26 Nov 25

Recent discussion about the perils of doors in gamedev reminded me of a bug caused by a door in a game you may have heard of called “Half Life 2”. Are you sitting comfortably? Then I shall begin.

It’s always floating point precision.

by kawcco 2 months ago

14 Oct 25

Slime Molt Time Mold would be very interested in procedural rhetoric in order to help people learn cybernetics.

by kawcco 4 months ago