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Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Asse…
Modular node graph based noise generation library using SIMD, C++17 and templates
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Editor script which implements an inspector for the BuildReport class
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
A simple example of Volume Rendering for Unity.
LipSync and TTS Plugin for MMD4Mecanim
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)
Provides an efficient allocation free async/await integration for Unity.
知乎专栏“UnityShader魔法书”代码库,作为一个共享着色器代码的地方,所有在专栏文章中出现过的着色器都会收录在这里。
Split large meshes in Unity into smaller submeshes
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples