Showing posts with label Osprey Publishing. Show all posts
Showing posts with label Osprey Publishing. Show all posts

Saturday, March 21, 2020

Build A Dragon Rampant Halfling Army Quick and Cheap!

Let's build a Halfling army for Dragon Rampant on the cheap! We are always looking for inexpensive ways to field an army on any war game table and Dragon Rampant is a grand game for doing that! We'll show you how to get a halfling army on the table for as little as 46 USD.

Wargames Atlantic has put out a Halfling Militia box set that contains 40, yes we said 40, of the brave folk of the Shire for only 34.95 plus shipping. With it as our starting point we will put together a 24 point Dragon Rampant army. This hard plastic box set allows you to build Halfling Militiamen equipped with bow, sling, halberd, or pike and with options for full command.

In Dragon Rampant a unit of 12 infantry is standard. The box set gives you eight sprues with 5 figures each, 15 different heads and all the equipment seen here.

Let's start with a unit of archers or Light Missile troops for some ranged attacks. You can build up to 16 but only need to field 12. The Robin Hood cap and bare head options would do well on these chaps. We will add the Sharpshooter special rule to give them a better chance of hitting on their rolls.

Next is a core of Heavy Foot. These guys don't attack strong but will give you a solid defensive unit to stay stuck in! There are enough options to build plenty of pike, spear and halberd wielding halflings and we only need 12 for our army so have plenty to spare. For our army we'll use the spear halberds for our heavies! Getting two on each sprue will make us the quantity we need for our unit. Sticking with the kettle hat, or brimmed helmet, will add consistency to the unit

Next we will take a unit of Bellicose Foot which will pack a punch on the attack but are considered to have no armor so defense is low. We'll use the sword and spear options and use the various skull cap helmets. That will give you the third infantry squad for your army

With the remaining four models we'd make a command unit with our general, musician, standard bearer and a hero. These will be a reduced model unit of Elite Foot We'll use the sugar loaf helmets on three of them and the crested helm for our general. You could mix and match anything you really wanted for this unit.

Lastly we'll add some additional muscle in the form of a Lesser War Beast. Northstar Military Figures Rangers of Shadows Deep line has a sweet Ogre for around 10.00. "While not inherently evil, they have a tendency towards violence and cruelty which makes them extremely susceptible to the corrupting influence of the Shadow Deep." For our purposes we can use the old lion and the mouse fable and assume a nice hobbit pulled a large splinter from his foot and now he works with the halflings.

There are a lot of other variations you could use like making 6 slingers to use as a unit of Scouts. Another would be to pick up a special general figure like this halfling hero on his pony, with three accompanying halflings from Copplestone Castings for around 11.00.

Warlord Games now offers halfling cavalry in the form of goat riders and heavy pig riders! You can get  5 goat riders for 28.00 and a command unit for about 25.00.

Options are only limited by what you can find out there on the internet.
So get building something!!

Have a Great Battle!!
The Old Crow



Tuesday, March 3, 2020

Dragon Rampant Fantasy War Gaming from Osprey Publishing

Over the holidays and into the new year we discovered Dragon Rampant, the wonderfully simple fantasy war game from Osprey Publishing!

After the last few years of Bolt Action it was grand breaking out the old fantasy figures and putting them into action. The beauty of the game, created by Daniel Mersey, is the fact you can use virtually any fantasy figure you have or like! His previous game Lion Rampant is the historical equivalent of the same game. The Command and Control aspect is where the game differs from others.

It's not as simple as you move, enemy moves, you move, etc..  You begin by giving a command to one unit and if it passes, then you go to another unit and test. If it passes your turn continues, but the first time you miss a command test, then your turn is over. You can have a turn where you move every unit in your army just as easily as failing your first test and ending your turn that fast.

Armies are made up of an average of 5-8 units with anywhere from 1-12 figures. A basic infantry unit has 12 figures and a basic cavalry unit has 6.

