GGG Staff Tracker
| Thread | Poster | Time | ||
|---|---|---|---|---|
| Why is the trade site on Japanese? | Novynn#0000 | 07/27 | ||
| If you still have Japanese instead of English, clear your local cache here. | ||||
| Why is the trade site on Japanese? | Novynn#0000 | 07/27 | ||
| Fixed again. | ||||
| 3.29.0b Patch Notes | Kieren_GGG#0000 | 07/27 | ||
| [h3]3.29.0b Patch Notes[/h3] League
General Fixes
This patch was deployed without restarting the servers, you'll need to restart your client to patch the client changes. | ||||
| Gem "Info" Video Continues to Play Audio in Background | Kieran_GGG#0000 | 07/27 | ||
| Thanks for the report, I have passed this on to be looked into further. | ||||
| What We're Working On - Curse of the Allflame | Community_Team#0000 | 07/27 | ||
Over the weekend, we launched Path of Exile 1: Curse of the Allflame, and it's been fantastic to see so many of you plunging in to explore everything the expansion has to offer.
As with any major launch, we've been closely monitoring your feedback and the game's performance. We'd like to take a moment to provide an update on how the launch has progressed so far, outline the issues we've already addressed, and share what the team is currently focused on resolving. Charts and VoyagesWe will be deploying balance changes to Charts and Voyages to make them more enticing and rewarding. These changes include:
Other improvements are ongoing, we will get as much into this patch as possible while also releasing it as quickly as possible to players, so there may be more than is listed here. AbyssAbyss encounters didn’t land in terms of reward, and in some cases combat and density, so there will be iteration coming over the next few days to improve Abysses significantly. Luminary and Mercenaries of TrarthusWe've seen significant discussion around the new Luminary Ascendancy. Many players feel that permanent Mercenaries aren't contributing enough power compared to the investment required, particularly when entering higher tier maps for the first time. Due to it being difficult to specialise into a specific Mercenary during the campaign, the less Damage penalty permanent Mercenaries have compared to temporary Mercenaries now tapers in throughout out the game, with no penalty before level 45, with the maximum penalty being reached at level 83. Secondly, we have adjusted the damage scaling of attack damage dealing hired Mercenaries, so they are more effective in the endgame. To help players find more powerful Mercenaries, Infamous Mercenaries now spawn more commonly. This also increases the rewardness of Mercenaries for all players that are dueling Mercenaries in maps. Mercenary skills now more frequently have more support gems in Maps. To aid in obtaining a stronger Mercenary, while you have a weaker one, we have added a new notable to the Atlas Passive Tree that causes all allied Mercenaries to deal more damage to other Mercenaries and Rogue Exiles. We're also reviewing how Mercenary deaths interact with mapping. Currently, if a Mercenary dies during a map, players can't simply re-enter to revive them, which can make losing a map feel unnecessarily punishing. BugsAlongside gameplay feedback, we're actively working through a number of bugs reported since launch. The following below is not a comprehensive list, but some of the critical issues under investigation:
As always, we're also fixing many other issues as they're identified. We'll continue monitoring your feedback, making balance adjustments where appropriate, and releasing hotfixes as soon as they're ready. Thank you for all of your bug reports, videos, feedback and patience while we continue improving Curse of the Allflame. We'll have more updates to share soon! | ||||
| Missing Trade Filter for Replica Veil of the Night Mod | Novynn#0000 | 07/27 | ||
| It's included as "#% reduced Elemental Resistances" with negative numbers. | ||||
| Two more stats missing/hard to search on trade | Novynn#0000 | 07/27 | ||
| Thanks for the report. | ||||
| When posting an item on the forum, it does not get displayed properly | Novynn#0000 | 07/27 | ||
| Thanks for the report. We'll get this fixed up. | ||||
| Bug Report ID: #1.785.694.069 | Novynn#0000 | 07/27 | ||
| Please provide some search URLs. | ||||
| Vestigial implicit of DA missing from Stat Filters in trade search. | Novynn#0000 | 07/27 | ||
| Items and stats only appear for search once they have been listed. | ||||
| can´t sell in bulk | Novynn#0000 | 07/27 | ||
| You can use the "note" option to list bulk items in the meantime. See here. | ||||
| Rate limited for the entirety of league launch and now 20k more seconds | Novynn#0000 | 07/26 | ||
| Double-check your browser extensions to make sure there aren't any that could be interfering. If you're still having trouble, contact support. | ||||
| Toxic Conduits Area Generation Bug | Clint#0000 | 07/26 | ||
| Thanks for the report, we'll take a look into this. | ||||
| Supporter Pack Bug?? | Novynn#0000 | 07/26 | ||
| Only the First Blood pack is limited in this way. | ||||
| Trade website lacks Unhallowed Rite Forbidden jewels as a search option | Novynn#0000 | 07/26 | ||
| Items and stats are only available once the first one is listed. | ||||
| cant search for elder guardian maps on trade site | Novynn#0000 | 07/26 | ||
| This should be fixed now. It may take some time for older listings to be refreshed. | ||||
| 3.29.0 Hotfix 3 | Alexander_GGG#0000 | 07/26 | ||
3.29.0 Hotfix 3
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| 3.29.0 Hotfix 3 | Alexander_GGG#0000 | 07/26 | ||
3.29.0 Hotfix 3
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| 3.29.0 Hotfix 3 | Alexander_GGG#0000 | 07/26 | ||
3.29.0 Hotfix 3
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| Trade website issues | Novynn#0000 | 07/26 | ||
| Oh. Amulets don't have attribute requirements, so this is expected behaviour. They don't have a Strength Requirement of 0 to match against, they just simply don't have one at all. | ||||
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