

    A comprehensive 2D game engine built in Rust with ECS, rendering, audio, assets, animations, and scene management

    v2.0.0 390 #2d-game-engine #ecs #2d-engine #graphics
  64. structecs

    A structural data access framework. Type-safe extraction from nested structures with Arc-based smart pointers.

    v0.4.0 #ecs #game
  65. bevy_remote

    The Bevy Remote Protocol

    v0.18.0 4.8K #ecs #bevy-remote-protocols #bevy
  66. tx2-link

    Binary protocol for syncing ECS worlds with field-level delta compression

    v0.1.1 #ecs #delta-compression #compression #protocols #delta-sync
  67. degen_toon_terrain

    heightmap terrain plugin for Bevy game engine

    v0.16.8 1.1K #bevy-plugin #ecs #terrain #bevy
  68. tiles_tools

    High-performance tile-based game development toolkit with comprehensive coordinate systems (hexagonal, square, triangular, isometric), pathfinding, ECS integration, and grid management

    v0.2.0 #ecs #hexagonal-grid #graphics #tile #grid
  69. jugar

    WASM-native universal game engine - entry point

    v0.1.2 #ecs #game-engine #web-gpu #graphics #wasm-game
  70. brood

    A fast and flexible entity component system library

    v0.9.1 #ecs
  71. flax

    An ergonomic archetypical ECS

    v0.7.1 950 #ecs #hierarchy
  72. tx2-pack

    Binary world snapshot format for ECS persistence, checkpointing, and time-travel

    v0.1.1 #ecs #persistence #replay #snapshot #checkpoint
  73. moonshine-util

    Collection of utilities for Bevy

    v0.4.1 230 #bevy #ecs #utility
  74. flecs

    Rust bindings for the Flecs Entity Component System

    v0.1.5 #ecs #bindings #entity-system
  75. kon-engine

    A modular 2D game engine for Rust, built with a focus on ECS performance and simplicity

    v0.3.1 #ecs #2d-game-engine #built #performance #kon
  76. bevy_activation

    Entity activation manager for Bevy

    v0.5.0 #ecs #bevy-plugin #bevy-ecs #bevy-wasm #wasm
  77. zero_ecs

    Entity Component System (ECS), using only zero-cost abstractions

    v0.3.4 #ecs
  78. kon_core

    Core internal utilities for the Kon Engine

    v0.3.1 #ecs #plugin-system #life-cycle #handle #game-engine
  79. hobo_css

    hobo is a Rust frontend framework

    v1.0.0-rc.1 800 #frontend-framework #css-selectors #hobo #ecs #front-end #virtual-dom #css-framework #state-management
  80. makara

    A Bevy UI simplifier that make it easy to build GUI app with bevy engine

    v0.2.8 #ecs #widgets #rust
  81. hecs-hierarchy

    Hierachy implementation for Hecs ECS

    v0.12.1 #ecs #hecs #hierarchy
  82. big-brain

    AI library

    v0.22.0 #bevy-ecs #ecs #bevy #utility-ai
  83. aery

    Non-fragmenting ZST relations for Bevy

    v0.8.1 1.2K #ecs #bevy-ecs #bevy
  84. bevy_gearbox_editor

    State machine system for the bevy game engine

    v0.5.0 #state-machine #ecs #bevy #gamedev
  85. lightyear_replication

    IO primitives for the lightyear networking library

    v0.26.4 950 #ecs #multi-player #lightyear #replication #networking #bevy #serialization #room #replicate #predict
  86. nightshade

    A cross-platform data-oriented game engine

    v0.6.70 #wgpu #ecs #web-gpu #gamedev
  87. edict-proc-lib

    Powerful entity-component-system library

    v1.0.0-rc8 950 #ecs #entity-component-system #entity
  88. gen_value

    indexes and values with generations for vectors

    v0.7.0 #ecs #index #generation
  89. dark_iron_ecs

    Entity Component System library for Rust

    v0.7.0 650 #ecs #data-oriented-design
  90. bevy_pins

    A flexible pin/charm system for Bevy games, inspired by Hollow Knight's charm system

    v0.1.1 #pin #ecs #bevy #bevy-system #entity #hollow #knight #charm #equip #equipment
  91. entity_data

    A container for entity component data

    v1.11.1 110 #ecs #dynamic-dispatch #interface
  92. pulz

    A high-performance ECS and scheduling framework for Rust applications

    v0.1.0-alpha2 #ecs #scheduling #app-framework #applications #arena-allocator #bit-set #generational #pulz-ecs #discontinued
  93. bevy_map_runtime

    Runtime map rendering via bevy_ecs_tilemap for bevy_map_editor

    v0.5.0 110 #ecs #run-time #tile-map #bevy #rendering
  94. tx2-core

    High-performance native ECS engine for cross-platform applications and games

    v0.1.3 #ecs #wgpu #game-engine
  95. bevy_spawn_observer

    Add observers to your bundles

    v0.3.0 #ecs #bevy-ecs #bevy
  96. stigmergy

    emergent agent behavior

    v0.1.0 #ecs #invariants #entity #specification #expression
  97. specs

    Entity-Component-System library written in Rust

    v0.20.0 16K #ecs #entity-component-system
  98. legalis-sim

    Simulation engine for Legalis-RS

    v0.1.4 #simulation #ecs #legalis-rs #metrics-collection #parallel-execution #statutes #statistics #aggregate #aggregate-statistics #law
  99. magma_app

    Part of the Magma-API, which is the API of the Magma3D game engine

    v0.2.0-alpha.4 700 #game-engine #magma-api #part-of-magma-api #module #magma3-d #ecs #api-of-magma3-d #forms
  100. aerox

    高性能游戏服务器后端框架

    v0.1.1 #quic #tcp #ecs #game-server #reactor #kcp #使用 #框架 #bevy-ecs #8080
  101. forged-in-lost-lands

    Forged in Lost Lands is a simple game engine built in Rust that focuses on data control and ease of use

    v0.3.52 600 #ecs #ease-of-use #entity
  102. gaymwtf-core

    A modular 2D game engine and framework built with Rust and Macroquad

    v0.2.1 110 #ecs #game-engine #2d-game-engine #macroquad
  103. roast2d

    homebrew 2D game engine

    v0.4.0 #game-engine #2d-game-engine #ecs #homebrew #hot-reloading #vector-store #wgpu
  104. dces

    DCES entity component system

    v0.3.1 170 #ecs #ui
  105. cinnog

    Data layer and helper methods for static site generation with Leptos

    v0.5.0 #static-site-generator #ecs #leptos
  106. rustpower

    An experimental ECS world snapshot system built on Bevy, featuring structured archetype storage and manifest-based serialization

    v0.4.0 #power-flow #ecs #power-system #bevy #archive #steady-state #ecs-based #electrical #time-series
  107. fast-graph

    A fast, lightweight and extensible implementation of a graph data structure

    v0.1.9 240 #graph-database #slot-map #ecs #category
  108. keket-http

    HTTP asset fetch engine for Keket toolkit

    v0.20.3 #asset-management #ecs #fetching #keket #fetch #game-assets #database-like
  109. trecs

    a tiny and easy to use ecs library

    v0.1.3 #ecs #bundle
  110. bluecs

    Archetype-based Entity-Component-System

    v0.1.0 #ecs #archetype-based
  111. keket-graph

    Asset graph module for Keket toolkit

    v0.20.2 #asset-management #ecs #keket #game-engine #graph #load-assets #database-like #fetching #storage-management #web-apps
  112. keket-client

    Asset server client fetch engine for Keket toolkit

    v0.20.3 #ecs #asset-management #asset-server #keket #fetch #game-assets #assets-management #database-like #web-apps
  113. swarm_pool

    Optimized object pooling system for Rust

    v0.2.0 #object-pool #ecs #swarm #performance-optimized
  114. keket-redb

    REDB asset fetch for Keket toolkit

    v0.19.4 #asset-management #ecs #game-engine #keket #fetch #redb #database-like #web-apps
  115. xecs

    An Entity-Component-System library

    v0.5.10 #ecs #game-engine
  116. woodpecker_ui

    A UI library for the Bevy game engine

    v0.1.1 #bevy-ui #bevy-game-engine #widgets #ecs #woodpecker #vello #taffy #ui-widget #text-editing #parley
  117. legion

    High performance entity component system (ECS) library

    v0.4.0 4.8K #ecs
  118. zero_ecs_build

    Build scripts for: ZeroECS: an Entity Component System (ECS), using only zero-cost abstractions

    v0.3.4 #ecs #zero-ecs
  119. thallium

    A basic game engine

    v0.6.6 1.0K #ecs #game-engine #derive
  120. bevy_sorting

    Sorting bevy systems based on reads and writes

    v0.4.0 250 #ecs #bevy #sorting #bevy-ecs
  121. retaker

    ecs implementation

    v0.8.6 750 #ecs #simple
  122. bevy_easy_database

    A persistent storage solution for the Bevy game engine that automatically serializes and persists your components to disk using fjall as the underlying database

    v0.3.0 #ecs #bevy #automatic #persistent-storage #fjall #serialization #game-engine #database-plugin #bevy-ecs #hot-reloading
  123. hewn

    game engine built for educational purposes

    v0.1.0-alpha.3 380 #ecs #wgpu #game-engine #terminal
  124. tx2-cli

    Command-line interface for TX-2 ECS - inspect, debug, and manage TX-2 applications

    v0.1.0 #ecs #debugging #debugging-tool
  125. inexor-rgf-core-model

    Inexor - Reactive Graph Flow - Core - Model

    v0.9.1 360 #reactive-graph-flow #graph-database #ecs #reactive-programming #flow-control-graph #inexor #graphql #document-store #knowledge-graph
  126. bevy_mod_props

    Bevy utilities for high-specificity programming

    v2.0.0 #bevy #mod-props #properties #ecs #entity #unidirectional #prop #bevy-ecs
  127. oxygengine

    Oxygengine

    v0.46.1 240 #game-engine #html5 #ecs
  128. fantasy-craft

    A 2D / 2.5D game engine built on top of Macroquad and Hecs for the Foxvoid Ecosystem

    v0.0.2 #ecs #macroquad
  129. bevy_mod_lookat

    A microplugin for Bevy, that allows adding a component to an entity, that makes it target either an entity, or a position

    v0.5.1 #ecs #bevy-plugin #rotation #entity #towards #3d
  130. qsi

    A small and fast simulation framework

    v0.2.0 #3d #ecs #wgpu #graphics #simulation
  131. bevy_gearbox

    State machine system for the bevy game engine

    v0.4.0 700 #state-machine #ecs #bevy-ecs #bevy
  132. bevy_entity_uuid

    Keep track of entities via uuid

    v0.18.0 #ecs #uuid #bevy-plugin #bevy
  133. evenio

    An event-driven entity component system

    v0.6.0 #ecs
  134. pulz-schedule

    For scheduling systems and managing their resources

    v0.1.0-alpha2 #ecs #resources #schedule #system
  135. kon_renderer

    Rendering backend for the Kon Engine

    v0.3.1 #wgpu #renderer #texture #gpu #color #sprite #kon #ecs #bind-group #corner
  136. gloss-hecs

    A wrapper over hecs for easy use with gloss

    v0.8.0 #ecs #entity-component-system #entity
  137. shadow_engine_2d

    A modern, high-performance 2D game engine built in Rust with ECS, physics, particles, audio, and more

    v2.0.1 #ecs #2d-game-engine #graphics
  138. regecs

    Rust Extended Generic ECS (REGECS)

    v2.0.0-rc.2.0.0 190 #ecs #generic #rust #extended
  139. valence

    A framework for building Minecraft servers in Rust

    v0.2.0-alpha.1+mc.1.20.1 #minecraft-server #ecs #minecraft #server
  140. kiwi-ecs

    A performant, small and versatile entity component system

    v1.4.1 #ecs
  141. uuidmap

    An ArrayHashMap implementation specialized for using a uuid (u128) as the key

    v0.3.0 450 #u128 #ecs #uuid #key #specialized #in-memory-database
  142. ambient_element

