Secret Lair Drop

Sorcerous Spyglass

Sorcerous Spyglass {2}

Artifact
As this artifact enters, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Tangle Wire

Tangle Wire {3}

Artifact
Fading 4
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.
Reliquary Tower

Reliquary Tower

Land
You have no maximum hand size.
{T}: Add {C}.
Spore Frog

Spore Frog {G}
(Gromp)

Creature - Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Gromp spores can be distilled into a variety of powerful chemical agents, or added to tea for a disastrous afternoon in the city.
1/1
Command Tower

Command Tower
(Summoner's Rift)

Land
{T}: Add one mana of any color in your commander's color identity.
There is a place apart from this world, a rift where pretense falls away and champions find their glory.
Related card: Tower Winder
Dakkon Blackblade

Dakkon Blackblade {2}{W}{U}{U}{B}

Legendary Creature - Human Warrior
Dakkon Blackblade's power and toughness are each equal to the number of lands you control.
The Blackblade determines not who is right, but who is left.
*/*
Olivia, Mobilized for War

Olivia, Mobilized for War {1}{B}{R}

Legendary Creature - Vampire Knight
Flying
Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
3/3
Huntmaster of the Fells
Ravager of the Fells

Huntmaster of the Fells {2}{R}{G}

Creature - Human Werewolf
Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
2/2
Card has other part: Ravager of the Fells
Ravager of the Fells
Huntmaster of the Fells

Ravager of the Fells

Creature - Werewolf
(Color indicator: Ravager of the Fells is red and green)
Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
4/4
Card has other part: Huntmaster of the Fells
Elspeth, Knight-Errant

Elspeth, Knight-Errant {2}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create a 1/1 white Soldier creature token.
[+1]: Target creature gets +3/+3 and gains flying until end of turn.
[–8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
Loyalty:
4
Wastes

Wastes

Basic Land
{T}: Add {C}.
Related cards: Ruin in Their Wake Thendar, the Overminer Walker of the Wastes
Wastes

Wastes

Basic Land
{T}: Add {C}.
Related cards: Ruin in Their Wake Thendar, the Overminer Walker of the Wastes
Wastes

Wastes

Basic Land
{T}: Add {C}.
Related cards: Ruin in Their Wake Thendar, the Overminer Walker of the Wastes
Knight Exemplar

Knight Exemplar {1}{W}{W}

Creature - Human Knight
First strike
Other Knight creatures you control get +1/+1 and have indestructible.
"We slew the last dragon ages ago. Now we fight the real monsters."
2/2
Fellwar Stone

Fellwar Stone {2}

Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
Dragon's Hoard

Dragon's Hoard {3}

Artifact
Whenever a Dragon you control enters, put a gold counter on this artifact.
{T}, Remove a gold counter from this artifact: Draw a card.
{T}: Add one mana of any color.
Command Tower

Command Tower
(Cybertron)

Land
{T}: Add one mana of any color in your commander's color identity.
Millions of years of history forged, forgotten, and transformed.
Related card: Tower Winder
Tireless Tracker

Tireless Tracker {2}{G}

Creature - Human Scout
Landfall — Whenever a land you control enters, investigate.
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
"Tell me, Muse, of that man, so ready at need, who wandered far and wide."
—Homer, The Odyssey
3/2
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
Merfolk of the Pearl Trident

Merfolk of the Pearl Trident {U}

Creature - Merfolk
Most human scholars believe that Merfolk are the survivors of sunken Atlantis, humans adapted to the water. Merfolk, however, believe that humans sprang forth from Merfolk who adapted themselves in order to explore their last frontier.
1/1
Lord of the Pit

Lord of the Pit {4}{B}{B}{B}

Creature - Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
7/7
Shivan Dragon

Shivan Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
While it's true most Dragons are cruel, the Shivan Dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow.
5/5
Related cards: Darigaaz, Shivan Champion Garth One-Eye Sarkhan, Wanderer to Shiv
Giant Growth

Giant Growth {G}

Instant
Target creature gets +3/+3 until end of turn.
Related card: Brute Force
Maro

Maro {2}{G}{G}

Creature - Elemental
Maro's power and toughness are each equal to the number of cards in your hand.
No two draw the same Maro.
*/*
Related card: Convention Maro
Maro

Maro {2}{G}{G}

Creature - Elemental
Maro's power and toughness are each equal to the number of cards in your hand.
No two draw the same Maro.
*/*
Related card: Convention Maro