IMDb RATING
8.4/10
5.6K
YOUR RATING
A monster slayer follows the trail of Salamandra, a criminal organization that stole dangerous alchemy formulas from his guild.A monster slayer follows the trail of Salamandra, a criminal organization that stole dangerous alchemy formulas from his guild.A monster slayer follows the trail of Salamandra, a criminal organization that stole dangerous alchemy formulas from his guild.
- Awards
- 3 nominations total
Doug Cockle
- Geralt of Rivia
- (voice: English version)
Jacek Rozenek
- Geralt of Rivia
- (voice)
Adam Bauman
- King Foltest
- (voice: Polish version)
- …
Adam Cywka
- Yaevinn
- (voice: Polish version)
- …
Andrew Wincott
- Jacques de Aldersberg
- (voice: English version)
- …
Arlene Decker
- Courtesan
- (voice: English version)
- …
Agata Kulesza
- Abigail
- (voice: Polish version)
- …
William Roberts
- Vesemir
- (voice: English version)
- …
Andrzej Blumenfeld
- Jacques de Aldersberg
- (voice: Polish version)
Brian Bowles
- Declan Leuvaarden
- (voice: English version)
- …
Anna Ulas
- White Rayla
- (voice: Polish version)
- …
Benjamin Lewandowski
- Alvin
- (voice: Polish version)
Everal A Walsh
- Ramsmeat
- (voice: English version)
- (as Everal Walsh)
- …
Ian Drysdale
- Mercenary Leader
- (voice: English version)
- …
Blazej Wójcik
- Berengar
- (voice: Polish version)
- …
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Featured reviews
Very well realized RPG
The Witcher is one of those role playing games you wont forget for a long time. Once you get over the first "Tutorial" level, which is really just a hurdle you have to take to get to the main story, the story just takes off! I have played a lot of RPG's like Diablo, WoW, Neverwinter Nights and Elder Scrolls, but the Witcher is by FAR the best i have experienced.
The Story is about Geralt of Rivia, which under mysterious circumstances lost all his memories. He ends up with his friends in the abandoned Witcher's School, from where you start of your journey which takes you to an intriguing quest to find out who you are.
The game is very well developed with outstanding Characters and Storyline, and very minor bugs and features missing. Another notable thing is the adult content. Swearing, Blood, Gambling and the possibility to have a relation with other NPC's are just some other things that i particularly liked.
Overall i give it a 9 of 10 because it crashes a lot under vista (no problems in XP tho) and the missing coop and multiplayer modes. I for my part like this game very much and would love to see a sequel to it.
The Story is about Geralt of Rivia, which under mysterious circumstances lost all his memories. He ends up with his friends in the abandoned Witcher's School, from where you start of your journey which takes you to an intriguing quest to find out who you are.
The game is very well developed with outstanding Characters and Storyline, and very minor bugs and features missing. Another notable thing is the adult content. Swearing, Blood, Gambling and the possibility to have a relation with other NPC's are just some other things that i particularly liked.
Overall i give it a 9 of 10 because it crashes a lot under vista (no problems in XP tho) and the missing coop and multiplayer modes. I for my part like this game very much and would love to see a sequel to it.
Great of rivia
The first Witcher was actually a very good game, an introduction to a masterpiece franchise that tells a masterpiece polish novel.
My thoughts of The Witcher
PROS:
MEH:
CONS:
Overall: you need to bite the bullet and endure the first hour of the game. After that you get a really good, immersive RPG with damn good story and lots of locations.
- Geralt's character development (with quite original method of talents) - potion making (includes picking of herbs, harvesting jaws of vampires etc.) - moral choices reflecting in changing attitudes of other characters - multitude of quests - some parts are really intense - deep, immersive story - nice music, beautiful landscapes, amazing architecture - seducing women is kind of fun - becoming master of dice poker and fist fighting is also kind of fun - original monsters
MEH:
- somewhere midgame you get a lot of bothersome "run here, talk, run there, talk" quests - you need to adjust to game's combat system - first 30-90 minutes of the game are kind of boring
CONS:
- you don't get to use many weapons or armors, because other weapons than swords are not usable in witcher battle styles making them ineffective especially later in the game - after you start feeling which skills are important and focus on developing them, fighting becomes quite easy
Overall: you need to bite the bullet and endure the first hour of the game. After that you get a really good, immersive RPG with damn good story and lots of locations.
The start of something great
I learned to love 'The Witcher', but it didn't come easily. It took me three or four attempts to advance past the first level, as I found it very hard to enjoy the combat. When I eventually convinced myself to stay and at least put in a few hours' work, I found that most of my earlier criticism washed away. It isn't as exhilarating as the combat in the second and third 'Witcher' games, but it presents its own strengths in offering a more strategic approach, turning boss battles into tests of ingenuity and wit rather than button-mashing.
When the story is good, it's very good. The quest(s) relating to King Foltest are particularly interesting, and there's arguably more intrigue in the first game's plot than in those of the later instalments. I'd argue that the primary villains aren't as well-written as later ones like Letho of Gulet ('Assassins of Kings') or Dettlaff ('Blood and Wine'); they seem a little too cartoonlike to ever become truly intimidating. Still, the good definitely outweighs the bad where storytelling and writing are concerned.
I played this before reading any of Andrzej Sapkowski's novels, but fans of the author will appreciate seeing some of Geralt's most memorable book scenes represented in the game. Unlike most game adaptations, though, there's a significant amount of choice offered to the player - and sometimes you can make a choice which directly contradicts the books. The developers, in this sense, have successfully combined the freedom of role-playing with the structure and solid narrative context of the novels; I don't think I've ever seen a feat like this replicated in another game.
'The Witcher' is a great RPG, and in a genre which tends to draw its inspiration from a select few contexts, this game really stands out as a unique work. Unlike many promising titles, 'The Witcher' was given the sequels it deserved.
When the story is good, it's very good. The quest(s) relating to King Foltest are particularly interesting, and there's arguably more intrigue in the first game's plot than in those of the later instalments. I'd argue that the primary villains aren't as well-written as later ones like Letho of Gulet ('Assassins of Kings') or Dettlaff ('Blood and Wine'); they seem a little too cartoonlike to ever become truly intimidating. Still, the good definitely outweighs the bad where storytelling and writing are concerned.
I played this before reading any of Andrzej Sapkowski's novels, but fans of the author will appreciate seeing some of Geralt's most memorable book scenes represented in the game. Unlike most game adaptations, though, there's a significant amount of choice offered to the player - and sometimes you can make a choice which directly contradicts the books. The developers, in this sense, have successfully combined the freedom of role-playing with the structure and solid narrative context of the novels; I don't think I've ever seen a feat like this replicated in another game.
'The Witcher' is a great RPG, and in a genre which tends to draw its inspiration from a select few contexts, this game really stands out as a unique work. Unlike many promising titles, 'The Witcher' was given the sequels it deserved.
Dark, very mature RPG
Starting with the introductory cinematic - one of the best I've ever seen - the player becomes deeply involved in this grim story. That's what the game feels like. A very complicated, intriguing, and interesting tale. Few other RPGs I've experienced can so deeply pull the player in to the plot as this one does.
Such is the emphasis here, and the character choice that is so integral to other games is non-existent. Yet I enjoyed the lack of choice in characters since it kept the focus squarely on the story, where it quite refreshingly belonged. In fact, this is almost the polar opposite of one of my favorite series of games, the Elder Scrolls, in that there is no choice but to become wrapped up in the main plot line.
Besides the story, many other things are relatively unique or at the least uncommon for an RPG in The Witcher. This is, first and foremost, a very adult game, unlike most RPGs I've played. There is foul language, sexual situations, and many morally ambiguous decisions to be made. The world is dark and seedy, with many unsavory characters, prostitution, organized crime, drugs, bribery, fencing, gambling, widespread corruption, and much more. The setting is rife with crime, disease, and political intrigue. The combat system involves not endless, quick clicking, but slow clicking to time and string together a series of attacks. Several of the monsters are not clearly "evil" and do not attack the player on sight but attempt to reason and convince him to spare them or help them lift their curse.