    Element is a React-inspired virtual tree library for the Ambient runtime

    v0.3.1 110 #ecs #virtual-dom #element-component #ui-component #element-tree #react-inspired #game-engine #react-hook #ecs-entities #react-component
  143. aerox_network

    AeroX 网络层抽象和协议实现

    v0.1.1 #tcp #aero-x #kcp #game-server #框架 #ecs
  144. roci

    Elodin flight software framework

    v0.4.0 #ecs #flight-simulation #system #ecs-framework #real-time-systems #driver #elodin #drone #robotics #csv
  145. bones_lib

    The Bones game development library

    v0.4.0 440 #ecs #bones #ecs-framework #bevy #bones-framework
  146. sunflowerecs

    A hybrid ECS library written in Rust

    v2.1.0 #ecs #hybrid #scene #entity #position
  147. issun-bevy

    ISSUN plugins for Bevy ECS

    v0.10.0 #ecs #plugin-system #bevy-plugin #game-plugin
  148. stecs

    Experimental static compiler-checked ECS library

    v0.1.2 110 #ecs #experimental #compiler-checked #static #iterator #array-struct #soa
  149. teng

    A basic game engine for the terminal

    v0.5.0 750 #terminal-game #game-engine #pixel #ecs #fps #cross-platform
  150. gecs

    A generated entity component system

    v0.3.0 160 #ecs #entity
  151. kon_ecs

    High-performance SparseSet-based ECS for the Kon Engine

    v0.3.1 #ecs #sparse-set #kon #bitmask #operation #cache-friendly #contiguous-memory
  152. pico-animation

    An Animation module for the pico engine ecs system

    v0.9.0 #ecs #pico #embedded
  153. lightyear_frame_interpolation

    IO primitives for the lightyear networking library

    v0.26.4 950 #frame-interpolation #lightyear #frame-rate #bevy #networking #game-state #ecs #add-plugins
  154. pulz-ecs

    An archetype based ECS

    v0.1.0-alpha2 #ecs #game
  155. html_to_bevy

    A procedural macro to generate Bevy UI code from HTML-like syntax

    v0.8.5 1.0K #bevy-ui #ecs #bevy-ecs #bevy #ui
  156. bevy_auto_system_macro

    A macro for making bevy system queries more convenient

    v0.2.0 200 #ecs #bevy-ecs #bevy #gamedev #bevy-macro
  157. scion

    Game making library on top of wgpu, winit, hecs

    v0.7.0 190 #game-engine #ecs #library
  158. dogoap

    v0.5.0 #goal-oriented-action-planning #ecs #goap #state #npc
  159. dynec

    An opinionated ECS-like framework

    v0.2.1 310 #ecs #rc #ecs-framework #cache-locality #ecs-like #random-access
  160. bevy_mod_observable_timer

    An observer-based timer for bevy

    v0.4.0 #ecs #bevy #timer #observer
  161. ABC-ECS

    fast, and flexible Entity-Component-System library for Rust

    v0.2.1 450 #abc-ecs #ecs #multi-threading #fast #library
  162. flecs_ecs_sys

    sys binding for C/CPP flecs ECS library https://github.com/SanderMertens/flecs

    v0.2.1 #ecs #flecs
  163. astrelis-ecs

    A high-performance Entity Component System (ECS) library for Rust

    v0.2.3 #ecs #astrelis #game-engine #cargo-run
  164. specs-hierarchy

    Scene graph type hierarchy abstraction for use with specs

    v0.6.0 6.7K #ecs #scene-graph #specs #hierarchy
  165. impeller

    Column-based protocol for transferring ECS data between different systems

    v0.4.0 #ecs #flight #monorepo #elodin #simulation #time-series #transferring #between-different #kalman-filter #python-version
  166. qmi

    A parallel ECS built on hecs where queries, mutations and interactions are first-class abstractions

    v0.0.5 150 #ecs #cache #interaction
  167. anput-physics

    Physics plugin for Anput ECS

    v0.23.2 #ecs #anput #physics #scriptable #intuicio
  168. planck_ecs

    A tiny but very powerful ECS framework

    v1.2.1 #ecs #ecs-framework #game
  169. parallel_vec

    A generic contiguous collection of heterogenous values

    v0.2.4 #ecs #vec #struct-of-arrays #columnar
  170. sceller

    An ECS crate written in Rust based on the tutorial series by Brooks Builds on Youtube

    v0.3.0 #ecs #dod
  171. shipyard_scenegraph

    Scenegraph for Entity Component System

    v0.6.1 #ecs #scene-graph
  172. solstack

    Enables management of your app's or game's control flow through a simple state stack machine

    v0.3.2 #state-machine #stack #ecs #game-state
  173. aerox_router

    AeroX 路由和中间件系统

    v0.1.1 #aero-x #quic #game-server #tcp #kcp #框架 #axum #ecs
  174. bevy_immediate_floating_ui

    fast, and modular immediate mode UI library for Bevy

    v0.5.1 #ecs #bevy-ui #bevy #simple #graphics
  175. gravitron_ecs

    performant ECS for Gravitron

    v0.4.1 #ecs #gravitron #game
  176. bevy_sparse_tilemap

    A Tilemap crate for the Bevy game engine with a focus on large map sizes and ECS sparse maps

    v0.4.0 600 #bevy-game-engine #ecs #tile-map #tile-maps #bevy-ecs #dense
  177. muds

    Minimalistic Data Structures and Entity-Component-System Library

    v0.1.5 #ecs #entity-component-system #muge
  178. bevy_immediate_ui

    fast, and modular immediate mode UI library for Bevy

    v0.5.1 #bevy-ui #ecs #bevy #simple #graphics
  179. zcomponents

    stupid component storage

    v0.2.0 #ecs #storage #game-logic #stupid #store #debugging
  180. moonshine-check

    Validation and recovery solution for Bevy

    v0.1.2 170 #ecs #bevy-ecs #bevy #type-safety
  181. anput-spatial

    Spatial queries plugin for Anput ECS

    v0.23.2 #ecs #anput #plugin #scriptable #intuicio
  182. tnaps

    entity-component-system framework in Rust

    v0.1.0 #ecs #ecs-framework #collection #interactive-applications #parallel #entity-system #send-sync
  183. q_service

    Services for Bevy

    v0.2.0 #service #bevy #ecs #lifecycle-events #service-state #debugging #life-cycle
  184. bones_schema

    runtime reflection system designed for scripting

    v0.4.0 190 #ecs #bevy #bones #ecs-framework #scripting #bones-framework
  185. entity_table

    Data structure for associating data with entities in an Entity Component System

    v0.2.10 #ecs #ecs-entities #table
  186. shard-ecs

    The Shard Entity Component System

    v0.2.7 #ecs #shard #component-registry #testing #free
  187. matrix_engine

    a small game engine developed by drmatrix

    v0.2.4 130 #game-engine #ecs #window-plugin #plugin-system #matrix
  188. inexor-rgf-core-plugins

    Inexor - Reactive Graph Flow - Core - Plugins

    v0.9.1 220 #reactive-graph-flow #ecs #reactive-programming #graph-database #flow-control-graph #inexor #plugin-system #web-server #data-conversion #smart-home
  189. moecs

    Micro ECS engine. A small and lightweight ECS engine for Rust projects.

    v0.1.0 #ecs
  190. anchor-yard

    effective performance profiling and world snapshot tool for the shipyard ECS framework

    v0.2.0 #performance-profiling #ecs #profiling #shipyard #snapshot
  191. aerox_plugins

    AeroX 官方插件集合

    v0.1.1 #aero-x #quic #game-server #tcp #kcp #框架 #ecs
  192. ramirezmike/not_snake

    A snake-inspired game made in Rust using the Bevy game engine

    GitHub 0.1.0 #snake-game #bevy-game-engine #ecs #block #language
  193. simplecs

    entity-component system, focusing on simplicity and ergonomics

    v0.1.2 #ecs #simplicity #ergonomics #focusing #velocity
  194. xuko-ecs

    xuko's ECS implementation

    v0.6.1 100 #ecs #xuko #i32 #traits #send-sync #monster
  195. genesis

    generating statically-typed ECS worlds

    v0.2.2 #ecs #entity
  196. bones_utils

    Utilites used throughout the bones_framework

    v0.4.0 #ecs #bevy #scripting #bones #ecs-framework #bones-framework
  197. ecs-logger

    A logger compatible with Elastic Common Schema (ECS) Logging

    v1.1.0 #logging #elasticsearch #ecs #logger
  198. oxygengine-animation

    Animation module for Oxygengine

    v0.46.1 #oxygengine #ecs #animation #game-engine #module #html5
  199. seawater

    A high performance entity component system useful as a backend for developing GUI applications and video games

    v0.2.2 #ecs #gui-applications #water
  200. nate-engine

    Fun High Level ECS Game Engine I Wrote

    v0.2.2 370 #ecs #game-engine #im #fun #tui
  201. pico-ecs

    A lightweight ECS for embedded systems

    v0.2.0 #ecs #embedded
  202. oxygengine-procedural

    Procedural content generation module for Oxygengine

    v0.46.1 320 #oxygengine #content-generation #procedural-generation #procedural-content-generation #game-engine #ecs
  203. zengine_ecs

    ZENgine's entity component system

    v0.1.2 #ecs #zengine
  204. intuicio-framework-ecs

    Entity-Component-System framework module for Intuicio scripting platform

    v0.41.3 2.7K #ecs #ecs-framework #modular-scripting-solution #scripting-platform #intuicio #module-for-intuicio
  205. game_engine_core

    The main loop of a game engine

    v1.1.2 #ecs
  206. inexor-rgf-core-reactive

    Inexor - Reactive Graph Flow - Core - Reactive

    v0.9.1 290 #reactive-graph-flow #reactive-programming #graph-database #inexor #graphql #flow-control-graph #ecs #knowledge-graph #document-store #dataflow
  207. aerox_config

    AeroX 配置管理模块

    v0.1.1 #quic #aero-x #game-server #tcp #kcp #框架 #ecs
  208. oxygengine-backend-web

    Web backend module for Oxygengine

    v0.46.1 #oxygengine #game-engine #ecs #back-end #module #html5
  209. dotrix

    3D Game Engine

    v0.5.2 #ecs #game-engine #3d-game-engine #terrain #ui #camera-control
  210. kon_window

    Winit-based window management for the Kon Engine

    v0.3.1 #game-engine #winit #window-management #kon #full-screen #window-creation #driver #ecs
  211. entity_component

    Entity and Component part of a full ECS

    v1.1.2 #ecs #game
  212. anput-generator

    Async generator library

    v0.20.4 #ecs #async-generator #anput #scriptable #intuicio
  213. bevy_immediate_attach

    fast, and modular immediate mode UI library for Bevy

    v0.5.1 #ecs #bevy-ui #bevy #simple #graphics
  214. oxygengine-visual-novel

    Visual Novel module for Oxygengine

    v0.46.1 290 #visual-novel #oxygengine #ecs #game-engine #module #html5
  215. lluvia

    A stripped down Entity Component System that allows for no-nonsense data storage in finite time

    v0.0.2 #ecs #storage #lifetime #no-nonsense #session #time-complexity #stripped #data-table #throw #validity
  216. pecs

    Asynchronous operations for Bevy Engine

    v0.6.0 450 #ecs #bevy #async #operation #prelude
  217. ecsilarant

    Sketch of an ECS for the future

    v0.1.0 #ecs #future #index #sketch #storage #entity-id #ecs-framework #mutable-reference #realm
  218. magma_windowing

    Part of the Magma-API, which is the API of the Magma3D game engine. This is responsable for handling windows.

    v0.1.0-alpha.3 200 #windowing #game-engine #ecs #window-events #magma-api #monitors #windowing-api #magma3-d #part-of-magma-api #responsable
  219. oxygengine-network

    Network module for Oxygengine

    v0.46.1 420 #oxygengine #game-engine #networking #ecs #module #html5
  220. my-ecs

    An Entity Component System (ECS) library

    v0.1.0 240 #ecs #web #wasm
  221. goggles

    Building blocks for a hibitset based ECS library

    v0.2.0 #ecs #bit-set #ecs-framework
  222. vec-tree

    A safe tree using an arena allocator that allows deletion without suffering from the ABA problem by using generational indices

    v0.1.2 #ecs #tree #arena-tree #generation
  223. bevy_schedules_ext

    A Bevy plugin for expanding the use of schedules

    v0.14.1 190 #bevy-plugin #bevy-ecs #schedule #ecs
  224. oxygengine-input-device-web

    Web input devices module for Oxygengine

    v0.46.1 260 #input-device #oxygengine #devices #game-engine #ecs #html5 #wasm-game
  225. Try searching with DuckDuckGo.

  226. oxygengine-overworld

    RPG overworld module for Oxygengine

    v0.46.1 160 #oxygengine #rpg #game-engine #ecs #overworld #html5
  227. oxygengine-audio

    Audio module for Oxygengine

    v0.46.1 290 #oxygengine #game-engine #audio #ecs #module #html5
  228. bevy_dioxus_desktop

    Write cross-platform application with React-like declarative UI framework and scalable ECS architecture all in Rust

    v0.1.1 #declarative-ui #dioxus #ecs #bevy-ui #cross-platform #bevy-ecs #bevy
  229. oxygengine-ha-renderer-debugger

    Debugger for Hardware Accelerated renderer module for Oxygengine

    v0.46.1 110 #oxygengine #debugging #hardware-accelerated #renderer #game-engine #ecs
  230. oxygengine-network-backend-desktop

    Network Desktop backend module for Oxygengine

    v0.46.1 260 #oxygengine #game-engine #desktop #ecs #back-end #html5
  231. oxygengine-network-backend-native

    Network Native backend module for Oxygengine

    v0.46.1 240 #oxygengine #networking #game-engine #ecs #back-end #html5
  232. hecs-component-provider

    Easily define behavior for sets of components when using the hecs ECS library

    v0.2.0 #ecs #hecs
  233. oxygengine-network-backend-web

    Network Web backend module for Oxygengine

    v0.46.1 240 #oxygengine #networking #game-engine #back-end #ecs #wasm-game-engine #html5
  234. thomas

    An ECS game engine

    v0.2.4 #ecs #game-engine
  235. kill-them-all

    A 'Path Of Exile' super lite 2D game

    v0.1.0 #debugging #ecs #bevy-ecs #monster #player #2d-game #logging #killed #exile #path-of-exile
  236. xsparseset

    sparse set

    v0.2.5 #ecs #sparse-set #sparse-data
  237. oxygengine-build-tools

    Build tools for Oxygengine

    v0.46.1 290 #oxygengine #game-engine #ecs #html5 #logo
  238. anput-promise

    Async promise library

    v0.20.4 #ecs #anput #promise #scriptable #intuicio
  239. bevy_hecs

    Bevy fork of hecs: a fast, minimal, and ergonomic entity-component-system

    v0.3.0 800 #ecs #entity-component-system #entity
  240. nox

    Tensor library that compiles to XLA (like JAX, but for Rust)

    v0.4.0 #ecs #vector #xla #jax #tensor #tensor-computation #numpy #intermediate-representation
  241. oxygengine-editor-tools

    Editor tools for Oxygengine

    v0.46.1 200 #oxygengine #ecs #game-engine #editor #version #html5
  242. oxygengine-audio-backend-web

    Audio Web backend module for Oxygengine

    v0.46.1 220 #oxygengine #webaudio #game-engine #audio #back-end #ecs #html5
  243. xanadu

    A toy ECS library

    v0.0.5 310 #ecs #toy #position #execute #entity #debugging #bytemuck
  244. oxygengine-navigation

    Navigation module for Oxygengine

    v0.46.1 310 #oxygengine #ecs #game-engine #module #navigation #html5
  245. caelunshun/feather-blocks

    A Minecraft server implementation in Rust

    GitHub 0.1.0 #minecraft-server #feather #ecs
  246. oxygengine-input

    Input module for Oxygengine

    v0.46.1 #ecs #oxygengine #game-engine #module #html5