Yesterday
At 4DV.ai, we are working on 4D video creation, playing and editing tools based on Gaussian Splatting. We envision 4D video to be the future of visual media and ultimate medium for immersive storytelling.
09 Jun 26
Nice write-up on building a wolfenstein-like game, with emphasis on how to handle the creation of assets (e.g.: pre-rendered sprites)
06 Jun 26
GPU-rendered terminal emulator with inline 3D graphics.
20 Apr 26
29 Mar 26
On how to build a port of DOOM doing al the rendering through CSS.
25 Mar 26
FreeCAD, the open source 3D parametric modeler
21 Mar 26
OpenShot is an award-winning free and open-source video editor for Linux, Mac, and Windows. Create videos with exciting video effects, titles, audio tracks, and animations.
13 Mar 26
06 Mar 26
Explore GitHub users as buildings in a 3D pixel art city. Fly through the city and discover developers.
02 Mar 26
An easy to use 3D model editor for low-poly and pixel-art
28 Feb 26
A common problem in robotics and computer graphics is calculating the proximity between objects, and the closest points of collision. This page contains some useful equations for the closest points between points and line segments, building up to the closest points between two line segments.
Awesome series of articles on 2d and 3d transforms. Despite it being for robotics it seems general enough for computer graphics in general. The explanations are just so extremely solid. Love it.
27 Feb 26
03 Feb 26
A game made by the Celeste developers in a week(ish, closer to 2)
- Shows their approach to building a 3D game without an engine, but with various tools
- Apparently they had/have little 3D experience!
- Inspiring as hell