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Fan of Touhou Project
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Showing results

Learning Physics Simulation Using Taichi

Python 6 Updated Apr 30, 2022

Using taichi to implement position based dynamic

Python 22 1 Updated Jun 4, 2022
Python 37 3 Updated Feb 17, 2022

Cloth Simulation

Python 59 1 Updated Mar 16, 2024

Pure-python 3D wireframe renderer

Python 29 2 Updated Dec 24, 2019

Customized Python APIs for NVIDIA FleX

C++ 143 30 Updated Aug 17, 2021

generate the rigid body to simulate the skirt or hair

Python 56 5 Updated Mar 7, 2024

Shared memory connection between Python and C# programs

C# 10 1 Updated May 7, 2019

A cloth simulation using OpenGL and C++

C++ 37 5 Updated Aug 5, 2011

A collection of source codes implementing cloth simulation algorithms in OpenGL

C 549 95 Updated Nov 26, 2025

Physics simulation: cloth and simple procedural objects with collision detection. Animated using second-order methods.

C++ 17 5 Updated Aug 24, 2017

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

C++ 2,234 387 Updated Sep 4, 2025

Seamless operability between C++11 and Python

C++ 17,908 2,308 Updated Jun 10, 2026

Rewrite of blender-wiggle with new features and physics

Python 1,002 71 Updated Apr 18, 2024

Cloth simulation for Blender 2.93.x with CUDA

Python 11 Updated Jan 5, 2025

Download E-Hentai archive as zip file

JavaScript 2,342 150 Updated May 12, 2026

Python Wrapper for Nvidia PhysX simulator.

Python 113 22 Updated Dec 2, 2023

blender importer scripts for daz studio files

Python 15 5 Updated Sep 8, 2020

HairNet addon for Blender

Python 237 38 Updated May 17, 2026

Add-on for Blender, for importing and auto-setup of character creator 3 & 4 and iClone 7 & 8 character exports into Blender.

Python 510 85 Updated Jun 11, 2026

BlenRig rigging system for Blender

Python 162 16 Updated Apr 16, 2025
C++ 798 111 Updated Apr 15, 2021

A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).

C++ 205 42 Updated Feb 8, 2026

A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user interaction components such as buttons.

Go 164 8 Updated May 20, 2026

Go WASM binding for WebGL 2.0

Go 29 6 Updated Feb 11, 2026

Pixiv Fanbox Downloader

Go 249 32 Updated May 23, 2026

Gopherjs binding to the webgl context

Go 112 15 Updated Nov 8, 2018

high performance fixed decimal place math library for Go

Go 351 38 Updated Dec 1, 2025

A very fast & zero-allocation, grid-based, pathfinding library for Go.

Go 134 8 Updated Jun 12, 2026
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