18 Apr 25

Free procedural map generators for tabletop role-playing games and worldbuilding



Jump between three dungeons that occupy the same caves… but in parallel dimensions! An OSR adventure.


12 Apr 25

Kind of love this idea.

I mean, in combination with some gloracular, tier-two–truthy way to get monster stats (including number appearing) if using a system that uses monster stats.


28 Mar 25

A good RPG-style guide for surviving an authoritarian and oppressive regime.


16 Dec 24

27 Jul 24

With Wanderer, instead of using the motif table, I’m thinking of using story cubes or tarot cards or oracle cards or even Codenames or Dixit cards. Or scrap paper or even those li’l Japanese cardboard flashcard keyrings. Or writing the motifs in the margin of all the pages (writing some of them several times) and flipping to a random page.

I’m hoping the rest of the game—the themes, the adventures, the episodes, the inspiration structure, the questions—will really fly without the grid-based lookup.


19 Jul 24

Someone on Fedi told me that this game is inspired by some of my writings (among other influences, I’m sure). Looks like it has a lot of the stuff I love, not just fighting but day-to-day living, crafting, logistics.

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03 Jun 24

“The Sword of Kumdor” (クムドールの剣) is a touch-typing RPG for the NEC PC‑98, created by Michiaki Tsubaki in 1991. You play as the Milky Way’s #1 typist, summoned to planet Kumdor to fight mysterious monsters by typing spells — but you lose all your keyboard keys and your QWERTY skills in a crash landing. Can you recover your talents and save the world??


14 Apr 24

Li’l known fact: you don’t have to JOESKY tax if you’ve drank beer or otherwise can’t be arsed! As per last paragraph here.

So fight on, keyboard warriors!