Speaking of the protagonist, Geralt of Rivia, he has striking similarities to other fictional characters that are favorites of mine. In particular his look and combat prowess borrow heavily from Michael Moorcock's creation - Elric of Melnibone. His voice, guile, and the fact that he is a complete man-whore remind me especially of Clint Eastwood and his western "man with no name" characters from the Sergio Leone "Dollars Trilogy," or High Plains Drifter.
I do have some criticisms. Some of the dialog is corny and doesn't seem to fit the character of Geralt - such is one of the problems with using a premade character. Naturally the often long load times are cumbersome. I didn't like how dramatically the XP award for monsters dropped as Geralt rose in levels, since many creatures went down in about the same amount of time at LVL 2 as they did at level 25. A couple of the monsters were very difficult to overcome - but worse than this was the fact that such encounters often occurred at the end of a long cut-scene with no chance for saving (can't save mid-fight), so I would die and then have to go through the whole scene all over again.
Despite such flaws, this is on my top ten list of RPGs, and I've been playing them since Bard's Tale on the Apple IIe. Most certainly give it a chance. And don't forget to try the over-the-shoulder (OTS) camera viewpoint - makes it an almost entirely different game.
Such is the emphasis here, and the character choice that is so integral to other games is non-existent. Yet I enjoyed the lack of choice in characters since it kept the focus squarely on the story, where it quite refreshingly belonged. In fact, this is almost the polar opposite of one of my favorite series of games, the Elder Scrolls, in that there is no choice but to become wrapped up in the main plot line.
Besides the story, many other things are relatively unique or at the least uncommon for an RPG in The Witcher. This is, first and foremost, a very adult game, unlike most RPGs I've played. There is foul language, sexual situations, and many morally ambiguous decisions to be made. The world is dark and seedy, with many unsavory characters, prostitution, organized crime, drugs, bribery, fencing, gambling, widespread corruption, and much more. The setting is rife with crime, disease, and political intrigue. The combat system involves not endless, quick clicking, but slow clicking to time and string together a series of attacks. Several of the monsters are not clearly "evil" and do not attack the player on sight but attempt to reason and convince him to spare them or help them lift their curse.
Speaking of the protagonist, Geralt of Rivia, he has striking similarities to other fictional characters that are favorites of mine. In particular his look and combat prowess borrow heavily from Michael Moorcock's creation - Elric of Melnibone. His voice, guile, and the fact that he is a complete man-whore remind me especially of Clint Eastwood and his western "man with no name" characters from the Sergio Leone "Dollars Trilogy," or High Plains Drifter.
I do have some criticisms. Some of the dialog is corny and doesn't seem to fit the character of Geralt - such is one of the problems with using a premade character. Naturally the often long load times are cumbersome. I didn't like how dramatically the XP award for monsters dropped as Geralt rose in levels, since many creatures went down in about the same amount of time at LVL 2 as they did at level 25. A couple of the monsters were very difficult to overcome - but worse than this was the fact that such encounters often occurred at the end of a long cut-scene with no chance for saving (can't save mid-fight), so I would die and then have to go through the whole scene all over again.
Despite such flaws, this is on my top ten list of RPGs, and I've been playing them since Bard's Tale on the Apple IIe. Most certainly give it a chance. And don't forget to try the over-the-shoulder (OTS) camera viewpoint - makes it an almost entirely different game.
Did you know
- TriviaWhile the in-game dialog is dubbed in 10 different languages, grunts during combat and action sequences are not (they're taken from the original Polish language version in each localization).
- Quotes
Geralt of Rivia: Power, sex. Sex, power. They both come down to one thing- fucking others.
- ConnectionsEdited into Gothic: Der geheimnisvolle Händler (2012)
Details
- Color
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