Sunday, May 24, 2026

Where does the time go?

Five years I've been at this as of yesterday.

Wow. Doesn't feel that long.

Presently, I'm in a slump. More reading, less creativity, no play. Except occasional chess and quite a bit of Exploding Kittens on Monday afternoons, which is increasingly popular with the kids at work. Have had eighteen attendees at the last two chess sessions, so I am keen to try a Portable Wargame at some point.

I haven't been to the club or even to my local tavern for a while - too tired after work and hard to get specific days off. We are getting at least one new coworker next week, which will help.

I've been beavering away at units from the Paperboys AWI volume, currently onto French and grenadier regiments. The vague thought is to use them for a display during summer and maybe a game. Teenagers are the ideal audience for this, but even our teen advisory board has halted with the end of the school year, so no idea where this goes.

I also haven't done anything with the Pike and Shotte sets, either ECW or Japanese. For AWI and Pikeman's Lament, I've got some Wofun figures on the way from Raven Banner Games that, when they arrive, will further delay any painting or play with the paper or conventional models, but might at least get me to actually put something on the gaming table.

I'm about to move out of my apartment, as well (and putting off packing or downsizing). I'm hoping to move into a two-bedroom and use the second bedroom as a gaming room and library, because I am literally out of shelf space even after adding a spinning shelf that holds most of my gaming and history collection. My "4x6" tables take up most of my bedroom's remaining floorspace, with most of the game boxes packed under it. The other distraction is cats who are hard to keep out of the bedroom while I'm playing, building or painting - with another bedroom I can shut the door and return to a project without worry that a pet will have scattered whatever was on the table...

So I'm not looking forward to the move, but I am looking forward to extra space and, effectively, a new start.

I really feel like I've been slowing down over the last year, but according to the post numbers to the side I am actually still at an average of one a week over the entire time this blog has existed. Not too bad then.

Starting on the Fife and Drum minis.

Some Paperboys from last month.

An abortive Pikeman's Lament test I kept putting off
until I just put it away.
Over time, the constant, I think, has been engagement. I've done some solo games, but what really helps is gaming with the local group, exchanging comments with other bloggers, and even talking with my brother, who has his own difficulties that he subsumes with gaming projects. I find myself painting (with markers) whilst talking with him over Discord. Community, even the nebulous sort you get online, really helps. The comments here have slowed down, but I suspect that's partly because of my own slow posting.

Not sure how to end this post. Hope that things will be better in the future, I suppose. I was hoping not to leave my apartment until I moved out of state, but if I have to move, it might as well be into a better situation for my hobby (and my pets, who need more room too). I hope I'll have an answer soon, and some hobby progress, too. See you then, and thanks for reading.

Sunday, May 10, 2026

My Gaming-Adjacent Week

Monday: Chess Club. Won one, lost two. One of the club members has an online score of 2200. (!) Also ran a hasty demo of DnD for two mothers and two kids - one about nine years old and the other about six. The six-year-old quickly got bored, though I tried to distract him with a pet for his character, and his mother did her best to enlist his help. The plot, such as it was, involved a dragon that had just stolen the town's sheep, and the party hired by a desperate mayor. The characters were a dwarf, a magic-user, an elf and a knight. Many 20-siders were rolled, generally with easy difficulties, but a couple very low rolls added tension and interest. The party headed down a forest path in the direction of the dragon, climbed a tree to look for him, attracted his attention and had to fight him while he was slashing his way through the trees and failing to flame them due to a magical shield. The session ended with an (assisted by magic) throw of the knight's sword into the dragon's mouth - he gagged, dropped the sheep on the party, and the players got their treasure and an idea of how the game works.

We also played a couple rounds of Exploding Kittens, which seems popular. and I've been idly messing with Tantrix as well (a puzzle game). I would like to try a Portable Wargame once I get some more Paperboys made, or the Perrys' box set will work as well. I nearly bought a painted set of it at Recon.

Tuesday: Cut some more Paperboys for club display, this time English knights from the 1314 volume.

Wednesday: A little more Paperboy assembly, but experimented by sandwiching them over laminating plastic for greater durability. Surprisingly stayed stuck on to the plastic well, but of course harder to cut out -a danger of dulling the scissors, I think.

Thursday: Opened my mailbox to find a handful of Bad Squiddo figures I'd ordered from North Star and forgot about. They have an amazing line of WWII women that make great character figures or small units for VBCW.

Friday: Some idle Paperboys. I've decided to work my way through the AWI book with heavier bases for possible play at work during the summer. So far have finished a 32-man regiment of American militia and started on two 16-man units of American light infantry (the intent is for Charge!)