Here we have a 24 point army with 12 Heavy Foot, 6 Heavy Riders, Heavy Missiles, 12 Belicos Foot and the army general is an Elite Rider with the Flying Special Rule

If you like Orcs and Goblins, they are just as easy to build a 24 pt army. The spider riders are Light Riders, the wolf riders act as Heavy Riders, The general is a single model that stands as a unit of Elite Riders so he will have the same number of wounds as a six model count unit. On the right is a 12 orc unit of Belicose Foot which act like beserkers with high offence and low defense. And a six model count Heavy Foot unit. Heavy Foot normally have 12 models so can take 12 wounds. Each wound removes one model. With a reduced model count unit of 6, each model can take 2 wounds before being removed.

Here a heavy hitting Lizardman army, also 24 points, has a Greater War Beast, two units of  Belicose Foot, and a reduced model count Heavy Foot unit consisting of only 3 models. Because it is still a 12 wound unit, each model can take 4 wounds before being removed. The general is acting as a unit of Elite Foot

The army builds are evenly balanced so every army has an even chance. The rule book gives you an Overview, Understanding the basics,
Playing the game section, How to build your Army list, basic Strategies and tactics, Sample armies, 6 easy Scenarios and lastly a Campaigns section.

Yes that is an undead T-Rex.

Here the orc Belicose Foot charge into a Greater Warbeast as the Heavy Foot move in for the kill.

You can build an army using any figures YOU like!! So go wild with it and try out as many options as you like. The one army here has A Greater War Beast with the fly rule, 2 giants are Lesser War Beasts and the Chariots are Heavy Riders with the chariot special rule!



So break out those fantasy figures and Have A Great Battle!!
The Old Crow

Saturday, July 30, 2016

New Release! Konflikt 47 From Warlord Games


Konflikt 47 - US M4A9 Sherman-T
Pretty Jazzed about this new Release, Konflikt 47 looks to be something to dig into! If only for one reason, this M4A9 Sherman-T! Warlord has teamed up with Clockwork Goblin Miniatures to create a Weird World Alternate WWII extravaganza!

Konflikt 47 - US Heavy Infantry
Adding to the core rules from Bolt Action that many gamers are familiar with, Konflikt ’47 allows the addition of completely new types of units and models to existing 28mm Bolt Action armies and the creation of completely new forces set in the alternate future of 1947.

Konflikt 47 - M5A2 Coyote Light Walker
The premise is World War II continuing beyond 1945, the battling countries have become even more desperate to develop new super weapons to give them a winning advantage.

Konflikt 47 - German Totenkorps
Exploiting new technologies revealed from the first nuclear explosions, the Axis and Allied forces quickly develop new tanks and strange armored walkers to become the vanguard of their armies, supported by new highly equipped or terribly twisted troops.

Konflikt 47 - German PZIV-X Schwere Feldprojektor
With the Soviet Union seceding from the Allies the war now becomes a three-way conflict!

Konflikt 47 -German Spinne Panzermech
Konflikt ’47 is a standalone game inspired by the hugely successful Bolt Action, designed by Clockwork Goblin Miniatures and produced by Warlord Games and Osprey Publishing.

Konflikt ’47 introduces ‘Weird War’ weaponry – including the stunning range of walkers and other mechanical monstrosities!

Konflikt 47 - US Starter Set
The US box starter set Contains:
A5 softback Konflikt '47 rulebook
1 M5A2 Coyote light walker
1 M4A9 Sherman-T medium tank
20 US infantry
5 US heavy infantry
pin markers
6 six-sided dice
6 Orders dice


Konflikt 47 - German Starter Set
The German box starter set Contains:

A5 softback Konflikt '47 rulebook
1 Spinne Light Panzermech
1 PzIV-X medium tank
24 Grenadiers
8 Totenkorps
pin markers
6 six-sided dice
6 Orders dice

Konflikt 47 - US M4A9 Sherman-T
We'll be looking forward to adding these forces to an already thrilling game set! Gotta get that Sherman-T.

Have a Great Battle,
The Old Crow

Thursday, July 11, 2013

In Her Majesty's Name - Baron Măcelar and The Bucharest Brigade Stat Sheet

Way back in May we showed you the "The Bucharest Brigade" and their fearless captain, The Baron for In Her Majesty's Name. If you haven't checked out the game itself, it is a great steampunk skirmish game. Today we finally give you the stats for Baron Măcelar and the Bucharest Brigade.

