Windows universal: Download Version 1.3.4
Windows framework-dependent: Download Version 1.3.4
Simply extract the zip file and run the Mcasaenk.exe. If .NET 8 is already installed, you can download the lightweight framework version instead
- 3D shadows: can render accurate pixel-perfect 3D shades from all angles
- In-game mapping style: by calibrating the specific settings, this tool is able to reproduce an exact copy of what minecraft's in-game maps would render
- Colormaps: apart from the 4 build-in distinct styles(default, java map, bedrock map, betaplus), you can create new styles based on resource packs(vanilla and optifine) and mods
- Filtering: includes support for semi-transparent blocks and an intuitive, versatile filtering system
- Support for mods and datapacks: can identify and read custom blocks, biomes, and dimensions defined in datapacks and mods
- 30+ different individual settings: contrast, lightning, shading, colormaps, biome blending, water transluciency, etc. Most of the customizations happen dynamically in real-time thanks to hardware acceleration
- Extensive interface for screenshot capturing: drag and scale a virtual window representing the screenshot, before capturing. Can also export screenshots as in-game minecraft maps
Currently MCA Saenk supports every official Java Edition release from 1.2.1 up to 26.2 Additionally, it strives to support modded worlds(Fabric and Forge), making efforts to extract information about custom blocks, as well as biomes(1.16+) and dimensions(1.16+).
This program took much inspiration from the many already existing external mappers(and in this regard with MCA Saenk I tried to combine and build upon my favorite parts of each one of those tools). The main ones being: