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bevy_spritesheet_animation
A Bevy plugin for animating sprites
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agb
Game Boy Advance Development
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bevy_sprite
sprite functionality for Bevy Engine
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bevy_sprite3d
Bevy Plugin to allow using 2d sprites in a 3d scene
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gattai
Combine multiple images into a single spritesheet
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spreet
Create a spritesheet from a set of SVG images
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turbo-genesis-sdk
Turbo Genesis SDK
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micro_banimate
Easily manage complex Bevy 2D sprite animations
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iconforge
Offloaded icon generation functions for BYOND and SS13
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bevy_sprite_render
sprite rendering functionality for Bevy Engine
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grafix-toolbox
Personal collection of opengl and rust tools, also serving as an functional gui crate. See ./gui/elements for premade gui elements
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crunch
A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind
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svgpack_cli
CLI binary crate for svgpack
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regenerator-core
Core library for Regenerator 2000: state, disassembler, analyzer, commands, parsers, and exporter for 6502/Commodore binaries
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emotiva
Lightweight layered 2D character animation runtime written in Rust
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blittle
A fast little blitter
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ry-anim
Animation library implementing 12 Disney principles, visual effects, optical illusions, and science animations
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edges
getting the edges of objects in images with transparency
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sprite-slicer
Sprite-sheet slicing, transparent sprite detection, action grouping, background removal, frame normalization, and GIF preview export
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yy-boss
A collection of typings for GameMaker Studio 2 YY and YYP files
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pmd_wan
that can read wan file, a sprite format used in pokemon mystery dungeon games
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aseprite-io
Read and write Aseprite .ase/.aseprite files
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blit
Blit sprites on a buffer with a mask
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svgpack_config
Configuration model and loader for svgpack
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piston2d-sprite
sprite hierarchy and scene management
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yy-typings
A collection of typings for GameMaker Studio 2 YY and YYP files
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comfy
2d game engine in Rust
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pixel-forge
Pixel art game asset generator. Stardew/Starbound quality. Local-first, no cloud.
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svgpack_core
Core orchestration pipeline for svgpack
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bevy_map_animation
Animation and sprite types for bevy_map_editor
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pixelsrc
GenAI-native pixel art format and compiler
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spriters
Generate sprites
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mireforge-render-wgpu
render pixel perfect 2D sprites
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svgpack_analysis
Analysis and reporting helpers for svgpack
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svgpack_sprite
Sprite generation utilities for svgpack
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mireforge-wgpu-sprites
wgpu sprite utility functions
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forgewright
Standalone UI automation — CDP for browsers, UIA for Windows desktop apps
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pybevy_sprite
Sprite components for PyBevy
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sprite_anim
egui widget for gif animation and sprite image
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regenerator-tui
Terminal User Interface (TUI) for Regenerator 2000 using ratatui
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sprites
Official Rust SDK for Sprites - stateful sandbox environments from Fly.io
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rua-rs
A file format for handle image or sprite in terminal
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bevy_quadtree
A quadtree plugin for bevy
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kero_spr
Variety of sprite rendering types for pixel art games made in Kero
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playdate-ui-crank-indicator
Crank Indicator UI component
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sprite-lib
game sprite library
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cpclib-imgconverter
Image manipulation tool for amstrad CPC
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ascii_assets
a small library for handling a custom filetype used to store and load Sprite Assets
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frenderer
The friendly WGPU renderer
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roze
Zero dependancy Windows game engine
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regenerator2000-tui
Terminal User Interface (TUI) for Regenerator 2000 using ratatui
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gameboy_core
core library to be used for Gameboy emulation
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bevy_aseprite
Bevy aseprite loader
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rotsprite
Rotate sprites using the rotsprite algorithm
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sheep
Modular and lightweight spritesheet packing library
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stabilkon
Mesh builder for tile maps using using texture atlases
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queued_animated_sprites_macroquad
Macroquad animated sprite drawing library focused around a queue-based design
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bevy_heterogeneous_texture_atlas_loader
Load heterogenous texture atlases from a ron manifest
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olc-pge
A reimplementation of the olcPixelGameEngine in Rust
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maikor-platform
Maikor Platform specifications (language, addresses, etc)
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koute/nes
emulator written in Rust
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radiant-rs
Thread-safe Rust sprite rendering engine with a friendly API and custom shader support
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corral
sprite sheet packer
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comfy-wgpu
A comfy 2d game engine in Rust
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swamp-wgpu-sprites
wgpu sprite utility functions
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sprite-gen
Procedurally generate pixel sprites library
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cat-box
Work in progress game engine, inspired by arcade
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bevy_sprite_animation
A Node Based Sprite Animatio Plugin, Bassed on Aarthificial's Reanimator
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bevy_crossterm
Develop terminal games with crossterm and Bevy
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bevy_texture_atlas_tools
tools for working with Bevy Texture Atlases
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dashing
ASCII-style roguelike engine
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y-craft
Craft your dream 2D gaming experiences with the X-Craft engine
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rasset
Rust Asset Management Library
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tileset
Tailset definition, and supports importing multiple formats
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spright
sprite renderer for wgpu
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amiga-starfield-generator
Amiga starfield generator
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sprite
Procedurally generate pixel sprites and save them in different formats
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osiris-display
A display layer for an Osiris machine
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spritebot_storage
read and write SpriteBot files
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wsz
winamp skin format (wsz)
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ternlog
Ternary logic operations on integer types
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pufferfish
An opinionated 2D game framework
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bevy_simple_stat_bars
draw stat bars that follow sprites
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ryot_sprites
Focuses on sprite management, handling animations and graphical representations for dynamic visual content in games
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hephae-atlas
Hephae's texture atlas rendering and asset module
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sheep_cli
Modular and lightweight spritesheet packer
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specs-blit
2D sprite rendering extension for the Specs ECS system
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bevy_cursor_hovering_sprite
a very lightweight plugin for bevy engine to check if a cursor is hovering on one 2d sprite
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canvasette
A minimal library for wgpu that draws sprites and text
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bevy_sprite_instancing
A Bevy plugin to render lots of instanced sprites
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comfy-core
A comfy 2d game engine in Rust
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siege
Render pixel art siege engines
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spak
A CLI utility to pack sequential sprites into a single spritesheet. Works with procreate.
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bevy_sprite_grid
draws sprites in a grid
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agb_image_converter
converting graphics for use on the Game Boy Advance
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bevy_fixed_sprites
Bevy sprites that don't rotate or scale with their transform
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specs_sprite
sprite component for specs
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bevy_independent_transform
Entities with an IndependentTransform have a position relative to their parent, but aren't part of the Bevy Transform hierarchy
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atlas
Texture atlas generation (guillotine with dynamic resizing.)
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pxo
loading Pixelorama files
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cuicui_layout_bevy_sprite
Integration with bevy_sprite for cuicui_layout
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nb2nl
A small crate for translating NetsBlox code into Netlogo source
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omn-sprites
A small library for sprite sheet animation
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siege-editor
Pixel art siege engine editor/animator/creator
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bevy_mod_ui_sprite
Draw sprites with the Bevy UI
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bevy_neosprite
Asset-driven sprite system built on top of Mesh2d
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bevy_sprite_material
Plugin to use materials for sprites
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rustbatch
purely game dewelopment crate that offers simple but powerfull 2D rendering and some fast solutions for game world bottle necks
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ot
Parses common (open) tibia formats like dat, otb(m), spr. (WIP)
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egaku2d_core
2D graphics library without context creation code
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cuivre
A WIP non-intrusive game engine
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