I am a software developer specializing in C++ and Embedded Systems, driven by the challenge of bridging low-level hardware control with high-level 3D simulation.
- π οΈ Creator and maintainer of LinkForge, a programmable robot description engine for programmatic composition, headless validation, and 3D visual design.
- π€ Expanding expertise into ROS2, SLAM, and PCB Design.
- π§ͺ Passionate about automation, scientific physical integrity, and precision in robotics pipelines.
π Flagship Project: LinkForge
The Programmable Robot Description Engine
A modern, hexagonal-architecture platform that treats robots as source code rather than static XML documents. Combines a zero-dependency headless core for cluster-scale RL training and automated CI linting with a Blender Visual Designer for 3D engineering and physics-based validation.
Python, C++, Hexagonal Architecture, Rigid-Body Physics, ROS 2 & MoveIt 2