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Tags: Onoulade/Administratorio

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v0.5.6

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Version: 0.5.6
Date: 2026-06-04
  Bugfixes:
    - turn orphaned workers into protesters
    - keep workers during low power
  Compatibility:
    - dedupe shared splitter paperwork
  Changes:
    - Merge branch 'main' of https://github.com/Onoulade/Administratorio

v0.5.5

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Version: 0.5.5
Date: 2026-05-30
  Features:
    - add hard mode escalation
    - add debug belt and inserter targets
  Bugfixes:
    - lazily create hard mode attack force
    - use real hard mode attack force
    - animate hard mode scripted attacks
    - script hard mode building attacks
    - keep hard mode attackers protesting
  Locale:
    - update Russian localization (#17)
  Internal:
    - publish releases directly
    - remove debug prefix from labels
  Changes:
    - trace hard mode attacker despawns
    - Update Russian localization

v0.5.4

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Version: 0.5.4
Date: 2026-05-25
  Bugfixes:
    - let taxpayer money fuel regular burners

v0.5.3

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Version: 0.5.3
Date: 2026-05-24
  Bugfixes:
    - remove orphaned returning workers

v0.5.2

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Version: 0.5.2
Date: 2026-05-23
  Bugfixes:
    - despawn resolved complaint biters
  Changes:
    - Merge branch 'main' of https://github.com/Onoulade/Administratorio

v0.5.1

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Version: 0.5.1
Date: 2026-05-21
  Bugfixes:
    - stabilize managed biter lifecycle
    - fix ghost pipe transit, item loss, and intake recipe lock
    - keep released workers until home
    - keep arrived protesters from despawning

v0.5.0

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Version: 0.5.0
Date: 2026-05-19
  Features:
    - split release into prepare + publish workflows
    - add extra_entries input to release workflow
    - raise AM3 ingredient_count to 12
    - add provisional-work-order combined form for provisional-approval recipes
  Bugfixes:
    - restrict nest proximity check to admin desk only
    - correct recipe names for beacon/rocket-silo paperwork injection
    - make beacon and rocket-silo craftable in AM3
    - restore work-order for admin buildings with no explicit paperwork in base recipe
    - merge duplicate paperwork when regulating admin building recipes
    - correctly combine tier forms into work-orders in admin building regulated recipes
    - strip paperwork ingredients before regulating admin building recipes
    - allow placement over items on ground and resource patches
  Balancing:
    - simplify union-headquarters recipe to 1 construction-permit and 1 verbal approval
    - gate after-hours-operations at purple science only
    - replace paper with green circuits in biterport chest recipes
    - tune regulated batch multipliers for buildings and equipment
  Changes:
    - UI polish, Helmod icons, pneumatic fixes, and locale updates (#7)
    - Expand protest slogans with radical and humorous variants
    - Localize runtime UI, protests, and player messages
    - Show item name alongside tube intake link in pneumatic note
    - Add pneumatic transport note to item descriptions
    - Add locale for taxpayer-money fuel category
    - Fix Russian locale for pneumatic intake and outtake
    - Allow rotation of pneumatic tube intake and outtake
    - Fix Helmod assembler icons for admin buildings
    - Improve complaint and resolution icon visibility

v0.4.6

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Version: 0.4.6
Date: 2026-05-18
  Bugfixes:
    - prioritize unprotested protest targets
    - prefer nearest station for managed building dispatch
    - exempt worker-station buildings from overtime shutdowns
    - handle full recipe progress for biter station visits
  Balancing:
    - adjust coffee plantation yield and bean stack size
  Optimizations:
    - fix unit-group scan hot loop and expand section instrumentation

v0.4.5

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Version: 0.4.5
Date: 2026-05-17
  Bugfixes:
    - align coffee markers and pipe sockets
    - restore managed workers after save load
    - preserve tube outtake filters
  Graphics:
    - align four-entrance sprite metrics
    - add four-entrance sprite layout
  Docs:
    - document four coffee entrances

v0.4.4

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Version: 0.4.4
Date: 2026-05-13
  Changes:
    - Replace semantic-release with manual release workflow