Secret Lair Drop

Sphere of Safety

Sphere of Safety {4}{W}

Enchantment
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Brushing hair against your face
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Lurking Crocodile

Lurking Crocodile {2}{G}

Creature - Crocodile
Bloodthirst 1
Islandwalk
"Preying on unsuspecting goobers, this crocodile is the only foe to ever best me in a knife fight."
—Crocodile Jackson, legendary cowboy
2/2
Crash Through

Crash Through {R}

Sorcery
Creatures you control gain trample until end of turn.
Draw a card.
"Uni! Uni! I knew you'd come back!"
—Bobby
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
". . . we will no longer sit idly by, fearing for our lives! To that end . . ."
1/3
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
". . . we demand a repeal of those ridiculous sumptuary laws. Additionally . . ."
1/3
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
". . . the king's burning heart must be laid to rest at last. And furthermore . . ."
1/3
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
"...cake. The Overmind demands cake. The Overmind also requires that..."
1/3
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
"...we need seeds, yo."
"Lots of seeds, and..."
1/3
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
". . . a decreased duration of synodic months would be most welcome. Also . . ."
1/3
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
". . . the communal bone garden is in dire need of new vertebrae, plus . . ."
1/3
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
". . . you must open the gates of the Shredforge to all, but also . . ."
1/3
Eldrazi Monument

Eldrazi Monument {5}

Artifact
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Ornithopter

Ornithopter {0}

Artifact Creature - Thopter
Flying
0/2
Related cards: Emporium Thopterist Golgothian Sylex Yotia Declares War
Panharmonicon

Panharmonicon {4}

Artifact
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Swiftfoot Boots

Swiftfoot Boots {2}

Artifact - Equipment
Equipped creature has hexproof and haste.
Equip {1}
Rogue's Passage

Rogue's Passage

Land
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
Darksteel Citadel

Darksteel Citadel

Artifact Land
Indestructible
{T}: Add {C}.
Havengul Laboratory
Havengul Mystery

Havengul Laboratory
(Hawkins National Laboratory)

Legendary Land
{T}: Add {C}.
{4}, {T}: Investigate.
At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory.
"Today, we make history. Today, we make contact."
—Dr. Martin Brenner
Card has other part: Havengul Mystery
Havengul Mystery
Havengul Laboratory

Havengul Mystery
(The Upside Down)

Legendary Land
When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery.
{T}, Pay 1 life: Add {B}.
Card has other part: Havengul Laboratory
Bonescythe Sliver

Bonescythe Sliver {3}{W}

Creature - Sliver
Sliver creatures you control have double strike.
"Their appendages are sharper than our swords and quicker than our bows."
—Hastric, Thunian scout
2/2
Related card: Sliver Weftwinder
Constricting Sliver

Constricting Sliver {5}{W}

Creature - Sliver
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."
Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.
3/3
Essence Sliver

Essence Sliver {3}{W}

Creature - Sliver
Whenever a Sliver deals damage, its controller gains that much life.
The slivers would survive, even at the expense of every other creature on Otaria.
3/3
Pulmonic Sliver

Pulmonic Sliver {3}{W}{W}

Creature - Sliver
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Like a great bellows it hisses, and its kin, both living and dead, are lifted to safety.
3/3
Sidewinder Sliver

Sidewinder Sliver {W}

Creature - Sliver
All Sliver creatures have flanking.
"They encircled our patrol with the stealth of snakes, corralling us like livestock."
—Merrik Aidar, Benalish patrol
1/1