Skip to content
View janhohenheim's full-sized avatar
🌱
Doing business
🌱
Doing business

Sponsors

@Pronoiai
@victorb
@rockcen9
Private Sponsor
@piedoom

Sponsoring

@tautropfli
@Jondolf

Organizations

@EpicGames @isitvegan @bevyengine @TheBevyFlock @avianphysics

Block or report janhohenheim

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

"Run Rust coroutines in Godot 4.2+ (through GDExtension), inspired on Unity's Coroutines design."

Rust 41 11 Updated Apr 30, 2026

Bring the power of Bevy to your Godot projects

Rust 475 39 Updated Jun 13, 2026

A GitHub Action that detects AI-authored commits or AI metadata trailers within a commit range.

Shell 2 Updated Jun 11, 2026

Native Rust USD library

Rust 106 15 Updated Jun 13, 2026

Github Action to gather signals of AI contribution to aid community health monitoring tools and open source maintainers

Go 16 2 Updated Jun 10, 2026

A fork of `rayon` that uses `forte` in place of `rayon-core`

Rust 3 Updated Jun 10, 2026

UNO Reverse Public License v. 4.20

33 Updated May 22, 2026

Call of the Void (Quake 2 Remastered mod) - Public Repository

C++ 13 Updated Jan 19, 2026

An experimental implementation of the Processing API in Rust

Rust 51 11 Updated Jun 11, 2026

Private front-end for Reddit

Rust 3,393 235 Updated Apr 24, 2026

A command-line benchmarking tool

Rust 28,301 484 Updated Apr 30, 2026

Qt version of BioHazard's ZDL

C++ 244 20 Updated Feb 23, 2023

What do we want? Fast builds. When do we want it? I'm sorry, I got distracted.

Shell 152 11 Updated Oct 17, 2025

A GPU-rendered terminal emulator with inline 3D graphics 🐀🧀

Rust 2,927 79 Updated Jun 13, 2026

A fully typed quote!() alternative for both proc-macro and proc-macro2

Rust 2 Updated Mar 14, 2026

Allows reading the full asset path of an asset loaded from disk

Rust 3 Updated Jun 17, 2025

An agent-managed museum exhibit, built in Rust with Gajae-Code / LazyCodex — developed and maintained with no human intervention.

Rust 193,738 109,966 Updated Jun 8, 2026

Daz to Blender Bridge

Python 274 47 Updated Sep 4, 2025

The open-source app everyone uses to manage agents at work

TypeScript 70,306 13,048 Updated Jun 13, 2026

Stash App's own OpenSource video indexing and Perceptual Hashing MetaData API

TypeScript 340 88 Updated Jun 12, 2026

A benchmark comparing seven different Rust JSON parsers!

Rust 18 2 Updated Oct 1, 2021

A utility to generate Python API stubs from documentation files in reStructuredText format

Python 37 7 Updated Feb 11, 2026

⛩️ The minimal React framework

TypeScript 6,322 202 Updated Jun 12, 2026

mGear Framework for Autodeks Maya. Documentation >> https://mgear4.readthedocs.io/en/master/

Python 384 127 Updated May 21, 2026

Perspective-stable 3D pixel art

TypeScript 209 8 Updated Mar 17, 2026

Rust reflection, serialization, deserialization, pretty printing, etc. — the last proc macro you should need

Rust 2,503 120 Updated Jun 9, 2026

OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

C++ 34,140 8,046 Updated Aug 3, 2024

yakui is a declarative Rust UI library for games

Rust 331 31 Updated May 21, 2026
Next