26 Nov 25
Recent discussion about the perils of doors in gamedev reminded me of a bug caused by a door in a game you may have heard of called “Half Life 2”. Are you sitting comfortably? Then I shall begin.
It’s always floating point precision.
by kawcco
2 months ago
14 Oct 25
Slime Molt Time Mold would be very interested in procedural rhetoric in order to help people learn cybernetics.
by kawcco
4 months ago