Saturday: Started a few more Paperboys for the club, this time ECW dragoons on foot. Might do Highlanders next, as I'm looking for variety. 

My brother has finished his gift painting commissions for me! Here's the duardin bookkeeper:

Sunday, April 26, 2026

Lazy Week...

So I didn't go to Recon this weekend. I sort of passed thru it like a breeze in the night, picking up a handful of Cigar Box cut-out-terrain mats from Raven Banner Games. I ordered a few other items from them, but those hadn't arrived, so I'll have them shipped. I drifted past the sale tables around the walls, but everyone wanted cash and I hadn't any, so I just said hi to a few people from the club and was off again. My aunt lives nearby so I was really there for an overnight visit. My eldest cat is at the point where I'm wary of leaving her alone for long, though she seems to be okay since I've returned. She's frantically hungry, or rather she really prefers to have me sit with her and watch her eat.

Four-hour drives are tiring, though, and next time I may try a train ride and Uber to and from the stations. So may try again in August, maybe two nights.

The only other thing I've done in the last couple weeks is assemble a handful of Paperboys units to stick on the walls of the new club.

Irish, Bavarians, and Hessian grenadiers.

Have been meaning to run a quick playtest of Pikeman's Lament on my bedroom table, but my constant procrastination gives Lex the opportunity to have her way with the setup:

The rules do say I should have an obstacle in each quarter.
Also been messing with Kerbal Space Program, for the first time in years. Last week was "National Dark Skies Week" and we always have a special event at the library; the local physicist who gives a well-attended talk couldn't make it, so as the staff space enthusiast I got volunteered. I considered running an Artemis II reenactment with the game as a demonstration, but there was too little time and in the event I just showed a few videos before we went outside and looked at Jupiter with telescopes. Usually we have 25 or so people, this time we only had five. My boss was still pretty happy. So I've been watching KSP videos on Youtube, desultorily playing the game, and thinking about how to wedge it into library programming. I never got into the sequel, KSP2, which was abandoned in preproduction on Steam but looks still pretty usable. I will wait until there's a sale before buying it. I also prefer using an autopilot (called MechJeb) and this doesn't seem to be available for KSP2, so I'll also want to hunt down a mod that reproduces it. I'm not that great at "controlling" video games, so I treat KSP as a "mission control" game rather than a "flying spaceships" game.

What next? No specific plans. Might paint a few of the Fife and Drum militia figures, cut out the terrain pieces I just bought, or consider my next vacation. Dad wants to visit Bermuda, I want to see (in order of distance and effort) Ft. Augustine, Boston, St. John's Newfoundland and Australia. (That last is on hold until my sister in New Zealand puts her own plans into action.) A summer Boston trip might not be a great idea, this year is likely to be pretty crowded. I'll let you know what I decided next post. Here's hoping for an uneventful week.

Saturday, April 11, 2026

Swiss Army Blades

Just two people at Jim Dundorf's regular DBA Days at the club (formerly Das Krieg Haus, now The War Office). I don't go often to the club these days, partly because I'm only free every second Saturday, but I took this last week off work to take a breather and catch up on ... stuff. I expect to see many members at the Recon convention at the end of April; I'm planning to go just for a day, mostly to shop.

Every time I visit, the club shelves have been revamped slightly. There isn't room for all the books, some of which are going to a club in Naples. At present there are a bunch of board games, including a handful of non-war types like Munchkin that I occasionally, ahem, borrow for work. I found my copy of Charge!, which I'd left at some point along with my "'45 Rebellion" Wofun figures. 

Having become interested in the Italian Wars, I wanted to try Swiss again. Jim didn't have a historical enemy in his otherwise comprehensive collection, but he had Catalan Spanish only a bit out of time period.

My Early Swiss, mostly halberdiers (or Fast Blades in DBA).

The field of battle - ploughs, hill and forest.

Jim's Spanish - pike, light units and a couple horse, including his CO.
Jim reckoned my Fast Blades (moving three base lengths in all terrain) would kick his ass. As usual, though, my indecisiveness and poor luck with the dice got in the way. Jim feels that - despite the disparity of our armies - the game as a whole is balanced because a player can think like a general, do what that general would do in a situation, and the rules will allow it.

So I tried.

I moved my big halberd-block forward, skirting the too-defensible hill, and sent my light cavalry unit - capable of three moves a turn! - towards the opposing camp. My own was protected behind my army, with two psiloi (light infantry) in the woods on my left.
First game turn, angling towards the center. My command base is to
left of the center block, my one cavalry base is on its way to the rear.

Refused my right to avoid going up the hill, exposed my left in the process.

My General (+6 vs. infantry) tackled an opposing unit, but lost due to the dice
(mine poor, his good!). Luckily, they weren't destroyed and were still close enough
to the rest of the army to "lead."

My army a bit trapped now by that pike unit on the left, I
refused this flank as well.

Meanwhile, my horse were bashing their heads against the Spanish camp.
Its mere camp followers fought back for three turns with potatoes and hand tools.

In the end, I managed to take the camp and sweep my cav down on Jim's right-rear, at about the same time that I also flanked and destroyed his general, and that was the game!

To be fair, Jim was coaching me all the way, or at least stopping me from my usual analysis paralysis to think about my options. I'm still not familiar enough with DBA for it to be second nature yet, but he thinks I'm getting the hang of the rules. A good teacher (and a good GM for the games and tourneys at Recon).

My next step, I think, will be experimenting with Pikeman's Lament. Looking forward to it, at least if I can fully clear off the table...

Tuesday, April 7, 2026

Pushing Myself (and Pike)

8am Eastern time: I've been working this week on building the For King and Country starter set for Pike and Shotte. As of right now, I have about thirty figures left to make. I'll finish them today, and the readers may learn a bit about how I procrastinate!

Doesn't help that Artemis II is on its way home with 240,000 miles to go at 1,200 miles an hour. Let's see how far it gets by the time I'm finished.

Step one, go get breakfast and groceries, cleaning the litterboxes as I leave.

See?

10am: Back, after breakfast at Starbucks, a few groceries, cat litter and filling the gas tank.

Then 25 minutes of leisurely putting stuff away and self-refreshing before getting down to work.

Finally, some painting videos to keep me from getting bored while my hands are busy. We'll try some Duncan Rhodes Empire (as close as Warhammer Fantasy gets to 17th century) and then some WWII and Konflict '47 as a reminder to get onto those kits after this one.

10:28am, and I'm off!

11am: First video done, also six musketeers without bases. A good start! But... nap time. Excuse? Morning meds cause drowsiness.

1pm: Up again. Read a bit of science fiction until...

1:30: When I start again with a second video. 

2:00: Total done so far - sixteen figures, four without bases and two hats.

Then a ten-minute break for blog-prep, restroom break, and cat-coaxing. (My flighty calico has been under the couch for 24 hours straight, since the three-hour visit of a patient but clearly absolutely terrifying pair of apartment cleaners.)

2:40: Four more musketeers assembled to accompaniment of a German Grenadier video, with four more bodies clipped, behatted and ready to arm. Where's Artemis? 232,000 miles out, good for them.

3:10: After a painting video for a US Ranger as played by Tom Hanks, I have twelve more figures done, complete with bases. Just six figures to go!

231,000 miles for Artemis. Time for a snack and reading break - more of a 1979 SF magazine.

There's a story and article in there about moon colonies, by Jerry Pournelle. I also just finished listening to the latest Warhammer 30K novel, which is largely about an invasion of the Moon. Good timing, huh?

4:15: Three command figures built - two musicians and a standard bearer.


The rest will need to be officers. The command sprue has three figures on it but enough leftover bitz to make a fourth out of one of the pikemen. Since there are four pikes on the infantry sprue, but five bodies in pike-carrying poses, this causes the leftover "sergeant" to end up in an odd pose:

The video this time was of a Konflict '47 "Firefly" US jump trooper. Next is a "Stahltruppen" - basically a Nazi in power armor.

4:45: One and a half more. (There are a LOT of left-over bits to pick from). Trying to convert a chap to hold a spear (or is it a partizan?) two handed. This is probably not a smart idea, a more officer-like type might be better.

Holding it straight-ish 'til dried.
Next painting video is a firelock figure by 7th Son.

By 5:20, I've watched three 7th Son videos, and built and based all 82 (!) figures. Just some hats to add - to fit them, all the heads on these guys look like Shakespeare in the Folio. OK, so we could have one or two balding gentlemen, but the rest need headgear.

Before doing that, I'll look up 0200 Hours, as one of the videos was for Wargames Atlantic German Sentries... also, I think my stomach is trying to tell me something.

Ooh, the Stalag Luft III escapees look like they'd make good character minis for VBCW... down another rabbit hole I go!

Had supper and watched a video. Looks a bit complex for my taste, and I don't like custom dice. Kill Team will work just fine for this scale. But the minis do look great.

6:33: Done! I think...

And (almost) everyone has hats.
Artemis and crew? Under 225,000 miles away as of 8pm. Safe flying to them. It has been a bouncy week in the news, and following the flight and building toy soldiers keeps me sane and happy. Good luck to all those reading this, hope your day was as peaceful as mine.

Five more blissful days off!

The cat is still under the couch.

Sunday, March 22, 2026

More Picking Away...

More stuff accomplished this weekend. First, I built a second DBA base, this one for English medievals:
I ordered a handful of Fife and Drum figures. The Spirit of '76 vignette, and five minutemen. My plan is to paint them up for a work display - the theme for the whole year (not just summer) is America's 250th. So another excuse to promote miniatures in the library. I plan to paint two of the minutemen to represent a pair of free black colonists who - completely coincidentally - shared my rare last name. So I hope to do a good job painting them.

What I got was a bunch of figures, free overstock! Thanks! About half minutemen, half Continentals in uniform. That could make up two small regiments or one large one, with mixed appearance like Jim Purky's own 2nd New Hampshire

I haven't built or painted metal models in ages, so some filing practice is in order. I'll also have to use a pin drill on the standard bearer. As for basing... probably singly, for skirmish games. I have lots of round Wargames Atlantic bases.


I also bought some Games Workshop 25mm and 25x50mm square bases, for the Pike and Shotte starter set. Here's the first infantry sprue mostly made up:


Needs a few more hats, and there are also a lot of scabbarded swords on the sprue I haven't figured out where they go on the figures yet. I'm glad I just made these chaps to start with, as I found out specific arms go to specific figures. Also, gluing two arms onto a figure at once is a bit messy. A little filing and paint, though, and I'm sure they'll look good enough for the tabletop.

Finally, a painted Skaven done with Speedpaint pens. Fun and not too frustrating. I find it hard to tell the colors apart when they're bunched together, so (for example) some of the leather has a gold tinge...
I'll stop here, as I have two cats on my desk trying to interfere with typing and projects.
For comparison, here's the one I have to coax into letting me touch.
On the right: still unopened boxes of Warlord samurai.
'Til next time.

Friday, March 20, 2026

The Upteenth Battle of Blasthof Bridge

Countless gamers have fought across the fair fields of Blasthof in the last fifty years, and tonight it happened once more. Ron and Mark, two stalwarts of the South Florida Miniatures Gamers, kindly consented to be my guinea pigs for the evening. We met at The War Office (aka a small office suite) for the set-to.

As we were playing with my 18mm Wofuns and centimeters, rather than the classic 30mm Spencer Smiths and inches, the field needn't be large.

Unfortunately, we had neither a river nor a bridge in the club!
Due to the available terrain, Blasthof Farm and the Blasthofberg were relatively larger than the original, while the River Blast was reduced to a desperate trickle. At least the bridge was sturdier than the original paper.

The sides were drawn from, respectively, my WSS French and '45 British collections.

Ron:
  • 18 1e Cuirassiers
  • 32 1e Guard Francaise
  • Anvre Battery (2 guns)
Mark:
  • 12 Yorbourne Dragoons
  • 40 Royal Kempston
  • Halmouth Battery (2 guns)
As usual, I failed to take enough photos, but here's a representative selection.
Mark moves his guns to the hill as his Dragoons cross
the river; Ron moves stolidly towards the "bridge."

Mark spreads out his troops and opens fire (to no effect).
His light horse are already to midtable.

As Ron slowly moves upfield, the range closes and Mark's
guns start to pick off his infantry. Ron's cavalry are
angling towards Mark's dragoons, who are out of view behind
the farmhouse (out of LOS of Ron's guns).

Ron's Guard Francaise are on the bridge,
while his cuirassiers charge Mark's dragoons.
Unfortunately, both French units are under
short-range crossing fire...

The combat went badly for Ron (who spent much of the game
rolling nothing but ones and twos), and his defeated cuirassiers
are rallying in the field. Meanwhile his infantry, trapped on the
bridge, are at least fighting back while they get the crap
shot out of them.
No more game photos, but suffice to say that by turn seven, not only were both of Ron's regiments understrength (requiring them to retreat from the field) but his guns were charged and taken by the dragoons (despite a game blast of canisters that killed four horsemen. His infantry had to rally on the bridge in full view of Mark's infantry and guns and would probably not survive to retreat!

So a solid victory for Mark. Though, to be fair, Ron rolled badly all game, and even his heavier cav (+1 versus lighter cav) didn't help. Both enjoyed the game and seemed to like the rules despite the fiddliness of one-to-one melee alongside multi-bases.

They were also impressed by the look and feel of the Wofun miniatures. Which allows me to segue into the Paperboys I've built this week:
A DBA "camp" base for medieval Scots. As the miniature
soldiers are 3D, I removed the paper figures, but the tent and
shields look pretty good!

Added a light gun to my Continental troops guarding the
America250 book display at work. Unfortunately,
their command base was destroyed in action.
Til next time...