CanCon 2012 - Battle 8 - Battleline
There might be many things that you want from the good tournament. One of these for me is to meet great opponents leading armies I do not usually have a chance to fight against. So far I had a lot of luck in that department. Even the games against HE armies were very interesting as I have never played "civil wars" and also the armies were very different too. I faced Lizardmen for the first time, WoC too (at least in 8th edition) and now I was about to play against Nick and his Tomb Kings. Nick had a fantastic army with incredibly converted models. He borrowed it from his friend as he has just started collecting TK and didn't have enough models on his own. I must also say that Nick was a true gentleman and it was a great pleasure to meet him and play against him. What is more he forbid anybody to vote for the army he brought in the "best painted" competition since he didn't paint it himself and even put a huge sign in front of it so that people didn't vote for it "by mistake". I know that if I didn't find out I would fall into that trap for sure :)
There might be many things that you want from the good tournament. One of these for me is to meet great opponents leading armies I do not usually have a chance to fight against. So far I had a lot of luck in that department. Even the games against HE armies were very interesting as I have never played "civil wars" and also the armies were very different too. I faced Lizardmen for the first time, WoC too (at least in 8th edition) and now I was about to play against Nick and his Tomb Kings. Nick had a fantastic army with incredibly converted models. He borrowed it from his friend as he has just started collecting TK and didn't have enough models on his own. I must also say that Nick was a true gentleman and it was a great pleasure to meet him and play against him. What is more he forbid anybody to vote for the army he brought in the "best painted" competition since he didn't paint it himself and even put a huge sign in front of it so that people didn't vote for it "by mistake". I know that if I didn't find out I would fall into that trap for sure :)
Tomb Kings - Army List
Liche High Priest - Lore of Nehekara (I really don't remember what he had, possibly Talisman of Preservation as it was quite popular item)
10 Archers
13 Archers
14 Archers
3 Chariots
4 Chariots, Banner of Eternal Flame
7 Skeleton Horsemen
3 Necropolis Knights
3 Necropolis Knights
3 Stalkers
6 Carrion
Warsphinx
Hierotitan
Casket of Souls
As you can see a little bit of everything which makes this army very interesting. 3 unit beneath the sands only added to the game as they can be very dangerous in my opinion. It is hard to predict where they appear but rushing forward might not be the best option either as you leave your back unprotected. Big constructs form a fantastic centerpieces of the army but are also, well, tough :) The titan can be defeated but Warsphinx is a bigger problem. I was not sure if I could really harm it, although with many attacks it should be possible to overcome its ability to do a lot of damage to infantry units with its speciall attack, breath and thunderstomp.
Tomb Kings have also a very interesting magic and with special abilities granted by Casket and Titan I was sure I would face some difficulties in the magic phase. I must admit I was very excited to have a chance to play against TK which, in my opinion, might be a very interesting army to play with despite general opinion of it being weak.
Liche High Priest - Lore of Nehekara (I really don't remember what he had, possibly Talisman of Preservation as it was quite popular item)
10 Archers
13 Archers
14 Archers
3 Chariots
4 Chariots, Banner of Eternal Flame
7 Skeleton Horsemen
3 Necropolis Knights
3 Necropolis Knights
3 Stalkers
6 Carrion
Warsphinx
Hierotitan
Casket of Souls
As you can see a little bit of everything which makes this army very interesting. 3 unit beneath the sands only added to the game as they can be very dangerous in my opinion. It is hard to predict where they appear but rushing forward might not be the best option either as you leave your back unprotected. Big constructs form a fantastic centerpieces of the army but are also, well, tough :) The titan can be defeated but Warsphinx is a bigger problem. I was not sure if I could really harm it, although with many attacks it should be possible to overcome its ability to do a lot of damage to infantry units with its speciall attack, breath and thunderstomp.
Tomb Kings have also a very interesting magic and with special abilities granted by Casket and Titan I was sure I would face some difficulties in the magic phase. I must admit I was very excited to have a chance to play against TK which, in my opinion, might be a very interesting army to play with despite general opinion of it being weak.