Here we see a recent portrait of the Baron. Many have been speculating the Baron is in league with the Society of Thule. Others believe he has ties to the Dragon Lady because of his mysterious ways. In reality, the Baron is devoted to serving the King of Romania. From his hidden base deep in the mountains he launches his unrelenting quests for the King.

He is an inspiring leader to his men in the Bucharest Brigade and a powerful captain for any adventuring band. Because of the many "Legends" of the Baron's exploits his opponents find him terrifying. He is a talented tactician and ruthless fighter.

Baron Măcelar Intuneric
Pluck 2+, FV +4, SV +3, Cost: 93
Talents: Terrifying, Inspirational, Leadership +3
Equipment: Arc Pistol, Tesla-Phelps Arc Generator, Magneto Static Barrier, Sword

The Baron's dedicated second in command is Lt Kane Zaray. Kane is almost as terrifying as the Baron as he lifts his weapon single handed and sprays his opposition with the "Eckto Canon"

Lt Kane Zaray
Pluck 4+, FV +3, SV +2, Cost: 44
Talents: Tough, Strongman, Leadership +1
Equipment: Eckto Canon (treat as flamethrower), Faraday Coat, Combat Knife

The Bucharest Brigade has been serving the Baron faithfully since the founding of the Brigade. Their opponents call them as the "Immortals" due to their fearless and resilient nature.

Immortal
Pluck 5+, FV +2, SV +2, Cost: 28
Talents: Tough,
Equipment: Steel Breastplate, Military Rifle.

Any Immortal can have a Breath preserver (+2 points)
Any Immortal can have a Pistol (+3 points)
One Immortal can be given Strongman and upgrade to Machinegun (+11 points)


The Baron may use a heavy walker from time to time if the mission calls for its need. It is equipped with a steam-fist, Machinegun and has a Congreve rocket on its shoulder with 3 explosive rounds and 3 gas rounds. On these missions he will not take his arc gen, arc pistol or projection barrier but will instead carry a pistol, Magneto-static Jacket  (+69 points)


Let us know if you get a chance to use these guys!

Have a Great Battle,
The Old Crow

Thursday, April 25, 2013

In Her Majesty's Name Steampunk Skirmish Game by Osprey

New steampunk skirmish game coming from Osprey Publishing! Osprey is very well known for their multitude of beautiful and finely detailed warfare books. From what we hear, this one will be no exception.

It is 1895 and the world is in turmoil. The Great Powers compete for resources and the latest technology, and an undeclared and secret war rages between them all. This is the battleground of the Adventuring Companies. These clandestine agents of the Great Powers operate in the shadows, matching skills and wits in pursuit of the newest scientific formula or powerful artifacts.

In Her Majesty’s Name sets these adventuring companies against each other in one-off encounters and in longer narrative campaigns. Companies are usually comprised of just 4–15 figures and two players could easily play three games in an evening, making an on-going campaign a highly viable option.

In Her Majesty’s Name has been designed to allow maximum versatility for the player – if you can imagine it, the system will help you build it.

There is, however, a wealth of material provided in the book, covering weird science, mystical powers, and a range of pre-generated adventuring companies, including the British Explorers’ Club,

the Prussian Society of Thule, the US Marine Corps, the Légion Étrangère, the revolutionaries of the Brick Lane Commune, ancient Egyptian cults,

and the mysterious Black Dragon Tong.

The book is a 64 page paperback and the contents will have an Introduction, Overview, how to Create an Adventuring Company, the Rules of Play, a section on Vehicles & Mounts, Campaign Rules and several Pre-generated Force Lists as mentioned above.

North Star Military Figures will be releasing miniatures (as seen above) to go along with the release this month. If you have an insatiable appetite for these things, check out Empire of the Dead from West Wind Productions. Here is their box set of the "Gentlemen's Club"

Other Steampunk genre games like Smog 1888 The Thirteenth Hour and Mauser Earth from Smart Max have some fantastical figures like Major Dreadful and . . . .

Haupsturmfuhrer Von Kardsten but these are 1/35th scale miniatures so it'll be tough to mix and match these figures with other games.

We'll be whipping up something to throw at you in the near future but til then,

Have a Great Battle
The Old Crow