12 Mar 25
Game Builder was a game engine and toolset aiming to make building a game feel like playing a game. The project has since joined the long list of abandoned Google products.
04 Jun 24
A collection of beautiful things for spatial computing and Apple Vision Pro.
22 Aug 22
Detailed analysis of the rendering pipeline for the game: Deus Ex: Human Revolution
09 Apr 22
09 Dec 21
Introduction to the particularities of the PlayStation 1 hardware that contributed to the distinctive look and feel of its 3D games.
10 Jul 21
SpriteStack is a voxel editor suited for 2D artists featuring hand crafted retro renderer with animation support. It exports spritesheets, slices and vox models.
08 Feb 21
Project attempting to give an opportunity to take a look at Rome from the perspective of humans who lived there in that time.
10 Jun 20
Virtual tour of the tomb of Pharaoh Ramses VI
02 Nov 15
This article dissects a frame of the GTA V game and provides details on the rendering pipeline that produced it
05 Nov 14
On creating 3D objects and environments using only HTML and CSS
30 Nov 11
This book is intended to teach you how to be a graphics programmer. It is not aimed at any particular graphics field; it is designed to cover most of the basics of 3D rendering. So if you want to be a game developer, a CAD program designer, do some computer visualization, or any number of things, this book can still be an asset for you.
03 Dec 10
With the new JNLP Applet functionality in Java, SWT and Ogre4J, it is possible to embed Ogre in a webpage.